Recommendations based on "Warehouse 13"

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By Alex Scarrow

Liam O'Connor should have died at sea in 1912. Maddy Carter should have died on a plane in 2010. Sal Vikram should have died in a fire in 2026. But all three have been given a second chance - to work for an agency that no one knows exists. Its purpose: to prevent time travel destroying history . . . In 1993 British computer hacker Adam Lewis finds his name in a coded manuscript that is almost one thousand years old. How did Adam's name get in there . . . and why? Confronted by Adam in 2001, the TimeRiders travel back to Sherwood Forest in 1193 to discover the origins of the ancient message. But when a strange hooded man appears interested in the same thing, they begin to wonder what terrible threat this cryptic link from the past holds for the future . . .

By James Rollins

In Washington, D.C., a homeless man takes an assassin's bullet and dies in Commander Gray Pierce's arms. A bloody coin clutched in the dead man's hand--an ancient relic that can be traced back to the Greek Oracle of Delphi--is the key to a conspiracy that dates back to the Cold War and threatens the very foundation of humanity. For what if it were possible to bioengineer the next great prophet--a new Buddha, Muhammad, or even Jesus? Would this Second Coming be a boon . . . or would it initiate a chain reaction that would result in the extinction of humankind? Vital seconds are ticking rapidly away as Pierce races across the globe in search of answers, one step ahead of ruthless killers determined to reclaim the priceless artifact. Suddenly the future of all things is balanced on the brink between heaven and hell--and salvation or destruction rests in the hands of remarkable children.

By David L. Golemon

Reminiscent of the works of James Rollins and Matthew Reilly comes the latest in an action-packed series about the nation’s most secret agency---the Event GroupTen thousand years before the Roman Empire marched great legions across the known world, there was a civilization dedicated to the sciences of earth, sea, and sky. In the City of Light lived people who made dark plans to lay waste to their uncivilized neighbors using the very power of the planet itself. As the great science of their time was brought to bear on the invading hordes, hell was set loose on Earth. And the civilization of Atlantis disappeared in a suicidal storm of fire and water.Now history threatens to repeat itself. The great weapon of the Ancients has been uncovered in the South Pacific, and it is being deciphered by men of hatred---by an evil once thought banished from history. Again, the black swastika of hate is rising. Their plan is to attempt to control and direct the most destructive force this world has yet to see, a weapon that would make nuclear arms pale in comparison. The world starts to tremble under the power of the ancient science. The seas rise, the earth cracks, and entire cities crumble to dust as the evil plan mapped out thousands of years before takes shape.The Event Group, the most secret department of the United States government, staffed by the most brilliant men and women of science, philosophy, and the military, must take the lead and try to stop the power of the Ancients. With a presidential mandate to discover the truth behind the myths and legends of history, the Event Group fights to ensure that mistakes from the past are never repeated. Headed by Colonel Jack Collins, the Group must face its most dangerous assignment ever: to find the lost trail of the Ancients and unearth the missing key before the new Reich. Can the most secret federal service of the United States track down the lost trail that will lead them to the lair of this secret power? Or will the world explode in a chain reaction that began more than eleven thousand years ago? The Event Group is the world's only hope as they search and battle for the lost power of the Ancients.Heart-pounding action combines with historical adventure as the Event Group discovers that some myths never die. . . .

By Chris Kuzneski

THE HUNTERSIf you seek, they will find...The treasure:For two thousand years, Alexander the Great's legendary tomb - and the extraordinary riches within - has remained hidden, but recent events hold the key to locating the fabled vault. Only one team can solve the mystery that has plagued historians for centuries.The mission: The Hunters - an elite group assembled by an enigmatic billionaire to locate the world's greatest treasures - are tasked with finding the tomb. Following clues to Egypt, they encounter hostile forces determined to stop them. What started as a treasure hunt quickly becomes a rescue mission that will take the lives of hundreds and leave a city in ruins.As the danger mounts, will the Hunters rise to the challenge?Or will the team be killed before they find the ultimate prize? High-octane action. Brilliant characters. Classic Kuzneski.

By Max Gladstone

From the co-author of the viral New York Times bestseller This is How You Lose the Time War.Gods and lawyers battle for the soul of the world in the action-packed second volume of Max Gladstone's Craft Wars, an epic fantasy like no other.A deadly force has been unleashed into the world. With apocalypse on the horizon, a girl and a god have joined in order to turn back the coming end. Young, brash, and desperate, they are willing to destroy anything and everything that stands between them and their goals. The structures of the Craft are theirs to overturn, with billions of lives in the balance. And it is all Tara Abernathy’s fault.The battle for the world of the Craft is heating up. A dead god will rise. A mountain will fall. Ancient fire will be stolen. And while Tara races to stop Dawn’s plans, the end draws ever closer, skittering across the stars to swallow the world. The Craft Wars enter their second stage in Wicked Problems.Also Available by Max Gladstone:The Craft Sequence1. Three Parts Dead2. Two Serpents Rise3. Full Fathom Five4. Last First Snow5. Four Roads Cross6. Ruin of AngelsThe Craft Wars1. Dead Country2. Wicked ProblemsLast ExitEmpress of ForeverThis is How You Lose the Time War (with Amal El-Mohtar)

