Recommendations based on "The Redemption of Althalus"

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By Michael J. Sullivan

Two Men Who Hate Each Other. One Impossible Mission. A Legend In The Making. Hadrian Blackwater, A Warrior With Nothing To Fight For, Is Paired With Royce Melborn, A Thieving Assassin With Nothing To Lose. Hired By An Old Wizard, They Must Steal A Treasure That No One Can Reach. The Crown Tower Is The Impregnable Remains Of The Grandest Fortress Ever Built And Home To The Realm's Most Prized Possessions. But It Isn't Gold Or Jewels That The Wizard Is After, And If He Can Just Keep Them From Killing Each Other, They Just Might Succeed. Chronological Order The Crown Tower (riyria Chronicles #1) The Rose And The Thorn (riyria Chronicles #2) Theft Of Swords (riyria Revelations #1 & #2): Contains The Crown Conspiracy & Avempartha Rise Of Empire (riyria Revelations #3 & #4): Contains Nyphron Rising & The Emerald Storm Heir Of Novron (riyria Revelations #5 & #6): Contains Wintertide & Percepliquis *** Fantasy Faction's Top 10 Anticipated Books For 2013 ****** Bestfantasybooks.com Most Anticipated Books Of 2013 ****** Ranting Dragon's 50 Fantasy & Sci-fi Novels To Look Forward To In 2013 ***

By John Gwynne

Packed with myth, magic, and bloody vengeance, John Gwynne's "masterfully crafted, brutally compelling, Norse-inspired epic" (Anthony Ryan) continues in The Hunger of the Gods.THE DEAD GODS ARE RISING. Lik-Rifa, the dragon god of legend, has been freed from her eternal prison. Now she plots a new age of blood and conquest.As Orka continues the hunt for her missing son, the Bloodsworn sweep south in a desperate race to save one of their own–and Varg takes the first steps on the path of vengeance.Elvar has sworn to fulfil her blood oath and rescue a prisoner from the clutches of Lik-Rifa and her dragonborn followers, but first she must persuade the Battle-Grim to follow her. Yet even the might of the Bloodsworn and Battle-Grim cannot stand alone against a dragon god.Their only hope lies within the mad writings of a chained god. A book of forbidden magic with the power to raise the wolf god Ulfrir from the dead...and bring about a battle that will shake the foundations of the earth.Praise for The Shadow of the Gods“There is not a dull chapter in this fantasy epic.” —Vulture (Best of the Year)"A satisfying and riveting read. It’s everything I’ve come to expect from a John Gwynne book." —Robin Hobb"A masterfully crafted, brutally compelling Norse-inspired epic." —Anthony Ryan"A masterclass in storytelling . . . epic, gritty fantasy with an uncompromising amount of heart." —FanFiAddictFor more from John Gwynne, check out:The Bloodsworn TrilogyThe Shadow of the GodsThe Hunger of the GodsOf Blood and BoneA Time of DreadA Time of BloodA Time of CourageThe Faithful and the FallenMaliceValorRuinWrath

By Kendare Blake

#1 New York Times bestselling author Kendare Blake returns to the world of the Aristene in this epic fantasy novel as a young member of the order faces down old loves and old foes. A must-read for fans of Victoria Aveyard and Shelby Mahurin.The cost was steep, but Reed is officially an Aristene.And not just any Aristene, but a Glorious Death, guiding only those heroes whose glory costs them their lives. It is a heavy burden, but to forget the prince she left behind, Reed throws herself into it, harvesting heroes at what some say is a reckless pace.So when Lyonene is summoned to guide a princess to a glorious marriage, Reed sees an opportunity—a hero who isn’t fated to die—and they secretly arrange for Reed to go in her place. But instead of an easy mission, she arrives to find chaos: an old enemy is rising to threaten the Aristene, and one of the princess’s suitors is Hestion, whom Reed still loves, and who may yet love her.Reed has already given everything to the order. As oaths are broken and lives are lost, what more must she give to save her sisters, and herself?

