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von Matt Dinniman

The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what.Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show.Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

von John Scalzi

Now a New York Times bestseller!Inheriting your uncle's supervillain business is more complicated than you might think. Particularly when you discover who's running the place.Charlie's life is going nowhere fast. A divorced substitute teacher living with his cat in a house his siblings want to sell, all he wants is to open a pub downtown, if only the bank will approve his loan.Then his long-lost uncle Jake dies and leaves his supervillain business (complete with island volcano lair) to Charlie.But becoming a supervillain isn't all giant laser death rays and lava pits. Jake had enemies, and now they're coming after Charlie. His uncle might have been a stand-up, old-fashioned kind of villain, but these are the real thing: rich, soulless predators backed by multinational corporations and venture capital.It's up to Charlie to win the war his uncle started against a league of supervillains. But with unionized dolphins, hyper-intelligent talking spy cats, and a terrifying henchperson at his side, going bad is starting to look pretty good.In a dog-eat-dog world...be a cat.

von Henry H. Neff

MAX MCDANIELS LIVES a quiet life in the suburbs of Chicago, until the day he stumbles upon a mysterious Celtic tapestry. Many strange people are interested in Max and his tapestry. His discovery leads him to Rowan Academy, a secret school where great things await him.But dark things are waiting, too. When Max learns that priceless artworks and gifted children are disappearing, he finds himself in the crossfire of an ancient struggle between good and evil. To survive, he'll have to rely on a network of agents and mystics, the genius of his roommate, and the frightening power awakening within him.

von Alexander Gordon Smith

Forever altered by his experience in Furnace Penetentiary, Alex has done the impossible and escaped. But the battle for freedom is only just beginning. Charged with his superhuman abilities, Alex must uncover the last of Furnace's secrets―the truth about the man who built the prison, the man known as Alfred Furnace. And to do that he must stop running and finally confront his greatest fears.

von Paul Stewart

The spectacular story of Nate Barkwater, part of the bestselling Edge Chronicles series.Five hundred years into the the third age of flight and mighty phraxships steam across the immensity of the Deepwoods, plying their lucrative trade between the three great cities. Nate Quarter,a young Lamplighter from the mines of the eastern woods is propelled on an epic journey of self-discovery that encompasses tournaments, battles, revolutions and a final encounter with the Immortals themselves.This is the final tale in the Edge Chronicles sequence and it's a fabulous climax to the most original and dramatic fantasy series being written today. Set years in the future, this book is ideal for new readers to discover the series before going back to read the 'history' of Twig, Rook and Quint.Packed with incredible illustrations from Chris Riddell, this is a wonderfully funny, moving and utterly inventive book.

von Simon R. Green

I’m John Taylor. I was born in the Nightside, that square mile in the hidden center of London where it is always the hour of the wolf, where gods and monsters walk side by side and where every dark question ever asked can be answered—for a price.I left for a while, but I did come back, to make my living doing what I do better than anyone else: finding things—lost or stolen, real or imaginary.Recently, I found the most dangerous thing of all: the true identity of my long-gone mother. Turns out she’s a being who’s been around since before the dawn of history. Then, she created the Nightside—and now, for her own warped reasons, she intends to destroy it.To stop her before she even gets started, I’ve got to do some hard traveling—back in Time, through endless eons, into the very distant—and probably deadly—past…

von RIORDAN RICK

Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.

von Paul Stewart, Chris Riddell

A dramatic and exuberant fantasy adventure filled with colourful and imaginative characters and illustrated with exquisite detail.Fifty years after the floating city of Sanctaphrax was swept away, the Edgeworld has changed for the worse. Cruel shrykes control the great Mire Road, while slave labour is endemic.When a young apprentice knight-academic, Rook, sets out on a perilous journey through the Deepwoods, he meets a mysterious stranger living with the banderbears and is propelled right into the middle of a dangerous adventure in which a small group of fighters must challenge the dark might of the Guardians of the Night.From the Hardcover edition.

von Matthew J. Kirby

Fix the past. Save the future.Europe is in the grip of the Dark Ages, but there is a light in the dark: Baghdad. The great city has become a center of learning, populated by scholars, merchants, and explorers from all across the known world. But danger lurks in the desert... and Dak, Sera, and Riq must act fast to save the world's greatest library from utter destruction.

von Terry Pratchett

The thirteenth Discworld novel — In the beginning was the Word. And the Word was: “Hey, you!”For Brutha, the novice is the Chosen One. He wants peace and justice and brotherly love. He also wants the Inquisition to stop torturing him, now, please.