Recommendations based on "Saint's Blood"

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By James Islington

Davian has won a victory for the Augurs, but treachery surrounds him and his allies on all sides in the second book of the acclaimed Licanus Trilogy, in which "fans of Robert Jordan and Brandon Sanderson will find much to admire." (The Guardian)Following a devastating attack, an amnesty has been declared for all Augurs -- finally allowing them to emerge from hiding and openly oppose the dark forces massing against the land of Andarra.The Augur Davian and his new allies hurry north toward the ever-weakening Boundary, but fresh horrors along their path suggest that their reprieve may have come far too late.The new Northwarden, his ally in the Capital, contends with assassins and politicians and uncovers a dangerous secret. Meanwhile, their compatriot Asha begins a secret investigation into the disappearance of the Shadows.And Caeden races against time to fulfill a treacherous bargain, but as more and more of his memories return, he begins to realize that the two sides in this ancient war may not be as clear-cut as they first seemed. . .

By RAYMOND E FEIST

A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm.

By Raymond E Feist

The first volume in legendary master and New York Times bestselling author Raymond E. Feist’s epic heroic fantasy series, The Firemane Saga—an electrifying tale of two young men whose choices will determine a world’s destiny.For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable—and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained.Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew.Soon, the two young men—an unknowing rightful heir to a throne and a brilliantly talented young swordsmith—will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended . . . and they must discover the secret of who truly threatens their world.

By Terry Goodkind

Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.

By Taran Matharu

The next installment in New York Times bestselling author Taran Matharu's Soulbound Saga, continuing the harrowing journey of Jai as he navigates returning to his own people, growing in his magic and as a warrior, fending off attacks both without and within...and, of course, bonding even more with his dragon! Jai dreams of being a dragon rider. He dreams of freedom from the Sabine Empire and a world in which he can lead his people, the Kidara, to freedom. But even though he has his dragon, Winter, she is still growing, just as he's still growing in his own power. And the road to victory is even more fraught than he had hoped. Because even when he finds a tribe on the Great Steppe, they are not his people. More, they are outcasts, the Tainted, and he finds that he knows little of the customs and political intricacies that take place in these vast grasslands. He is a stranger amongst his own kind, and that is even more apparent when he reunites with the Kidara, for Jai's uncle rules, and is loath to cede power to his nephew. And even if Jai was sure he could take the reins of the leadership, he isn't sure he could actually hold them. But the legionaries and Gryphon Guard of the Sabine Empire are wreaking havoc against the other tribes of the Great Steppe, and Jai is forced to learn a lifetime's worth of knowledge in a matter of months. From taming the massive khiroi that make up the tribe's calvary, to levelling up his magic, to becoming a true warrior, worrying over the fate of the woman he loves, and strengthening his bond with Winter, Jai is a dragon rider with a massive weight on his young shoulders. And his greatest hope is that the shoulders of Winter will soon be strong enough to help carry him.

By Janny Wurts

The long-awaited second book of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.Lysaer’s unstable integrity lies under threat of total downfall, and as his determined protector, Daliana will face the most frightening decision of her young life.Arithon, Master of Shadow, is marked for death and still hunted, when his critical quest to recover his obscured past entangles him in a web of deep intrigue and ancient perils beyond his imagining.Elaira’s urgent pursuit of the Biedar Tribes’ secret embroils her in the terrible directive of the Fellowship Sorcerers, while Dakar — the Mad Prophet — confronts the hard reckoning for the colossal mistake of his misspent past, and Tarens is steered by a destiny far from his crofter’s origins.The penultimate volume of The Wars of Light and Shadow will touch the grand depths of Athera’s endowment, and deliver the thrilling finale of arc IV, the Sword of the Canon.War, blood, magic, mystery – and the most hidden powers of all – will stand or fall on their hour of unveiling.

