Recommendations based on "War Master: Escape From Reality"
Based on your reading history, we think you will also enjoy the following books.
By Derek Landy
The End of the World (Skulduggery Pleasant) Landy, Derek
By Michael Ford
This gripping sequel to Forgotten City is a twist-filled survival adventure that’s Mad Max for tweens. Everything Kobi once believed was a lie. Not only are there other survivors of the Waste that devastated the world thirteen years ago, but beyond the wasteland of Old Seattle lies a gleaming new city where thousands are desperate for a cure. To put an end to the Waste—and bring justice to those responsible–Kobi and his new friends will have to return to the heart of Old Seattle, where the outbreak began. It’s a dangerous journey. But Kobi knows what lies ahead. And he’s ready to fight. Nail-biting suspense and nonstop thrills make this action-packed adventure perfect for young readers who love survival adventures like Gary Paulsen’s Hatchet or dystopian series like Jeanne DuPrau’s City of Ember.
By Django Wexler
The hilarious sequel to How to Become the Dark Lord and Die Trying by Django Wexler! Dark Lord Davi rules the kingdom, but she must now break the time loop that binds her in this hilariously bloody conclusion to the Dark Lord Davi duology. Davi has left the horde behind her, hoping to find a peaceful solution to keep the Kingdom from being destroyed this time. But her plan to guide the Kingdom to peaceful prosperity is thwarted when she finds her usual love interest, Prince Johann, already married and the bloodthirsty Duke Aster running the government. Johann's new husband is everything Davi is not, but he holds a key to the one mystery she can't solve - the origins of the time loop that has entrapped her. With restless armies at her doorstep, Duke Aster reaching for power, and an ancient magician hounding her every turn, Davi must scheme her way to peace and uncover the truth behind her curse if she is to break the spell that binds her once and for all. Praise for How to Become the Dark Lord and Die Trying 'A darkly comic delight of a novel' Anthony Ryan 'Twisty, pacey and full of reverent irreverence for fantasy. I can't get enough' Max Gladstone 'A brash swords-and-satire romp that draws you into its rollicking adventure even as it pokes fun at the whole genre. Gamers in particular will appreciate the irreverent upending of classic roleplaying tropes' James L. Sutter Takes the old saying 'If you can't beat 'em, join 'em,' to the next level. A sarcastic, action-packed, intrigue-filled (mis)adventure. One of the funniest books I've read in a long time' Matt Dinniman 'Lord of the Rings crossed with Groundhog Day, narrated by a gender-flipped Deadpool' Mike Brooks
By Mari Mancusi
In this sci-fi adventure, the beloved author of Dragon Ops takes readers on a thrilling and heart-pounding journey through a high-stakes video game world. Now safely back at home, Ian and Lilli are free to return to normal life. Except there's a major problem: Ian keeps seeing the big bad boss dragon Atreus everywhere, and he can't tell whether it's real or in his imagination. So the internet is no longer an option. That's right. Ian, king of online gaming, is out on the soccer court instead. When Atreus shows up . . . everywhere, he knows he needs his sister. But he's legally obligated to never say Dra-er, the name of the game, so how is he supposed to ask for help? When Ian and Lilli finally sign back online, it's clear that Atreus has truly been released on the open web--and even worse, Ikumi has been kidnapped and imprisoned in a video game. It's back into virtual reality, but this time it's to Mech Ops, a futuristic world of zombies and evil robots--and the game's not even finished. Will Ian and Lilli have what it takes to jump through unfinished levels undetected? Or will they get booted . . . and even worse, are there do-overs in VR that isn't even built yet?
By B. B. Alston
The gripping fourth book in the #1 New York Times bestselling Supernatural Investigations series that began with Amari and the Night Brothers! Perfect for fans of Tristan Strong Punches a Hole in the Sky, Percy Jackson and the Olympians, and Nevermoor. In the wake of the extreme losses to the Bureau during the war with Dylan Van Helsing and the magicians, Amari has stepped back from being a Junior Agent to spend the school year as a normal kid. But as she prepares to graduate eighth grade, she's faced with a decision: Return to the Bureau and join the elite new Junior Special Agent Program, or retire for good--which would mean safety, but also losing her memories of the supernatural world. But soon she finds that she may not have a choice. A deadly new curse is threatening both the supernatural and mortal worlds as, beneath their skin, people are slowly becoming machines--and losing their very humanity. And it's somehow related to the First Magician. Hundreds of cases have been cropping up, with no cure in sight. And when the curse hits someone close to Amari, it's up to her to get to the bottom of this deadly mystery--even if it means trusting an old enemy.