By Tim LaHaye

Tim LaHaye's most exciting series ever, Babylon Rising, continues with this explosive new installment, including more revelations than ever before. In The Edge of Darkness, LaHaye reveals the meaning behind some of the most carefully guarded Biblical prophecies to expose a conspiracy with terrifying consequences for our modern world. This time Michael Murphy sets off in search of the Lost Temple of Dagon and the dark secrets of the strange god once worshipped by the ancient Philistines. His quest will lead to a final confrontation with an old enemy and uncover one of the Bible's most feared warnings-a prophecy of false miracles, false messiahs, and ultimate evil that will be fulfilled in our time...and that not even Murphy can stop once it's begun. Once again Tim LaHaye combines his unmatched insight into Biblical prophecy with his unique skills as a master storyteller to deliver a suspense thriller of nonstop action with a thought-provoking message for our troubled times.

By Peter F. Hamilton

On Earth, satanist Quinn Dexter possesses a new army of the damned, using them to initiate The Night's Dawn, the entropic annihilation of all Creation. At the same time, Joshua Calvert, master of the Lady Macbeth , seeks a miracle in a haystack: the truth behind a legend that 15,000 years ago the alien Tyrathca intercepted a single message from unexplored space beyond Orion: "IT SEES THE UNIVERSE. IT CONTROLS EVERYTHING. OUR ARRIVAL WOKE IT." Could a God be sleeping somewhere between the stars? And can Joshua possibly find this unknown Deity before The Night's Dawn devours the cosmos?

By Angus Watson

~b~>The outrageously thrilling West of West trilogy comes to an action-packed close in Where Gods Fear to Go -- a gritty epic fantasy journey in which a mismatched group of refugees battle animals and monsters, an unforgiving land and each other as they cross a continent to fulfill a prophecy.Battling across the Shining Mountains, the questers discover a land more terrifying than they ever could've imagined--and they've fought thunder lizards.All the while fighting and falling in love, the tentatively allied Wootah and Calnians must survive monster attacks, flash floods, and tornados to uncover the secret of The Meadows. And then comes the hard part.To save themselves and everybody else, they will travel west of west, deeper into danger...and attempt to take on a goddess who has already killed all the gods. West of WestYou Die When You DieThe Land You Never LeaveWhere Gods Fear to GoFor more Angus Watson, check out:Iron AgeAge of IronClash of IronReign of Iron span

By SHAUN F. MESSICK

With the enslavement of the human race and all faith lost, the only hope humanity has is hidden in a prophecy on a planet 22-light-years from Earth! After the initial attack by the Gnols, Earth lies in ruins with most of the cities destroyed and the majority of its population dead. Adrian Palmer remains in the custody of the Gnols who have established their capital in Washington D.C. as they await the arrival of their savior, Koroan Chast, to claim his new world. Knowing full well of their forthcoming execution, Adrian and Kevin find help from a group of rebels gathering in Missouri. Adrian knows that he needs to return to Terrest. But before he can escape, he and Kevin must face an old enemy, which may turn out to be futile. Meanwhile, on Terrest, Jake and Scott are left to lead what's left of the Terrestrian military. Defeated and desperate, Jake and Celeste embark on an insurmountable journey to Gnolom to discover the true origins of Koroan Chast's power. At the same time, Skip discovers new and old allies to help him in his escape from the slave camp of Zikf. Will he escape to continue his quest for the prophecy given by Jesus Christ? Or, is Koroan Chast the fulfillment of that prophecy? The story continues as old and new enemies collide in a saga of faith, love, power, and war. A story that stretches across the galaxy in search of the key that will free mankind or enslave him for eternity!

By Dale Lucas

The second book in a series featuring two misfit partners working a case in a crime-ridden city filled with orcs, humans, elves, dwarves, and mages - The Lord of the Rings meets Lethal Weapon.In the most dangerous district of the city, the Fifth Ward, Rem and Torval have been perfecting their good cop, bad cop routine while protecting residents from drug-dealing orcs, mind-controlling elves, uncooperative mages, and humans being typical humans.But when a perplexing case of arson leads to a series of gruesome, unsolvable murders, the two partners must challenge their own assumptions and loyalties if they are to preserve their partnership, wrest justice from the chaos, and keep their ward from tearing itself apart. "A brilliant premise, wonderfully told. A city that breathes, and heroes you can't help but root for." -- Nicholas Eames, author of Kings of the Wyld"A glorious tour through fantasy's seamier side. A wilder ride than Middle Earth, and you'll love every minute of it!" -- Jon Hollins, author of the Dragon Lords seriesFor more from Dale Lucas, check out The Fifth Ward: First Watch.