Recommendations based on "Flember 3: The Glowing Skull (from the million-selling Jamie Smart, Illustrator of the Year)"

Based on your reading history, we think you will also enjoy the following books.

By Philip Reeve

The fourth and final book in Philip Reeve's Mortal Engines Quartet.The great Traction City of London now lies in ruins. Once, not so long ago, it hunted other cities across the vast wastes of a devastated land. Now it is a poisonous, lifeless wreck - until Tom Natsworthy and his daughter, Wren, uncover the secret hidden in its dark heart. It's a secret that could bring an end to the war once and for all. But as Tom and Wren risk their lives, time is running out. Far away, a dangerous child with a deadly secret of his own is making a journey that may lead to the destruction of the entire human race.

By Jonathan Maberry

In Jonathan Maberry's The Dragon Factory, Joe Ledger and the DMS (Department of Military Sciences) face their deadliest threat yet when they go up against two competing groups of geneticists bent on world domination.One side is creating exotic transgenic monsters and genetically enhanced mercenary armies; the other is using 21st century technology to continue the Nazi Master Race program begun by Josef Mengele. Both sides want to see the DMS destroyed, and they've drawn first blood. Neither side is prepared for Joe Ledger as he leads Echo Team to war under a black flag.

By Paul Stewart, Chris Riddell

SANCTAPHRAX WILL BE destroyed by the energy of the Mother Storm. . . .Far over the Edge, the Mother Storm is brewing—a storm more terrifying than any seen in the lifetime of any Edgelander. Sweeping in from the open sky, it must strike the source of the Edgewater River to bring new energy to the land. But in its way is Sanctaphrax, a magnificent city built on a floating rock and tethered to the land by a massive chain. Only one person can save the Edgelands from certain disaster: Twig, the young sky pirate captain who dared to sail over the Edge—and returned with his memory shattered and his crew flung far and wide. But to recover his memory and take action, Twig must first find his lost crew. And this means a journey back into the Deepwoods, and beyond. . . .“As before, Stewart’s descriptions are brilliant; Riddell’s line drawings are exquisitely detailed and notably grotesque. . . . Altogether this series is so exceptional that if I had any chance of collecting, I’d bet good money on it still being in print a century from now. . . . When’s the next book coming?”—Interzone“Fabulously illustrated. . . .”—The Sunday Times“Richly inventive. . . .”—Literary Review

By Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

By Brandon Sanderson

The fourth and final book in the fabulously funny Alcatraz Smedry series! Alcatraz Smedry, the boy with the incredible Talent for breaking things, has a lot to prove and little time in which to do it. In this final adventure, Alcatraz faces an army of librarians--and their giant robots--as they battle to win the kingdom of Mokia. If the librarians win the war, everything that Alcatraz has fought so hard for could end in disaster. Alcatraz must face the robots, the evil librarians, and even his own manipulative mother! But will he be able to save the kingdom of Mokia and the Free Kingdoms from the wrath of the librarians before everything comes crashing down?

By Tamara Moss

As the conquering hold of the United Regions continues to spread, time is running out for Lintang, Captain Shafira and the crew of the Winda to find allies in their quest for peace. But when they arrive in war-torn Kaneko Brown, the local rebels are too scared to help. The Vierzans have summoned a category ten mythie that devours the star of anyone who dares stand against them. Worse, the mythie has been prophesied to mean the end of Captain Shafira. Lintang must find a way to stop the most dangerous mythie in the guidebook . . . or she'll lose her beloved captain forever.

By D. B. Shan

The second volume in a noirish, gritty urban fantasy for adults from the bestselling author otherwise known as Darren Shan.

By Janet Morris

"In the thrilling sequel to 'Beyond Sanctuary', Tempus leads his Stepsons on a deadly journey into the heart of evil, to combat an unholy alliance of magic led by Roxane and her tame demons. The battle will be met in the witch-plagued city of Tyse, darker and more dangerous than Sanctuary itself, and heroes are welcome there only if they are able to face the horrifying unknown beyond Wizardwall... Now, in the second full-length novel inspired by 'Thieves' World', author Janet Morris takes her character Tempus beyond Sanctuary, beyond the darkest shadows of imagination... Beyond the Veil"--Publisher.

By Michael Grant

Michael Grant, author of the New York Times bestselling Gone books, shows his funny side in this fantasy-adventure series, which concludes with this fourth book.Monty Python–like humor makes the Magnificent 12 perfect for fans of funny, action-filled series like Dan Gutman's Genius Files. The characters travel across the world, which also makes this series a great pick for readers and teachers with an interest in geography.In The Magnificent 12: The Power, time is running out for Mack MacAvoy and the Magnificent Twel—er—Seven! In just a few short days, the Pale Queen will emerge from her earthly prison to destroy the world.If Mack and the Magnificent Twel—er—Seven can convince the traitor Valin to switch sides, and then assemble the other four Magnifica, the Pale Queen won't stand a chance. It will all be over!Maybe.