Recommendations based on "The Revenge of the Dwarves"
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By RJ Barker
"You fear the forest.. It is not foolish." His words rang like bells in the clearing, each face reacting to their din. "But the forest does not hate you, it does not hunt you. It simply does not care about you."From British Fantasy Award-winning author RJ Barker comes the second installment in a new epic fantasy trilogy set in a forest straight out of darkest folklore with outlaws fighting an evil empire and warring deities.The Forester known as Cahan led the village of Harn in rebellion against the all-powerful, oppressive forces of the Rai. A great victory was won, but to avoid retaliation he must lead the people of Harn into the Wyrdwood.Cahan never wanted this responsibility, but fate has its eye on him, and without him the people will be helpless against the terrors of the forest. But in the ground of Crua, a dark god is growing in power using the strength of decay. It is something new, something worse than the magics of the Rai, and it has its claws in Cahan. The people of Harn need him, and they will need new allies if they are to have any hope of surviving in the depths of the Wyrdwood.Especially if the man they consider a hero, the Forester, Cahan Du-Nahere, is as lost to them as he believes.Praise for Gods of the Wyrdwood"An experienced novelist at the top of his game—this is Avatar meets Dune, on shrooms." —SFX"A sweeping story of destiny and redemption. Weighty, deliberate, tender and brutal, this is a big, wonderful book and an utterly involving read." —Daily MailFor more from RJ Barker, check out:The Wounded KingdomAge of AssassinsBlood of AssassinsKing of AssassinsThe Tide Child TrilogyThe Bone ShipsCall of the Bone ShipsThe Bone Ship's Wake
By Terry Goodkind
Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
By Django Wexler
The King of Vordan is dying, and his daughter, Raesinia, is destined to become the first Queen in centuries. But politics knows no loyalties, especially for Duke Orlanko, Minister of Information and spymaster of the empire. The most feared man in the Vordan will bow his knee to no Queen, unless she is firmly under his influence. Freshly returned from their recent victories in the colonies, Colonel Janus, Marcus and Winter must play a new and far deadlier game than the open warfare of the front, using all their talents, earthly or supernatural.
By Donita K. Paul
A New Quest Begins in the sequel to DragonSpell A dragonkeeper of Paladin, Kale is summoned from the Hall to The Bogs by the Wizard Fenworth to serve as his apprentice and tend his newly hatched meech dragon, Regidor. But Kale isn’t going alone. The Hall is sending a student to monitor her performance and report back to the scholars. Worst of all, it’s Bardon– an older boy Kale finds irritating, but who at least can hold his own in a sword fight. New Friendships Are Forged Meanwhile, the Wizard Risto has seized another meech dragon, bringing him dangerously close to gaining the power he seeks. So with only a motley band of companions, Kale sets out on a desperate quest to rescue the second meech, to free those dragons already enslaved, and to thwart Risto’s devious plans. It’s up to Kale to lead the search and to embrace the role that’s rightfully hers. But will her efforts be enough to save the land of Amara from the dark future that awaits at Risto’s hands?
By R. A. Salvatore
From New York Times bestselling author R. A. Salvatore comes a new trilogy and adventure of Drizzt and fantasy's beloved characters from Dungeons & Dragons' Forgotten Realms. After the settling dust of the demon uprising and two years of peace, rumblings from the Menzoberranzan drow have Jarlaxle nervous. Worried his allies may be pulled into a Civil War between the great Houses, he is eager to ensure Zaknafein is armed with weapons befitting his skill, including one in particular: Khazid'hea. A powerful artifact, the sword known as "Cutter" has started wars, corrupted its users, and spilled the blood of many, many people. Nonetheless--or maybe because of that--the rogue Jarlaxle and a small group of friends will go on an expedition looking for the weapon's last wielder, Doum'wielle, in the freezing north, for she may be the key to unlocking the sword's potential...and perhaps the key to preventing the bloodshed looming over the Underdark. And as they explore the top of the world, Drizzt is on a journey of his own--both spiritual and physical. He wants to introduce his daughter Brie to Grandmaster Kane and the practices that have been so central to his beliefs. But, having only recently come back from true transcendence, the drow ranger is no longer sure what his beliefs mean anymore. He is on a path to determining the future, not just for his family, but perhaps the entire northlands of the Realms themselves. Two different roads. On one, Jarlaxle and Zaknefein are on a quest to find pieces that could offer salvation to Menzoberranzan. On the other, Drizzt seeks answers that could offer salvation to not just his soul, but all souls. And no matter the outcome of either journey, the Realms will never be the same again.