By Sam Sykes

​A standalone epic fantasy novella starring Sal the Cacophony, who Pierce Brown called a "protagonist for the ages," from Sam Sykes' widely acclaimed The Grave of Empires trilogy. Sal the Cacophony solves problems no one else can. Because she's caused more than a few herself. And the pursuit of such a problem from her past has brought her to a frontier town held together in the face of disaster through strength alone. But both the town and Sal will learn that strength alone can't save everyone.   They called her for help. Unfortunately for them, she answered. For more from Sam Sykes, check out: The Grave of Empires: Seven Blades in Black Ten Arrows of Iron Three Axes to Fall The Gallows Black The Iron Dirge Dream of the Falling Axe Bring Down Heaven: The City Stained Red The Mortal Tally God's Last Breath The Affinity for Steel Trilogy: Tome of the Undergates Black Halo The Skybound Sea  

By Maurice Druon

“This is the original Game of Thrones.” George R.R. Martin. A collection of the first three books in Maurice Druon’s epic historical fiction series, The Accursed Kings. “Accursed! Accursed! You shall be accursed to the thirteenth generation!” The Iron King – Philip the Fair – is as cold and silent, as handsome and unblinking as a statue. He governs his realm with an iron hand, but he cannot rule his own family: his sons are weak and their wives adulterous; while his red-blooded daughter Isabella is unhappily married to an English king who prefers the company of men. A web of scandal, murder and intrigue is weaving itself around the Iron King; but his downfall will come from an unexpected quarter. Bent on the persecution of the rich and powerful Knights Templar, Philip sentences Grand Master Jacques Molay to be burned at the stake, thus drawing down upon himself a curse that will destroy his entire dynasty... This bundle collects the first three novels of The Accursed Kings: THE IRON KING, THE STRANGLED QUEEN and THE POISONED CROWN.

By Mark Lawrence

From the critically-acclaimed author of PRINCE OF FOOLS comes the third volume of the brilliant new epic fantasy series, THE RED QUEEN'S WAR. All the horrors of Hell stand between Snorri Ver Snagason and the rescue of his family, if indeed the dead can be rescued. For Jalan Kendeth getting back out alive and with Loki's Key is all that matters. Loki's creation can open any lock, any door, and it may also be the key to Jal's fortune back in the living world. Jal plans to return to the three Ws that have been the core of his idle and debauched life: wine, women, and wagering. Fate however has other, larger, plans... The Wheel of Osheim is turning ever faster and it will crack the world unless it's stopped. When the end of all things looms, and there's nowhere to run, even the worst coward must find new answers. Jal and Snorri face many dangers - from the corpse-hordes of the Dead King to the many mirrors of the Lady Blue; but in the end, fast or slow, the Wheel of Osheim will exert its power. In the end it's win or die.

By Gail Z. Martin

Explore the origins of Blaine McFadden and his allies in this short story prequel to the epic Ascendant Kingdoms Saga from Gail Z. Martin. Condemned to exile in an arctic prison colony for murdering his sister's attacker, Blaine McFadden has lost everything — his title, his family and his fiancéé. Velant Prison holds the worst of the kingdom's convicts, overseen by brutal guards who are exiles themselves. When a sadistic guard takes things too far, Blaine's insubordination makes him a target of the prison's notorious commander. To survive, Blaine needs to rely on his wits and his fists — and a few good friends to watch his back.   Praise for the Ascendant Kingdoms Saga "Epic fantasy as it was meant to be read: gripping, action packed, and larger than life. A delight for any fan of the genre!" —Rachel Aaron   “Epic fantasy at its best." —Aaron Rosenberg   "A vivid, engrossing tapestry woven from epic heroism, post apocalypse struggles, perilous magic and darkest fantasy. A distinct and distinctive achievement." —Juliet McKenna   "A book that will take over readers' thoughts until long after the final page." —RT Book Reviews     The Ascendant Kingdoms Saga Ice Forged Reign of Ash War of Shadows Shadow and Flame   No Reprieve