By Joe Abercrombie

The New York Times bestselling finale to the Age of Madness trilogyfinds the world in an unstoppable revolution where heroes have nothing left to lose as darkness and destruction overtake everything. Chaos. Fury. Destruction. The Great Change is upon us . . . Some say that to change the world you must first burn it down. Now that belief will be tested in the crucible of revolution: the Breakers and Burners have seized the levers of power, the smoke of riots has replaced the smog of industry, and all must submit to the wisdom of crowds. With nothing left to lose, Citizen Brock is determined to become a new hero for the new age, while Citizeness Savine must turn her talents from profit to survival before she can claw her way to redemption. Orso will find that when the world is turned upside down, no one is lower than a monarch. And in the bloody North, Rikke and her fragile Protectorate are running out of allies . . . while Black Calder gathers his forces and plots his vengeance. The banks have fallen, the sun of the Union has been torn down, and in the darkness behind the scenes, the threads of the Weaver's ruthless plan are slowly being drawn together . . . "No one writes with the seismic scope or primal intensity of Joe Abercrombie." —Pierce Brown For more from Joe Abercrombie, check out: The Age of Madness A Little Hatred The Trouble With Peace The Wisdom of Crowds The First Law Trilogy The Blade Itself Before They Are Hanged Last Argument of Kings Best Served Cold The Heroes Red Country The Shattered Sea Trilogy Half a King Half a World Half a War

By RJ Barker

"You fear the forest.. It is not foolish." His words rang like bells in the clearing, each face reacting to their din. "But the forest does not hate you, it does not hunt you. It simply does not care about you."From British Fantasy Award-winning author RJ Barker comes the second installment in a new epic fantasy trilogy set in a forest straight out of darkest folklore with outlaws fighting an evil empire and warring deities.The Forester known as Cahan led the village of Harn in rebellion against the all-powerful, oppressive forces of the Rai. A great victory was won, but to avoid retaliation he must lead the people of Harn into the Wyrdwood.Cahan never wanted this responsibility, but fate has its eye on him, and without him the people will be helpless against the terrors of the forest. But in the ground of Crua, a dark god is growing in power using the strength of decay. It is something new, something worse than the magics of the Rai, and it has its claws in Cahan. The people of Harn need him, and they will need new allies if they are to have any hope of surviving in the depths of the Wyrdwood.Especially if the man they consider a hero, the Forester, Cahan Du-Nahere, is as lost to them as he believes.Praise for Gods of the Wyrdwood"An experienced novelist at the top of his game—this is Avatar meets Dune, on shrooms." —SFX"A sweeping story of destiny and redemption. Weighty, deliberate, tender and brutal, this is a big, wonderful book and an utterly involving read." —Daily MailFor more from RJ Barker, check out:The Wounded KingdomAge of AssassinsBlood of AssassinsKing of AssassinsThe Tide Child TrilogyThe Bone ShipsCall of the Bone ShipsThe Bone Ship's Wake

By RJ Barker

"Excellent. One of the most interesting and original fantasy worlds I've seen in years." —Adrian Tchaikovsky, Arthur C. Clarke Award-winning authorA brilliantly imagined saga of honor, glory, and warfare, The Bone Ships is the epic launch of a new series from British Fantasy Award winner, RJ Barker.*British Fantasy Award for Best Fantasy Novel, winnerTwo nations at war. One prize beyond compare.For generations, the Hundred Isles have built their ships from the bones of ancient dragons to fight an endless war. The dragons disappeared, but the battles for supremacy persisted.Now, the first dragon in centuries has been spotted in far-off waters, and both sides see a chance to shift the balance of power in their favor. Because whoever catches it will win not only glory but the war.Praise for The Bone Ships:"Brilliant." —Robin Hobb"A vividly realized high-seas epic that pulls you deep into its world and keeps you tangled there until the very last word." —Evan Winter, author of The Rage of DragonsThe Tide Child TrilogyThe Bone ShipsCall of the Bone ShipsThe Bone Ship's WakeFor more from RJ Barker, check out:The Wounded KingdomAge of AssassinsBlood of AssassinsKing of Assassins

