Recommendations based on "Tome of the Undergates"

Based on your reading history, we think you will also enjoy the following books.

By Matt Dinniman

Join Carl and his ex-girlfriend’s cat, Princess Donut, as they fight fantastical creatures and deadly mobs to make it to the next level and build the kind of fan following the dungeon masters can’t ignore in the second book in the smash-hit Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.“Greetings, Crawlers! The training levels have concluded. Now the games may truly begin.”The aliens have come, and they’ve transformed Earth into a multilevel, video game–like dungeon. It’s the newest season of the galaxy’s most watched game show, Dungeon Crawler World. Now on the third floor, Carl and Donut have to fight harder than ever. They’ve already proven that a Coast Guard vet and once-and-forever feline royalty are an almost unstoppable team. Their ratings are off the charts. Viewers can’t get enough. But the dungeon gets more dangerous each day, and now there’s a whole new problem to deal with: Quests.They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered women rain from the sky. An ancient spell is finally ready to reveal its dark purpose. Can Carl and Donut solve the mystery in time?And can Carl finally find some pants?Includes part two of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

By Ada Palmer

The Will to Battle―the third book of 2017 John W. Campbell Award winner Ada Palmer's Terra Ignota series―a political science fiction epic of extraordinary audacity“A cornucopia of dazzling, sharp ideas set in rich, wry prose that rewards rumination with layers of delight. Provocative, erudite, inventive, resplendent.” ―Ken Liu, author of The Grace of KingsThe long years of near-utopia have come to an abrupt end.Peace and order are now figments of the past. Corruption, deception, and insurgency hum within the once steadfast leadership of the Hives, nations without fixed location.The heartbreaking truth is that for decades, even centuries, the leaders of the great Hives bought the world’s stability with a trickle of secret murders, mathematically planned. So that no faction could ever dominate. So that the balance held.The Hives’ façade of solidity is the only hope they have for maintaining a semblance of order, for preventing the public from succumbing to the savagery and bloodlust of wars past. But as the great secret becomes more and more widely known, that façade is slipping away.Just days earlier, the world was a pinnacle of human civilization. Now everyone―Hives and hiveless, Utopians and sensayers, emperors and the downtrodden, warriors and saints―scrambles to prepare for the seemingly inevitable war.“Seven Surrenders veers expertly between love, murder, mayhem, parenthood, theology, and high politics. I haven't had this much fun with a book in a long time.” ―Max Gladstone, author of Three Parts DeadTerra Ignota Series1. Too Like the Lightning2. Seven Surrenders3. The Will to Battle

By Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

By Christopher Ruocchio

The sixth and penultimate novel of the galaxy-spanning Sun Eater series merges the best of space opera and epic fantasy, as Hadrian Marlowe continues down a path that can only end in fireAmbitious universe-building combines with intimate character portraits for storytelling on a truly epic scale—for fans of Orson Scott Card, Adrian Tchaikovsky, Patrick Rothfuss and Jack CampbellThe end is nigh.It has been nearly two hundred years since Hadrian Marlowe assaulted the person of the Emperor and walked away from war. From his Empire. His duty. From the will and service of the eldritch being known only as the Quiet. The galaxy lies in the grip of a terrible plague, and worse, the Cielcin have overrun the realms of men.A messenger has come to Jadd, bearing a summons from the Sollan Emperor for the one-time hero. A summons, a pardon, and a plea. HAPSIS, the Emperor’s secret first-contact intelligence organization, has located one of the dreadful Watchers, the immense, powerful beings worshipped by the Pale Cielcin.Called out of retirement and exile, the old hero—accompanied by his daughter, Cassandra—must race across the galaxy and against time to accomplish one last, impossible task:To kill a god.

By Terry Brooks

“That is Brooks’ way of casting spells—transporting his readers into plausible realms where sorcery is alive, whether those places are in other ages or right in the middle of our own. As a result, he's reaped more than a few magical moments . . .”—Seattle Times As a Knight of the Word, John Ross has struggled against the dark forces of the Void and his minions for twenty-five years.  The grim future he dreams each night—a world reduced to blood and ashes—will come true, unless he can stop them now, in the present.   The birth of a gypsy morph, a rare and dangerous creature that could be an invaluable weapon in his fight against the Void, brings John Ross and Nest Freemark together again. Twice before, with the fate of the world hanging in the balance, the lives of Ross and Nest have intersected. Together, they have prevailed.  But now they will face an ancient evil beyond anything they have ever encountered, a demon of ruthless intelligence and feral cunning.  As a firestorm of evil erupts, threatening to consume lives and shatter dreams, they have but a single chance to solve the mystery of the Gypsy morph—and their own profound connection. “Superior to most of the fantasy fiction being published today.”—Rocky Mountain News 

