Recommendations based on "To the Abandoned Sacred Beasts 3"

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By Christopher Ruocchio

For almost a hundred years, Hadrian Marlowe has served the Empire in its war against the Cielcin, a vicious alien race bent on humanity’s destruction. Rumors of a new king amongst the Cielcin have reached the Imperial throne. This one is not like the others. It does not raid borderworld territories, preferring precise, strategic attacks on the humans’ Empire.To make matters worse, a cult of personality has formed around Hadrian, spurred on by legends of his having defied death itself. Men call him Halfmortal. Hadrian’s rise to prominence proves dangerous to himself and his team, as pressures within the Imperial government distrust or resent his new influence.Caught in the middle, Hadrian must contend with enemies before him—and behind.And above it all, there is the mystery of the Quiet. Hadrian did defy death. He did return. But the keys to the only place in the universe where Hadrian might find the answers he seeks lie in the hands of the Emperor himself....

By Simon R. Green

“Simon Green’s Nightside is a macabre and thoroughly entertaining world.”—#1 New York Times bestselling author Jim ButcherJohn Taylor works in the Nightside—the gaudy, neon noir, secret heart of London, where it’s always three in the morning, where gods and monsters make deals and seek pleasures they won’t find anywhere else. He has a gift for finding things. And sometimes what he's hired to locate can be very, very dangerous indeed.Right now, for example, he's searching for The Unholy Grail, the cup that Judas drank from at the Last Supper. It corrupts all who touch it—but it also gives enormous power. So he's not the only one hunting. Angels, devils, sinners and saints—they’re all out there, tearing apart The Nightside, seeking the dark goblet.And it’s only a matter of time until they realize that the famous John Taylor, the man with the gift for finding things, can lead them straight to it…

By Scott Mebus

War is brewing in Mannahatta, the spirit city that coexists alongside Manhattan, as the truce between the Munsee Indians and the Gods grows increasingly fragile. Rory?who has the ability to see both worlds?is the City?s last, best hope for survival. In their race to expose power-hungry Willem Kieft?s nefarious plans to incite war, Rory and his friends traverse the boroughs to uncover the secrets of Mannahatta?s past that could finally restore order to the city.With the future of the godly and mortal realms in the balance, New York?s notorious villains and celebrated heroes face off in a heart-stopping battle of epic proportions.

By Matthew J. Kirby

Fix the past. Save the future.Europe is in the grip of the Dark Ages, but there is a light in the dark: Baghdad. The great city has become a center of learning, populated by scholars, merchants, and explorers from all across the known world. But danger lurks in the desert... and Dak, Sera, and Riq must act fast to save the world's greatest library from utter destruction.

By Will Hill

When Jamie Carpenter's mother is kidnapped by strange creatures, he finds himself dragged into Department 19, the government's most secret agency. Fortunately for Jamie, Department 19 can provide the tools he needs to find his mother and to kill the vampires who want him dead. But unfortunately something much older is stirring.

By James Clemens

From national bestselling author James Clemens, whose Wit'Ch novels have been compared to the fantasies of Guy Gavriel Kay and George R. R. Martin, comes the first novel in a new series-about a world where mysterious gods hold powerful secrets, knights walk in the shadows, and demons claw up from the darkness, as one man struggles to prove he didn't kill a god.

By Adam Blade

When Tom defeated Epos the Winged Flame, he thought his Beast Quest was over. He was wrong. The Dark Wizard Malvel has returned with new Beasts and a new plan to destroy the kingdom of Avantia. And this time, each beast hides a piece of the legendary Golden Armor - armor that once belonged to Tom's father Taladon. Desperate for knowledge about his mysterious father and determined to finish his quest, Tom heads west, where Cepha the Giant Squid threatens the seas. But his arrival on the western shore brings back memories of his encounter with Sepron the Sea Serpent, an encounter he barely survived...

By Adam Blade

"The good beasts of Avantia are in danger. They have been captured by six terrible new Beasts and taken to Gorgonia, kindom of the evil wizard Malvel. To free the Beasts, Tom and Elenna must journey into the sinister Dark Realm. There, Tom meets one of the deadliest creatures he has ever faced. Huge, with terrifying horns and a shining golden ax, Torgor the Minotaur will stop at nothing to serve his master. But Tom is determined to defeat the Beast, bringing him one step closer to victory over Malvel."--P. [4] of cover.

By Henry H. Neff

The world is at the brink of ruin . . . or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights. Rowan must rely on Max McDaniels and David Menlo and hope that their combined powers can stop Prusias's war machine before it's too late. But even as perils loom, danger stalks their every move. Someone has marked Max for death and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina whose abilities are prodigious but largely untested. And where is Astaroth? Has he fled this world or is he biding his time, awaiting his next opportunity? In the Tapestry's fourth book, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world now populated by demons and demigods and everything in between!

By Mark Anthony

The Pale King has been defeated, his legions decimated. The Dark God Mohg has been destroyed. And the evil corporation, Duratek, has been disbanded, foiled in its efforts to strip-mine the world of Eldh. And for our heroes, three years have passed in relative peace. But only relative, because every one of them know in their hearts that their duties are not yet ended. For perihelion approaches, as the two worlds continue to grow nearer. And bad things are coming in its wake. In the skies over Earth, astronomers have noted an anomaly which seems to be swallowing stars whole. On Eldh, these rifts in the sky are appearing as well--and the dragon Sinfathisar tells Grace Beckett that, if left unchecked, these holes of anti-being will annihilate all of creation forever. He adds that only Travis Wilder--whom the Mournish believe is fated to raise the lost city of Morindu the Dark from the desert sands that hide and hold it--can save the world. But what is the connection between the lost city of the sorcerers and the wounds that rift the heavens? As Grace goes in search of Travis and Travis goes in search of his kidnapped daughter, all the threads of fate begin to pull together, revealing ancient mysteries on both worlds, and connections within connections that carry all the way back through time. With both worlds increasingly wracked by tempests and earthquakes and a palpable sense of hopelessness and despair, and with magic sputtering and dying around them, can our heroes patch together the missing pieces of the puzzle before all of life is annihilated?