Recommendations based on "Trillion The Three-headed Lion"

Based on your reading history, we think you will also enjoy the following books.

By Chakraborty, S. A.

The Final Chapter In The Bestselling, Critically Acclaimed Daevabad Trilogy, In Which A Con-woman And An Idealistic Djinn Prince Join Forces To Save A Magical Kingdom From A Devastating Civil War. Daevabad Has Fallen. After A Brutal Conquest Stripped The City Of Its Magic, Nahid Leader Banu Manizheh And Her Resurrected Commander, Dara, Must Try To Repair Their Fraying Alliance And Stabilize A Fractious, Warring People. But The Bloodletting And Loss Of His Beloved Nahri Have Unleashed The Worst Demons Of Dara's Dark Past. To Vanquish Them, He Must Face Some Ugly Truths About His History And Put Himself At The Mercy Of Those He Once Considered Enemies. Having Narrowly Escaped Their Murderous Families And Daevabad's Deadly Politics, Nahri And Ali, Now Safe In Cairo, Face Difficult Choices Of Their Own. While Nahri Finds Peace In The Old Rhythms And Familiar Comforts Of Her Human Home, She Is Haunted By The Knowledge That The Loved Ones She Left Behind And The People Who Considered Her A Savior Are At The Mercy Of A New Tyrant. Ali, Too, Cannot Help But Look Back, And Is Determined To Return To Rescue His City And The Family That Remains. Seeking Support In His Mother's Homeland, He Discovers That His Connection To The Marid Goes Far Deeper Than Expected And Threatens Not Only His Relationship With Nahri, But His Very Faith. As Peace Grows More Elusive And Old Players Return, Nahri, Ali, And Dara Come To Understand That In Order To Remake The World, They May Need To Fight Those They Once Loved...and Take A Stand For Those They Once Hurt.

By Kendare Blake

#1 New York Times bestselling author Kendare Blake returns to the world of the Aristene in this epic fantasy novel as a young member of the order faces down old loves and old foes. A must-read for fans of Victoria Aveyard and Shelby Mahurin.The cost was steep, but Reed is officially an Aristene.And not just any Aristene, but a Glorious Death, guiding only those heroes whose glory costs them their lives. It is a heavy burden, but to forget the prince she left behind, Reed throws herself into it, harvesting heroes at what some say is a reckless pace.So when Lyonene is summoned to guide a princess to a glorious marriage, Reed sees an opportunity—a hero who isn’t fated to die—and they secretly arrange for Reed to go in her place. But instead of an easy mission, she arrives to find chaos: an old enemy is rising to threaten the Aristene, and one of the princess’s suitors is Hestion, whom Reed still loves, and who may yet love her.Reed has already given everything to the order. As oaths are broken and lives are lost, what more must she give to save her sisters, and herself?

By Michael J. Sullivan

Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles-until they are hired to pilfer a famed sword. What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom.Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires?And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend.When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.

By Terry Goodkind

The masterpiece that started Terry Goodkind's New York Times bestselling epic Sword of Truth series, and the basis for the TV show Legend of the Seeker.Wizard's First Rule is the beginning. One book. One Rule. Witness the birth of a legend.In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help . . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence.In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them--for reasons Richard can't imagine and Kahlan dare not say.In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword--to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.

By Robin Hobb

A stunningly illustrated anniversary edition of the final chapter of the beloved Farseer Trilogy, hailed by George R.R. Martin as 'fantasy as it ought to be written' and by Lin-Manuel Miranda as 'an incredible series'. FitzChivalry Farseer and the Fool return in this final volume of the Farseer Trilogy, crowning the celebration of the twenty-fifth anniversary of Robin Hobb's legendary series. The matched trilogy is now complete, rounded out by Assassin's Quest, which contains ten full-colour illustrations by Magali Villeneuve. Step into the spellbinding finale of this modern classic of epic fantasy, replete with adventure, magic, treachery, and sacrifice. King Shrewd is dead at the hands of his son Regal. As is Fitz - or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest - perhaps to death. Only Verity's return - or the heir his princess carries - can save the Six Duchies. But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him - currents that will either drown him or make him something more than he was.