By R. A. Salvatore
The epic fantasy conclusion to New York Times bestselling author R. A. Salvatore’s electrifying trilogy, The Way of the Drow, finds Drizzt Do’Urden coming to understand his role as a friend, a father, and a man caught between the darkness and the light. The drow city of Menzoberranzan has fallen into discontent, sowed by the growing legend of the one who escaped: Drizzt Do’Urden. Now many of the drow—including the city’s most powerful house, led by the Matron Mother—are questioning the influence of the Spider Queen and the very history of the city’s founding. What secrets lie ahead? The drow are determined to find out, and they’ll stop at nothing to dismantle the very structure they’ve called home. As social tensions rise and the demands for answers boom, a drow civil war erupts between the adherents of Lolth’s chaotic evil and those drow who demand more, demand better. In the Underdark there are only absolutes and no compromise will be found. In this high-stakes sword and sorcery finale, winner takes all, and Drizzt Do’Urden cannot and will not remain on the sidelines anymore. This will be an uprising Menzoberranzan will never forget, and the rest of the Forgotten Realms won’t be able to look away.
By R. S. Ford
From an unmissable voice in epic fantasy comes the final novel in a trilogy where guilds clash, magic fuels machines, and an all-out war has consumed an empire. War has come to Torwyn. Though the Guilds have scored a decisive victory against the Ministry, Sanctan Egelrath still holds Torwyn's capital in his iron grip. Each day the Guild army marches closer, ready to unleash its fury. But the Archlegate has no intention of losing, and even if the Guilds take the Anvil, Sanctan intends to call upon greater powers to secure his final victory. Beset on all sides, Rosomon Hawkspur is presented with a dark bargain to secure victory - one that carries a heavy price. Faced with the prospect of defeat, she must ask herself: is winning the war worth such sacrifice? With her children ready to fight alongside her, there is at least some light to dispel the shadow of war. But each of them is much changed, and the path to victory may be more treacherous than any of the Hawkspurs can possibly imagine... "Ford succeeds in building a complex fantasy world, complete with warring factions, fearsome creatures, and bloody struggles for power . . . Fans of R.A. Salvatore's DemonWars Saga will be especially hooked." -- Publishers Weekly on Engines of Empire "A heady blend of action, arcana, and intrigue." -- Gareth Hanrahan, author of The Gutter Prayer, on Engines of Empire "The latest from Ford is the first in a new series that will give fantasy readers exactly what they want: conspiracy, magic, a delectable cast of characters, and an ending that will leave them begging to know what happens next." -- Booklist on Engines of Empire
By Raymond E. Feist
Cette édition exclusive numérique contient les ouvrages suivants :Krondor : La Trahison – Le Legs de la Faille, Tome 1 (2006)Krondor : Les Assassins – Le Legs de la Faille, Tome 2 (2006)Krondor : La Larme des dieux – Le Legs de la Faille, Tome 3 (2007) Partez pour Midkemia, un monde de magie et de dangers… Neuf ans après la chute de Sethanon, des puissances mortelles s’éveillent à l’horizon.Les assassins des Faucons de la nuit frappent à nouveau. La politique redevient un jeu dangereux où le perdant se fait couper la gorge. Autant de mystérieuses machinations ourdies par un groupe de magiciens connus sous le nom de Six. Autant de conspiration qui visent à mettre à genoux les Royaumes des Isles… et que vont affronter nos vieux amis Jimmy, Locklear et Pug, bien sûr !Ce seront ensuite l’écuyer James et le lieutenant William conDoin tout juste nommés, qui se retrouveront précipités dans le monde sinistre du meurtre et des intrigues politiques, tandis que la guerre menacera d’embraser le royaume… car l’une des victimes de la guilde des assassins n’est autre qu’un noble d’un État voisin !
By Adrian Tchaikovsky
Heirs of the Blade is the seventh book in the critically acclaimed epic fantasy series Shadows of the Apt by Adrian Tchaikovsky.The greatest foe is the enemy within . . .Tynisa is on the run, but she cannot escape the demons of her own mind. Amidst the fragmenting provinces of the Dragonfly Commonweal, her past will at last catch up with her. Her father's ghost is hunting her down.At the same time, the Wasp Empire seeks to conquer the city of Khanaphes, the fallen jewel of the ancient world. Whilst Empress Seda's soldiers seek only conquest and prestige, she sees herself as the heir to all the old powers of history, and has her eyes on a far greater prize.Heirs of the Blade is followed by the eighth book in the Shadows of the Apt series, The Air War.
By James Islington
A young man with forbidden magic finds himself drawn into an ancient war against a dangerous enemy in book one of the Licanius Trilogy, the series that fans are heralding as the next Wheel of Time. As destiny calls, a journey begins. It has been twenty years since the godlike Augurs were overthrown and killed. Now, those who once served them -- the Gifted -- are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers. As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he and his friends Wirr and Asha set into motion a chain of events that will change everything. To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is. . . And in the far north, an ancient enemy long thought defeated begins to stir. The Licanius Trilogy is a series readers will have a hard time putting down -- a relentless coming-of-age epic from the very first page. "Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire."" -- Guardian