Recommendations based on "Min-Maxing My TRPG Build in Another World: Volume 11 Canto I"

Based on your reading history, we think you will also enjoy the following books.

By Neil Gaiman

National BestsellerFrom #1 New York Times bestselling author Neil Gaiman, a novel of bold creativity and narrative genius that brings to life a world most people could never even dream of―one of ten classic Gaiman works repackaged with elegant original watercolor art by acclaimed artist Henry Sene YeeUnder the streets of London there’s a world most people could never even dream of. A city of monsters and saints, murderers and angels. This is the city of the people who have fallen between the cracks. A single act of kindness to a ragged girl he finds injured on the street catapults young businessman Richard Mayhew out of his workaday life into a world that is both familiar and threateningly bizarre.Displaying bold creativity and narrative genius, Neverwhere is a dark, funny, and seductive tale that has become a contemporary literary touchstone.

By Matt Dinniman

The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what.Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show.Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

By Michael R Fletcher

Faith shapes the landscape, defines the laws of physics, and makes a mockery of truth. Common knowledge isn't an axiom, it's a force of nature. What the masses believe is. But insanity is a weapon, conviction a shield. Delusions give birth to foul new gods.Violent and dark, the world is filled with the Geisteskranken--men and women whose delusions manifest, twisting reality. High Priest Konig seeks to create order from chaos. He defines the beliefs of his followers, leading their faith to one end: a young boy, Morgen, must Ascend to become a god. A god they can control.But there are many who would see this would-be-god in their thrall, including the High Priest's own Doppels, and a Slaver no one can resist. Three reprobates--The Greatest Swordsman in the World, a murderous Kleptic, and possibly the only sane man left--have their own nefarious plans for the young god.As these forces converge on the boy, there's one more obstacle: time is running out. When one's delusions become more powerful, they become harder to control. The fate of the Geisteskranken is to inevitably find oneself in the Afterdeath. The question, then, is:Who will rule there?

By Terry Pratchett

FOR USE IN SCHOOLS AND LIBRARIES ONLY. When the mortals come up with the perfect strategy for destroying the immortals, all that stands between the immortals and a certain doom is the last surviving truthspeaker.

By Terry Pratchett

Lost in the chill deeps of space between the galaxies, it sails on forever, a flat, circular world carried on the back of a giant turtle - Discworld - a land where the unexpected can be expected. Where the strangest things happen to the nicest people. Like Brutha, a simple lad who only wants to tend his melon patch. Until one day he hears the voice of a god calling his name. A small god, to be sure. But bossy. Brutha is the Chosen One. His god has spoken to him, admittedly while in the shape of a tortoise. Brutha is a simple lad with few wants. He wants to overthrow a huge and corrupt church. He wants to prevent a horrible and holy war. He wants peace and brotherly love. He wants the inquisition to stop torturing him now, please. But most of all, what he really wants is for his god to choose Someone Else.

By Greg Weisman

An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketchbook, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading? Includes twenty illustrations from the acclaimed Blizzard artist, Samwise Didier.

By Sara Douglass

Starman is the third title in Sara Douglass's epic fantasy Wayfarer Redemption series. A sprawling tale of love and magic, enormous battles and true monsters Axis is the StarMan of prophecy and legend, destined to lead the three races of his world to unite as one people. The people of his world all know the Prophecy of the Destroyer, despite the failed attempts of the Seneschal to suppress it in the name of the god Artor the Ploughman, and it predicts and dictates Axis's path through war and destruction to the creation of Tencendor.The Prophecy foretold that Axis would defeat his half-brother and lay claim to the land that Tencendor will be created upon. The Prophecy told of the traitor in Axis's camp-Faraday's champion, Timozel. And the Prophecy foretold many a choice that Axis must make in order to fulfill his destiny . . . but neglected to mention the choice between the beautiful and courageous Faraday, his late half-brother's wife, and the feisty and hauntingly enchanting Azhure. To Faraday, he had pledged his love and a place by his side as ruler of Tencendor; to Azhure, he had given his children, his time, and his devotion. His love for both women is what the last twist of the Prophecy relies on. While Azhure explores her newfound powers as an Icarii Enchantress, and Faraday replants the ancient forests of the Mother, the evil Gorgrael is plotting Axis's downfall, invading the sky with ice and terror and the flesh-hungry Gryphons. His most daring move is to follow prophecy, to taunt Axis with the pain of his beloved. But which beloved woman will Gorgrael choose . . . and will she be the one whose death will distract Axis from saving the world?

By Darren Shan

When Grubbs Grady first encounters Lord Loss and his evil minions, he learns three things: the world is vicious, magic is possible, demons are real. He thinks that he will never again witness such a terrible night of death and darkness. He is wrong.

By Philip Jose Farmer

In one volume, here are the last three novels in the classic SF adventure series, The World of Tiers: Behind the Walls of Terra, The Lavalite World, and More Than Fire. These are the great originals of universe-hopping adventure that later writers, including Roger Zelazny in his Amber Series, used as models. Zelazny himself says, "I admire his sense of humor and facility for selecting the perfect final sentence for everything he writes. He can be stark, dark, smoky, bright, and any color of the emotional spectrum...put quite simply, he arouses awe," The tierworld books are full of non-stop action and typify Farmer's boundless imagination. Who else would have thought of stacking up pocket universes like a ziggurat or the layers of a cake? Join Earthlings Robert Wolff and Paul Janus Finnigan (alias Kickaha) on an unforgettable adventure to big for any single world.

By D. Dalton

In this fourth novel of the All Things Impossible fantasy series, Derora Saxen leads her friends home to Riversbridge so that they can say their final farewell to Kelin. In the midst of celebration of a life and their victory over the Blackhound is when a new temptress comes for Tom. Meanwhile, Commander Strival orders Jakkobb to take a vacation, and worse, to visit his mother in his faraway homeland. Not all eyes and ears are friendly to this information, and the chemmen may just be hunting our heroes from the shadows. But everyone may all be unwilling and unknowing pawns in an unseen mastermind's scheme. Someone who wants to bring Tom's stone heart and the demon brother's bones together to create a more dangerous foe than even the Blackhound. They can only survive if they unite together as friends once more, but with Tom's identity and loyalties being pulled in several directions, will he stay or keep his promise to disappear forever?