By Terry Brooks

The High Druid of Shannara trilogy draws to a thrilling close as a young hero nears completion of his trial by fire, a banished ruler fights for her life in a wilderness of dread, and forces of darkness and light square off in a battle unto death for the right to absolute rule. Prepare to be spellbound by the masterly hand of bestselling legend weaver Terry Brooks, conjuring at the peak of his skills.For reasons known only to himself, the King of the Silver River has charged young Penderrin Ohmsford, barely more than a boy, with the daunting task of rescuing his aunt, Grianne, Ard Rhys of the Druid order, from her forced exile in the terrifying dimension of all things damned: the Forbidding. With the noble dwarf Tagwen and the prodigal elven princess Khyber Elessedil by his side–and with the outcome of the bloody war between the Federation and the Free-born at stake–Pen has accepted his mission without question. But not without risk . . . or sacrifice.Because Shadea a’Ru, the ruthless Druid responsible for imprisoning the true Ard Rhys and usurping leadership at Paranor, has sent her agents and assassins in relentless pursuit of Pen and his comrades. And in securing the talisman he needs to breach the Forbidding, Pen has paid a devastating price. Now if the Free-born forces–already decimated by the Federation’s death-dealing new weapon–should fall, Shadea’s domination of the Four Lands will be assured. Nothing short of Pen’s success can turn the tide.But Pen’s challenge grows greater when he learns that his parents, Bek Ohmsford and Rue Meridian, have fallen into Shadea’ s hands. He must try to help them–but once within the walls of Druid’s Keep, where Shadea’s minions and dark magic lurk at every turn, Pen’s survival is far from assured. Yet it will all pale in comparison to the horrors that wait inside the Forbidding–horrors poised to break free upon the Four Lands when the time is right. . . .

By Janny Wurts

The gripping penultimate instalment of the Alliance of Light. When half brothers Lysaer and Arithon defeated the Mistwraith its revenge left them cursed to lifelong enmity. Having conquered the maze and acheived self-redemption, Arithon, Master of Shadow, is now the guest of the formidable sorcerer, Davien the Betrayor. No one knows how his influence will affect Arithon's recovered mage power, or his newly awakened rogue talent for prescience. Meanwhile Arithon's relentless enemies will stop at nothing to acheive his downfall. The Koriani enchantresses are determined to make him their captive and their pawn. And as the Alliance of Light fanatics regroup after their defeat, the core of their priesthood now stands corrupted by a dark cabal who plot to enslave their leader, Lysaer, and use the Mistwraith's curse as their own private weapon to break the world's order. The sorcerers of the Fellowship compact are sorely beset and the clans are counting their ruinous losses. Arithon, who holds their last hope of survival, chooses the most dangerous course: heart and mind he dedicates himself to avoiding killing, though allies and enemies muster for war, single-mindedly blind to the consequences.

By Janny Wurts

Her magnificent high fantasy trilogy--Stormwarden, Keeper of the Keys and Shadowfane complete in one volume. Sorcerery and DestinyFor centuries, the elusive Vaere have trained sorcerers to stand against Shadowfane's demons, who seek nothing less than mankind's destruction and the world's total conquest. Now,the demons have won corrupt human allies, and the last, great defenders have fallen--the Firelord died mad, and the Stormwarden languishes, imprisoned and disgraced. New champions will arise from unlikely beginnings--an orphan and an apprentice, a fisher girl and her disaffected brother--each with a power, a secret, and a flaw that willshape their destinies. The demons awaken. The champions choose sides. And it begins again: The Cycle of Fire, Janny Wurts's magnificent high fantasy trilogy, complete in one volume for the first time.

By Lynn Flewelling

The second volume of a thrilling fantasy adventure trilogy filled with necromancy and bone-chilling magic from the bestselling US author of the Nightrunner series. The line of Skala's ruling queens was established in accordance with prophecy. But now King Erius reigns, and he is ruthless in his determination to rid of Skala of any threat to his grip on power. As the only living child of Erius's dead sister, Prince Tobin is second in line to the throne. But he is not what he seems. To protect him from the paranoid assassinations ordered by his uncle, Tobin's identity was disguised shortly after birth. But now, with the onset of puberty, Tobin has discovered his true self - she is the rightful heir to the throne. At court, Tobin and his loyal squire Ki form part of Crown Prince Korin's inner circle. Tobin is forced to live a lie, deceiving not only his potential enemies but also his closest friends. But soon the time will come when Skala will have need of her true Queen. And as plague ravages the land, ancient enemies threaten war and the wizards who have traditionally protected Skala are mercilessly persecuted, it seems that day may be drawing near. Tobin must be ready to reveal her true identity and serve her country, whatever the personal cost.

By David Eddings

Here David Eddings continues his bestselling The Malloreon, taking the quest across a strange continent and among stranger peoples struggling over the religion of a dead God. A story of ancient, opposing Destinies, battling for control of all men.Zandramas had stolen King Garion’s infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave.Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.