By Paolo Bacigalupi
Set in a dark future devastated by climate change, Tool of War is the third book in a major adventure series by a bestselling and award-winning science fiction author and starring the most provocative character from the acclaimed novels Ship Breaker and The Drowned Cities.In this gripping, eerily prescient sci-fi thriller that Kirkus described as "masterful," Tool--a half-man/half-beast designed for combat--proves himself capable of so much more than his creators had ever dreamed. He has gone rogue from his pack of bioengineered "augments" and emerged a victorious leader of a pack of human soldier boys. But he is hunted relentlessly by someone determined to destroy him, who knows an alarming secret: Tool has found the way to resist his genetically ingrained impulses of submission and loyalty toward his masters... The time is coming when Tool will embark on an all-out war against those who have enslaved him. From one of science fiction's undisputed masters comes a riveting and all-too-timely page-turner that explores the intricate relationships connecting hunter and prey, master and enslaved, human and monster."Suzanne Collins may have put dystopian literature on the YA map with 'The Hunger Games'...but Bacigalupi is one of the genre's masters, employing inventively terrifying details in equally imaginative story lines." --Los Angeles Times
By Brandon Sanderson
From the author of the Mistborn series anda master of contemporary fantasy comesa collection of his four-bookAlcatraz series, the tale of a small group of freedom fighters operating against the cult of Evil Librarians On his 13th birthday, Alcatraz, a foster child, gets a bag of sand in the mail that purports to be his "inheritance" sent from his father and mother. The Librarians, of course, immediately steal the bag of sand from him. This sparks a chain of events that leads Alcatraz to realize that his family is part of a group of freedom fighters who resist the Evil Librarians the secret cult who actually rule the world. Alcatraz's grandfather shows up and tows him off to infiltrate the downtown library to steal back the mystical bag of sand. The ensuing story involves talking dinosaurs, sentient romance novels, and a dungeon-like labyrinth hiding beneath the innocent-looking downtown library. With a seductive mix of offbeat humor, high adventure, and endearing characterization, this is a fantasy that will appeal to all lovers of the fantastical. It includes "Alcatraz Versus the Evil Librarians," "Alcatraz Versus the Scrivener's Bones," "Alcatraz Versus the Knights of Crystallia," and "Alcatraz Versus the Shattered Lens.""
By Scott Mariani
Some wars are destined to be fought forever... They call it ‘The Graveyard of Empires’ for good reason. For thousands of years, Afghanistan has been the rock that generations of would-be conquerors have perished on. What chance does one man stand in this place? So when ex-SAS major Ben Hope hears former bounty-hunter, Madison Cahill, needs his help he knows it will test him to his limits – and beyond. As the borders slam shut, he must trace his friend before the new regime does. His only lead? An ancient lost city founded by Alexander the Great and rediscovered by Madison’s archaeologist father. The mission will take Ben back to a place he thought was firmly in his past, back to someone he can never leave behind – and back to some old comrades. Among these is SAS man turned assassin, Jaden Wolf. Wolf has come to Afghanistan with his own agenda and knows as well as Ben that the conditions they face may prove as lethal as their enemies. As they uncover old secrets, they find modern ones are just as dangerous. Who is the mysterious ‘Spartan’ that the British officials are so desperate to extract from behind enemy lines? And outnumbered and outgunned at every turn, is the pressure of being the last hope of the innocent too much to bear when surviving past sundown seems impossible?
By S. M. Stirling
ALL-NEW STORIES OF THE EMBERVERSEby S.M. Stirling, Harry Turtledove, Walter Jon Williams, John Birmingham, John Barnes, Jane Lindskold, and more... " A] vivid portrait of a world gone insane,"* S. M. Stirling's New York Times bestselling Novels of the Change have depicted a vivid, utterly persuasive, and absorbingly unpredictable postapocalyptic wasteland in which all modern technology has been left in ashes, forcing humankind to rebuild an unknowable new world in the wake of unimaginable--and deliberate--chaos. Now, in this startling new anthology, S. M. Stirling invites the most fertile minds in science fiction to join him in expanding his rich Emberverse canvas. Here are inventive new perspectives on the cultures, the survivors, and the battles arising across the years and across the globe following the Change. In his all-new story "Hot Night at the Hopping Toad," Stirling returns to his own continuing saga of the High Kingdom of Montival. In the accompanying stories are fortune seekers, voyagers, and dangers--from the ruins of Sydney to the Republic of Fargo and Northern Alberta to Venetian and Greek galleys clashing in the Mediterranean. These new adventures revisit beloved people and places from Stirling's fantastic universe, introduce us to new ones, and deliver endlessly fascinating challenges to conquer, all while unfolding in a "postapocalyptic landscape that illuminates both the best and the worst of which our species is capable,"** "a world you can see, feel, and touch." *** Contributors to The Change: Tales of Downfall and Rebirth IncludeIntroduction: The Change as Setting and Secondary World by S. M. StirlingHot Night at the Hopping Toad by S. M. StirlingRate of Exchange by A. M. DellamonicaTight Spot by Kier SalmonAgainst the Wind by Lauren C. TeffeauThe Demons of Witmer Hall by M. T. ReitenBernie, Lord of the Apes by John Jos. MillerThe Seeker: A Poison in the Blood by Victor MilanGrandpa's Gift by Terry D. EnglandFortune and Glory by John BirminghamThe Venetian Dialectic by Walter Jon WilliamsThe Soul Remembers Uncouth Noises by John BarnesTopanga and the Chatsworth Lancers by Harry TurtledoveThe Hermit and the Jackalopes by Jane LindskoldThe New Normal by Jody Lynn NyeA Missed Connection by Emily Mah TippettsDeor by Diana Paxson *Statesman Journal (Salem, OR)**Science Fiction Weekly***Otherwhere Gazette
By D. Dalton
In this fourth novel of the All Things Impossible fantasy series, Derora Saxen leads her friends home to Riversbridge so that they can say their final farewell to Kelin. In the midst of celebration of a life and their victory over the Blackhound is when a new temptress comes for Tom. Meanwhile, Commander Strival orders Jakkobb to take a vacation, and worse, to visit his mother in his faraway homeland. Not all eyes and ears are friendly to this information, and the chemmen may just be hunting our heroes from the shadows. But everyone may all be unwilling and unknowing pawns in an unseen mastermind's scheme. Someone who wants to bring Tom's stone heart and the demon brother's bones together to create a more dangerous foe than even the Blackhound. They can only survive if they unite together as friends once more, but with Tom's identity and loyalties being pulled in several directions, will he stay or keep his promise to disappear forever?