Recommendations based on "The Wandering Jew"
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By James Islington
It has been twenty years since the end of the war. The dictatorial Augurs - once thought of almost as gods - were overthrown and wiped out during the conflict, their much-feared powers mysteriously failing them. Those who had ruled under them, men and women with a lesser ability known as the Gift, avoided the Augurs' fate only by submitting themselves to the rebellion's Four Tenets. A representation of these laws is now written into the flesh of any who use the Gift, forcing those so marked into absolute obedience.As a student of the Gifted, Davian suffers the consequences of a war fought – and lost – before he was born. Despised by most beyond the school walls, he and those around him are all but prisoners as they attempt to learn control of the Gift. Worse, as Davian struggles with his lessons, he knows that there is further to fall if he cannot pass his final tests.But when Davian discovers he has the ability to wield the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the north, an ancient enemy long thought defeated begins to stir. And to the west, a young man whose fate is intertwined with Davian’s wakes up in the forest, covered in blood and with no memory of who he is…
By Benedict Jacka
Alex Verus faces his dark side in this return to the bestselling urban fantasy series about a London-based mage.To protect his friends, Mage Alex Verus has had to change--and embrace his dark side. But the life mage Anne has changed too, and made a bond with a dangerous power. She's going after everyone she's got a grudge against--and it's a long list.In the meantime, Alex has to deal with his arch-enemy, Levistus. The Council's death squads are hunting Alex as well as Anne, and the only way for Alex to stop them is to end his long war with Levistus and the Council, by whatever means necessary. It will take everything Alex has to stay a step ahead of the Council and stop Anne from letting the world burn.
By Robin Jarvis
The second novel in the extraordinary, ground-breaking, genre-busting new trilogy from master of fantasy Robin Jarvis Five months have passed since the publication of the devilish book discovered in Dancing Jax. It is on its ninth reprint and tens of millions of copies have been sold in the UK. The entire country is now under its evil spell. Yet a tiny percentage of the population have proven to be immune to the words of Austerly Fellows. The number of unaffected children between the ages of 7 and 15 is only 49. With the critical eyes of the rest of the world turned towards Britain, the Ismus decides to send the children for an intensive holiday camp, where they will study the sacred text and learn to embrace it. But after the holiday is over, the children are told their stay has been extended. A barbed wire fence is put up around the site. And it soon becomes apparent that the place is not a camp and the children are not guests. They are prisoners of war...
By James Rollins
To save the world and our future, Sigma Force must embark on a dangerous odyssey into an ancient past whose horrors are all too present in this page-turning thriller from #1 New York Times bestselling author James Rollins that combines cutting-edge science, historical mystery, mythology, and pulse-pounding action. For eons, the city of Troy—whose legendary fall was detailed in Homer’s Iliad—was believed to be myth, until archaeologists in the nineteenth century uncovered its ancient walls buried beneath the sands. If Troy was real, how much of Homer’s twin tales of gods and monsters, curses and miracles—The Iliad and The Odyssey—could also be true and awaiting discovery? In the frozen tundra of Greenland, a group of modern-day researchers stumble on a shocking find: a medieval ship buried a half-mile below the ice. The ship’s hold contains a collection of even older artifacts—tools of war—dating back to the Bronze Age. Inside the captain’s cabin is a magnificent treasure that is as priceless as it is miraculous: a clockwork gold map imbedded with an intricate silver astrolabe. The mechanism was crafted by a group of Muslim inventors—the Banū Mūsā brothers—considered by many to be the Da Vincis of the Arab world—brilliant scientists who inspired Leonardo’s own work. Once activated, the moving map traces the path of Odysseus’s famous ship as it sailed away from Troy. But the route detours as the map opens to reveal a fiery river leading to a hidden realm underneath the Mediterranean Sea. It is the subterranean world of Tartarus, the Greek name for Hell. In mythology, Tartarus was where the wicked were punished and the monstrous Titans of old, imprisoned. When word of Tartarus spreads—and of the cache of miraculous weapons said to be hidden there—tensions explode in this volatile region where Turks battle Kurds, terrorists wage war, and civilians suffer untold horrors. The phantasmagoric horrors found in Homer’s tales are all too real—and could be unleashed upon the world. Whoever possesses them can use their awesome power to control the future of humanity. Now, Sigma Force must go where humans fear to tread. To prevent a tyrant from igniting a global war, they must cross the very gates of Hell.
By Jeff Somers
The world is dying. With avatars replacing humans and the birth rate non-existent, the human race is almost extinct. In the end, it comes down to Canny Orel; Avery's long sought after nemesis -- transformed now into something other than human.Orel might hold the secret to humanity's salvation, if he can be convinced -- or forced -- to relinquish it. And when Cates chances on a way to trick his old master, he suddenly has a choice to make: get his long-delayed revenge, or save the world.