By David Gemmell

Once the legendary knights of the Gabala defended the nine duchies. Their hearts were beautiful; their armor was beyond compare. They were greater than princes, more than men. But they were gone, disappeared through a demon-haunted gateway between worlds. Only one held back -- Manannan, whose every instinct told him to stay. Now he was the coward knight, and in torment. Murder and black magic beset the land. Rumors circulated that the king was enchanted, changed, that his soul was dead . . . and that a reign of terror was about to begin. Now Manannan realized he would have to face his darkest fears: he had no choice but to ride through that dreaded gate and seek out his vanished companions. And the secret he would learn there would tear his soul apart . . . . "A sharp, distinctive medieval fantasy. Dramatic, colorful, taut." -- Locus

By Richard Swan

Critically acclaimed author Richard Swan returns to the world of his beloved Empire of the Wolf trilogy in this epic, bloodthirsty new fantasy series set in an empire undergoing an industrial revolution, where sorcery and arcane practices are outlawed – and where an ancient prophecy threatens the coming end of days. Perfect for fans of John Gwynne and Andrzej Sapkowski.Blood once turned the wheels of empire. Now it is money.A new age of exploration and innovation has dawned, and the Empire of the Wolf stands to take its place as the foremost power in the known world. Glory and riches await.But dark days are coming. A mysterious plague has broken out in the pagan kingdoms to the north, while in the south, the Empire’s proxy war in the lands of the wolfmen is weeks away from total collapse.Worse still is the message brought to the Empress by two heretic monks, who claim to have lost contact with the spirits of the afterlife. The monks believe this is the start of an ancient prophecy heralding the end of days—the Great Silence.It falls to Renata Rainer, a low-ranking ambassador to an enigmatic and vicious race of mermen, to seek answers from those who still practice the arcane arts. But with the road south beset by war and the Empire on the brink of supernatural catastrophe, soon there may not be a world left to save...

By Stephen R. Lawhead

An enchanting tale of love and loss, glory and grandeur, set in the twilight of Rome's power . . . where the Celtic chieftains of Britain battle to save their land from an onrushing darkness . . . In this modern classic, Stephen Lawhead presents a majestic retelling of Western literature's most compelling epic. Merlin. His golden eyes saw the shape of a world yet to be. His wisdom would light the path of the coming King. Born of a union between druid and faery, he was trained as a bard and schooled in the ways of battle. But his heart and calling were greater than a warrior's. Son of the great Taliesin, the song of his father coursed through his soul. Yet his life and mission were to be his own. And though sovereignty was his, he would lay it aside to serve a king of his own choosing. As his powers transcended those of mortal men, so, too, would his trials, his griefs . . . and the dark might of his most fearsome enemy. In the twilight of Tome's rule over the Island of the Mighty, as smaller men vied for ascendancy, his would be the hand to lay the foundations of a new order -- the Kingdom of Summer . . . and Arthur, Pendragon of Britain. Merlin is book two in the Pendragon Cycle.

By Cliff Graham

In ancient Israel, at the crossroads of the great trading routes, a man named Benaiah is searching for a fresh start in life. He has joined a band of soldiers led by a warlord named David, seeking to bury the past that refuses to leave him. Their ragged army is disgruntled and full of reckless men. Some are loyal to David, but others are only with him for the promise of captured wealth. While the ruthless and increasingly mad King Saul marches hopelessly against the powerful Philistines, loyal son Jonathan in tow, the land of the Hebrew tribes has never been more despondent—and more in need of rescue. Over the course of ten days, from snowy mountain passes to sword-wracked battlefields, Benaiah and his fellow mercenaries must call upon every skill they have to survive and establish the throne for David—if they don’t kill each other first. Day of War brings to life the exploits of the Mighty Men of Israel, a rag-tag band of disgruntled warriors on the run with David, the soon-to-be King. Their legendary deeds are recorded in 2 Samuel 23 and 1 Chronicles 11