By Sam Sykes

A standalone epic fantasy novella starring Sal the Cacophony, who Pierce Brown called a "protagonist for the ages," from Sam Sykes' widely acclaimed Seven Blades in Black. To the city of Last Word, one of the last freeholds in a land rent asunder by magic, Sal the Cacophony comes with gun, a blade, and a burning need for revenge. But when the gallows threatens to deny her the satisfaction of the kill, Sal the Cacophony decides to free her query -- it's the principle of the thing. And in doing so, she sparks a war that will shake the city's fragile peace to its core. To escape with her life and her kill, she'll have to save a criminal-turned-companion: a Freemaker, versed in the forbidden arts of magic and machinery. But the weight of their secrets may be too heavy to let them escape in one piece. For more from Sam Sykes, check out: The Grave of Empires Seven Blades in Black The Affinity for Steel Trilogy Tome of the Undergates Black Halo The Skybound Sea Bring Down Heaven The City Stained Red The Mortal Tally God's Last Breath

By Adam Blade

New Beasts. Old Magic. Setting out on the next stage of the Quest is harder than ever-it means leaving home. Tom successfully defended his village, but an even more sinister Beast waits on the horizon: Vipero. Tom has no choice but to leave his family once again, bound for the desert and its untold dangers.

By Max Gladstone

From the co-author of the viral New York Times bestseller This is How You Lose the Time War.Gods and lawyers battle for the soul of the world in the action-packed second volume of Max Gladstone's Craft Wars, an epic fantasy like no other.A deadly force has been unleashed into the world. With apocalypse on the horizon, a girl and a god have joined in order to turn back the coming end. Young, brash, and desperate, they are willing to destroy anything and everything that stands between them and their goals. The structures of the Craft are theirs to overturn, with billions of lives in the balance. And it is all Tara Abernathy’s fault.The battle for the world of the Craft is heating up. A dead god will rise. A mountain will fall. Ancient fire will be stolen. And while Tara races to stop Dawn’s plans, the end draws ever closer, skittering across the stars to swallow the world. The Craft Wars enter their second stage in Wicked Problems.Also Available by Max Gladstone:The Craft Sequence1. Three Parts Dead2. Two Serpents Rise3. Full Fathom Five4. Last First Snow5. Four Roads Cross6. Ruin of AngelsThe Craft Wars1. Dead Country2. Wicked ProblemsLast ExitEmpress of ForeverThis is How You Lose the Time War (with Amal El-Mohtar)

By Philip Jose Farmer

In one volume, here are the last three novels in the classic SF adventure series, The World of Tiers: Behind the Walls of Terra, The Lavalite World, and More Than Fire. These are the great originals of universe-hopping adventure that later writers, including Roger Zelazny in his Amber Series, used as models. Zelazny himself says, "I admire his sense of humor and facility for selecting the perfect final sentence for everything he writes. He can be stark, dark, smoky, bright, and any color of the emotional spectrum...put quite simply, he arouses awe," The tierworld books are full of non-stop action and typify Farmer's boundless imagination. Who else would have thought of stacking up pocket universes like a ziggurat or the layers of a cake? Join Earthlings Robert Wolff and Paul Janus Finnigan (alias Kickaha) on an unforgettable adventure to big for any single world.

By Adam Blade

The war for Avantia has reached its terrifying conclusion!Tanner, Gwen, Castor, and Rufus have collected three pieces of the ancient mask that bestows the power to control all of Avantia's Beasts to the wearer. Only one final portion remains and it is being held in Derthsin's fiery volcanic lair.As the group travels toward the furious showdown, Tanner is plagued by the desire to put on the powerful Mask of Anoret. His struggle is amplified by the constant arguing between his friends. Only a united front of these four warriors and their powerful Beasts will be strong enough to defeat Derthsin and his army. The fate of all of Avantia is at stake and Tanner is determined to see that all of their sacrifice has not been in vain. But an unsettling premonition has been following Tanner's progress and the losses may have just begun.