By S. M. Stirling
ALL-NEW STORIES OF THE EMBERVERSEby S.M. Stirling, Harry Turtledove, Walter Jon Williams, John Birmingham, John Barnes, Jane Lindskold, and more... " A] vivid portrait of a world gone insane,"* S. M. Stirling's New York Times bestselling Novels of the Change have depicted a vivid, utterly persuasive, and absorbingly unpredictable postapocalyptic wasteland in which all modern technology has been left in ashes, forcing humankind to rebuild an unknowable new world in the wake of unimaginable--and deliberate--chaos. Now, in this startling new anthology, S. M. Stirling invites the most fertile minds in science fiction to join him in expanding his rich Emberverse canvas. Here are inventive new perspectives on the cultures, the survivors, and the battles arising across the years and across the globe following the Change. In his all-new story "Hot Night at the Hopping Toad," Stirling returns to his own continuing saga of the High Kingdom of Montival. In the accompanying stories are fortune seekers, voyagers, and dangers--from the ruins of Sydney to the Republic of Fargo and Northern Alberta to Venetian and Greek galleys clashing in the Mediterranean. These new adventures revisit beloved people and places from Stirling's fantastic universe, introduce us to new ones, and deliver endlessly fascinating challenges to conquer, all while unfolding in a "postapocalyptic landscape that illuminates both the best and the worst of which our species is capable,"** "a world you can see, feel, and touch." *** Contributors to The Change: Tales of Downfall and Rebirth IncludeIntroduction: The Change as Setting and Secondary World by S. M. StirlingHot Night at the Hopping Toad by S. M. StirlingRate of Exchange by A. M. DellamonicaTight Spot by Kier SalmonAgainst the Wind by Lauren C. TeffeauThe Demons of Witmer Hall by M. T. ReitenBernie, Lord of the Apes by John Jos. MillerThe Seeker: A Poison in the Blood by Victor MilanGrandpa's Gift by Terry D. EnglandFortune and Glory by John BirminghamThe Venetian Dialectic by Walter Jon WilliamsThe Soul Remembers Uncouth Noises by John BarnesTopanga and the Chatsworth Lancers by Harry TurtledoveThe Hermit and the Jackalopes by Jane LindskoldThe New Normal by Jody Lynn NyeA Missed Connection by Emily Mah TippettsDeor by Diana Paxson *Statesman Journal (Salem, OR)**Science Fiction Weekly***Otherwhere Gazette
By Ian Tregillis
The second book in the Alchemy Wars trilogy by Ian Tregillis, an epic tale of liberation and war. Jax, a rogue Clakker, has wreaked havoc upon the Clockmakers' Guild by destroying the Grand Forge. Reborn in the flames, he must begin his life as a free Clakker, but liberation proves its own burden. Berenice, formerly the legendary spymaster of New France, mastermind behind her nation's attempts to undermine the Dutch Hegemony -- has been banished from her homeland and captured by the Clockmakers Guild's draconian secret police force.Meanwhile, Captain Hugo Longchamp is faced with rallying the beleaguered and untested defenders of Marseilles-in-the-West for the inevitable onslaught from the Brasswork Throne and its army of mechanical soldiers.
By Angus Watson
~b~>The outrageously thrilling West of West trilogy comes to an action-packed close in Where Gods Fear to Go -- a gritty epic fantasy journey in which a mismatched group of refugees battle animals and monsters, an unforgiving land and each other as they cross a continent to fulfill a prophecy.Battling across the Shining Mountains, the questers discover a land more terrifying than they ever could've imagined--and they've fought thunder lizards.All the while fighting and falling in love, the tentatively allied Wootah and Calnians must survive monster attacks, flash floods, and tornados to uncover the secret of The Meadows. And then comes the hard part.To save themselves and everybody else, they will travel west of west, deeper into danger...and attempt to take on a goddess who has already killed all the gods. West of WestYou Die When You DieThe Land You Never LeaveWhere Gods Fear to GoFor more Angus Watson, check out:Iron AgeAge of IronClash of IronReign of Iron span
By Richard Austin
Rising from the south-of-the-border rubble is Sister Light. She is leading her Christian hordes on a savage crusade toward a full-auto armageddon. She must be stopped--at any cost--no matter how many have to die. And the only ones with the skills to stop her are the Guardians.
By Molly Cochran, Warren Murphy
"Molly Cochran and Warren Murphy turn their creativity to another long-lasting legend: the lost continent of Atlantis." "In a radical departure from common theory, Cochran and Murphy place the lost continent in the middle of the Bermuda Triangle and populate it with gods - or rather the people whom time and myth-making transformed into Zeus, Hades, and the other gods of the Greek pantheon." "Trapped in the turmoil and panic of Atlantis's destruction is a modern-day man, Sam Smith. In the 1990s, he finds himself the target of an international network of people bent on destroying anyone who has found a clue to the location of the lost continent and the secrets of the Atlanteans." "A heartbeat ahead of an assassination attempt, Sam is mysteriously transported into the past, where his knowledge of the future makes him a pawn in the power struggle between Zeus and Hades. Before long, Sam gains knowledge far more dangerous than that of Atlantis's fate - he finds the true secret of the gods' powers, a secret almost older than time itself." "The wheel of time is turning. Atlantis must die. But what of the present? Has Sam Smith learned enough to thwart the cataclysm that awaits at the end of this millennium?"--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved