Recommendations based on "Black Gulch (Sanctus Reach)"
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By Derek Landy
The sixth instalment in the historic, hysterical and horrific Skulduggery Pleasant series. Think you’ve seen anything yet? You haven’t. Because the Death Bringer is about to rise…Meet Skulduggery Pleasant: detective, sorcerer, warrior.Oh yes. And dead.The Necromancers no longer need Valkyrie to be their Death Bringer, and that’s a Good Thing.There’s just one catch. There’s a reason the Necromancers don’t need her any more. And that’s because they’ve found their Death Bringer already, the person who will dissolve the doors between life and death.And that’s a very, very Bad Thing…
By Matt Dinniman
The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what.Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show.Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
By Brom
In Lost Gods, Brom, the artist and author of The Child Thief and Krampus, brings readers into a dark, fantastical, masterful mix of brilliant illustrations and dazzling prose.A young man descends into Purgatory to save his wife and unborn child in this gorgeous, illustrated tale of wonder and terror from the mind of master storyteller and acclaimed artist Brom.Fresh out of jail and eager to start a new life, Chet Moran and his pregnant wife, Trish, leave town to begin again. But an ancient evil is looming, and what seems like a safe haven may not be all it appears . . .Snared and murdered by a vile, arcane horror, Chet quickly learns that pain and death are not unique to the living. Now the lives and very souls of his wife and unborn child are at stake.To save them, he must journey into the bowels of purgatory in search of a sacred key promised to restore the natural order of life and death. Alone, confused, and damned, Chet steels himself against the unfathomable terrors awaiting him as he descends into death’s stygian blackness.With Lost Gods, Brom’s gritty and visceral writing takes us on a haunting, harrowing journey into the depths of the underworld. Thrust into a realm of madness and chaos, where ancient gods and demons battle over the dead, and where cabals of souls conspire to overthrow their masters, Chet plays a dangerous game, risking eternal damnation to save his family.
By Anthony Horowitz
The third heart-pounding book in #1 NYT bestselling author Anthony Horowitz's spellbinding The Gatekeepers seriesA gate has been opened. The Old Ones have been released. And now the third and fourth of The Five -- twins with a mysterious psychic bond -- are joining the fight.
By Richard Austin
Out of the ashes comes America's fighting best. The Guardians, an elite four-man survival team trained to hair-trigger tautness, have been entrusted with freedom's last the top-secret Blueprint for Renewal.Having safely delivered the President across a thousand mile hell run from ravaged Washington to the impregnable midwestern fortress called Heartland-the Guardians are ready for step scour the four corners of a country gone mad and secure the high-tech experts needed to put the Blueprint into operation!But this time, even the Guardians' awesome combat skills and devastating personal weaponry may not be enough...
By Karen Traviss
Continuing the saga of the bestselling game series! In the third of three official tie-in novels to the hugely successful videogame from Microsoft and Epic Games, Marcus Fenix and his Gears defend humanity’s final city from the Locust horde.With the Locust Horde apparently destroyed, Jacinto’s survivors have begun to rebuild human society on the Locust stronghold. Raiding pirate gangs take a toll—but it’s nothing that Marcus Fenix and the Gears can’t handle. Then the nightmare they thought they’d left behind begins to stalk them again. Something far worse, something even the Locust dreaded, has emerged to spread across the planet, and not even this remote island haven is beyond its reach. Gears and Stranded must fight side by side to survive their deadliest enemy yet, falling back on the savage tactics of another bloody siege—Anvil Gate.
By Adam Blade
New Beasts. Old Magic. Tom is going home. Throughout his quest, he's imagined the day he'd finally get to return to Errinel, safe in the knowledge that he'd kept the kingdom safe. But Malvel has other ideas. Eager for revenge, the Dark Wizard has unleashed his latest Beast, Soltra the Stone Charmer, into the marshes that border Tom's own village. And as he races forward to meet the next Beast, all Tom can think about is his family--which is exactly what Malvel wants . . .
By James Frey
The Fugitive Archives comes to an explosive finale in this ninth digital original novella in the Endgame world, which follows a forbidden love that threatens Endgame in post-World War II Germany. Humanity rests on the shoulders of twelve Players. But when the lives of a Cahokian Player and a Minoan Player intertwine over the search for an ancient weapon in post-World War II Berlin, the last thing they expect is to let their guard down and fall in love. Now Boone and Ariadne must journey deep into the ancient buried cities of Cappadocia, to find the remaining pieces of the weaponbefore it's too late. But this is Endgame. And only one can win. This heart-stopping novella arc takes place prior to the events in the New York Times bestseller Endgame: The Calling.
By David L. Golemon
Reminiscent of the works of James Rollins and Matthew Reilly comes the latest in an action-packed series about the nation’s most secret agency---the Event GroupTen thousand years before the Roman Empire marched great legions across the known world, there was a civilization dedicated to the sciences of earth, sea, and sky. In the City of Light lived people who made dark plans to lay waste to their uncivilized neighbors using the very power of the planet itself. As the great science of their time was brought to bear on the invading hordes, hell was set loose on Earth. And the civilization of Atlantis disappeared in a suicidal storm of fire and water.Now history threatens to repeat itself. The great weapon of the Ancients has been uncovered in the South Pacific, and it is being deciphered by men of hatred---by an evil once thought banished from history. Again, the black swastika of hate is rising. Their plan is to attempt to control and direct the most destructive force this world has yet to see, a weapon that would make nuclear arms pale in comparison. The world starts to tremble under the power of the ancient science. The seas rise, the earth cracks, and entire cities crumble to dust as the evil plan mapped out thousands of years before takes shape.The Event Group, the most secret department of the United States government, staffed by the most brilliant men and women of science, philosophy, and the military, must take the lead and try to stop the power of the Ancients. With a presidential mandate to discover the truth behind the myths and legends of history, the Event Group fights to ensure that mistakes from the past are never repeated. Headed by Colonel Jack Collins, the Group must face its most dangerous assignment ever: to find the lost trail of the Ancients and unearth the missing key before the new Reich. Can the most secret federal service of the United States track down the lost trail that will lead them to the lair of this secret power? Or will the world explode in a chain reaction that began more than eleven thousand years ago? The Event Group is the world's only hope as they search and battle for the lost power of the Ancients.Heart-pounding action combines with historical adventure as the Event Group discovers that some myths never die. . . .
By Paul Stewart, Chris Riddell
Fourteen-year-old Quint Verginix is the only remaining son of famous sky-pirate Wind Jackal. He and his father have journeyed to the city of Sanctaphrax – a great floating rock, bound to the ground below by a chain, its inhabitants living with their heads literally in the clouds.But the city hides a dangerous secret: deep inside the great rock, something horrible lurks. With his father away, Quint may be the only one who can save Sanctaphrax from the dreaded curse of the gloamglozer . . .The Curse of the Gloamglozer is the first book of the Quint Saga – first trilogy in The Edge Chronicles, the internationally best-selling fantasy series, which has featured on the UK and the New York Times best-seller lists and sold more than 3 million copies. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.