Recommendations based on "The Lost Fleet: Courageous"
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By James S. A. Corey
A special edition hardcover that celebrates the 10th anniversary of James S. A. Corey’s modern masterwork of science fiction.This 10th anniversary edition hardcover includes: A striking new cover Stained edges and illustrated endpapers A black and magenta foil case A reversible cover that features the full, uncropped artwork of the original cover art A new introduction from the authorsFrom New York Times-bestselling and Hugo award-winning author James S. A. Corey comes the first book in the genre-defining space opera series, The Expanse, introducing a captain, his crew, and a detective as they unravel a horrifying solar system wide conspiracy that begins with a single missing girl. Now a Prime original series.HUGO AWARD FOR BEST SERIES Humanity has colonized the solar system—Mars, the Moon, the Asteroid Belt and beyond—but the stars are still out of our reach.Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, the Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for—and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why.Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to the Scopuli and rebel sympathizer Holden, he realizes that this girl may be the key to everything.Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations—and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe."Interplanetary adventure the way it ought to be written." —George R. R. MartinThe ExpanseLeviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathLeviathan FallsMemory's LegionThe Expanse Short FictionDriveThe Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange DogsAuberonMemory's Legion
By Ray Bradbury
Leaving behind a world on the brink of destruction, man came to the Red planet and found the Martians waiting, dreamlike. Seeking the promise of a new beginning, man brought with him his oldest fears and his deepest desires. Man conquered Mars—and in that instant, Mars conquered him. The strange new world with its ancient, dying race and vast, red-gold deserts cast a spell on him, settled into his dreams, and changed him forever. Here are the captivating chronicles of man and Mars—the modern classic by the peerless Ray Bradbury.
By Neal Asher
Most of Neal Asher's stories are set in a galactic future-scape called 'The Polity', and with this collection of marvellously inventive and action-packed short stories, he takes us further into the manifold diversities of that amazing universe. No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents:Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal AsherPutrefactors [Polity Universe] (1999) / novelette by Neal AsherGarp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid)The Sea of Death [Polity Universe] (2001) / short story by Neal AsherAlien Archaeology [Polity Universe] (2007) / novella by Neal AsherAcephalous Dreams [Polity Universe] (2005) / novelette by Neal AsherSnow in the Desert [Polity Universe] (2002) / novelette by Neal AsherChoudapt [Polity Universe] (2000) / novelette by Neal AsherAdaptogenic [Polity Universe] (1994) / short story by Neal AsherThe Gabble [Polity Universe] (2006) / novelette by Neal Asher.
By James Rollins
The Rand scientific expedition entered the lush wilderness of the Amazon and never returned. Years later, one of its members has stumbled out of the world's most inhospitable rainforest--a former Special Forces soldier, scarred, mutilated, terrified, and mere hours from death, who went in with one arm missing . . . and came out with both intact.Unable to comprehend this inexplicable event, the government sends Nathan Rand into this impenetrable secret world of undreamed-of perils, to follow the trail of his vanished father . . . toward mysteries that must be solved at any cost. But the nightmare that is awaiting Nate and his team of scientists and seasoned U.S. Rangers dwarfs any danger they anticipated . . . an ancient, unspoken terror--a power beyond human imagining--that can forever alter the world beyond the dark, lethal confines of . . .
By Frederik Pohl
WINNER OF THE HUGO AND NEBULA AWARDS • Frederik Pohl stands shoulder to shoulder with Philip K. Dick, Larry Niven, Robert Heinlein, and Ray Bradbury as one of the brilliant vision-aries in the science fiction stratosphere. Gateway is a modern masterpiece that defines—and transcends—its genre.Seeded among the stars are troves of valuable artifactsleft behind by the enigmatic, long-vanished alien racecalled the Heechee. For the right price, anyone can climb aboard one of the abandoned Heechee spaceships, castoff on an autopilot voyage to parts unknown, and takea chance on finding wealth . . . or facing death.Robinette Broadhead took that chance and walked awaya winner. But at what cost? Despite living a millionaire’s life of material luxury, he’s haunted by crippling despair—and the dark secrets buried deep in his psyche. With the help of his computerized psychiatrist, the truth about whathappened “out there” could set Broadhead free. But only after a personal journey more terrifying and, ultimately, more devastating than his last fateful trip into space.Praise for Gateway“When an author of the stature of Frederik Pohl says that . . . Gateway is the best thing he has ever written, it deserves careful attention. . . . Get this one.”—Isaac Asimov’s Science Fiction Magazine“Ccompulsive reading.”—Chicago Daily News“Wonderfully satisfying.”—The New York Times Book Review
By Janet Edwards
The thrilling conclusion to Janet Edward's sensational debut YA sci-fi trilogy. Jarra never wanted to be a celebrity. All she ever wanted was to gain some respect for the people left on Earth: the unlucky few whose immune system prevents them from portalling to other planets. Except now she's the most famous Earth girl in the universe - but not everyone in the universe is happy about it, nor the fact that she has found love with a norm. Jarra's actions have repercussions that spread further than she ever could have imagined, and political unrest threatens to tear apart the delicate balance of peace between humanity's worlds. On top of everything, the first alien artefact ever discovered appears to be waiting for Jarra to reveal its secrets. But to do so, she must somehow find a way to leave Earth - or else the alien artefact will be lost forever. Is there a way for Jarra to travel to another planet? Or is her destiny only to look to the stars - but never to reach them?
By John J. Gobbell
Commander Todd Ingram is on the bridge of his ship, the destroyer USS Maxwell, on radar picket duty on a misty, overcast day when four Japanese Val dive bombers emerge screaming from the overcast. The coordinated attack is sudden and devastating, the ship rocked by massive explosions as the bombers hit their target. The concussions hurtle Ingram overboard and he watches in horror as his embattled ship leaves him behind.Ingram barely lasts the night, clinging to a floating piece of his ship's lifeboat in rough seas. As he begins to lose hope, a periscope cuts through the water and in moments a submarine surfaces nearby. His joy turns to horror as he spots the numbers I-57 on the conning tower. He is now a prisoner of a Japanese U-boat and his troubles have just begun--but so has the race to save him.A secret U.S. Naval Signal Intelligence Service station in Australia intercepts a situation report from the Commander of the submarine to his superiors in Tokyo--they have an American prisoner, Alton C. Ingram. A strategy is developed by the U.S. Navy and a classified plan put in motion: ensure that the I-57 escapes a net of ASW HUK groups (anti-submarine hunter killer) laying across the sub's path to Lorient, France and ambush it when it reaches shore. But the I-57 has other plans as it dodges depth charges and Allied ships in a deadly game whose outcome may effect the balance of power in a war that threatens to consume them all...From the Philippine Sea to the Nazi U-boat pens in Lorient, France, The Neptune Strategy is a complex cat and mouse game between the Japanese submarine 1-57 and a U.S. Navy determined to save one of their own and is the most thrilling novel yet by a master of the WWII thriller.
By Anne McCaffrey
As director of the Jerhattan Parapsychic Center, telepath Rhyssa Owen coordinated the job assignments for psychically gifted Talents. And though she had her hands full dealing with the unreasonable demand for kinetics to work on the space platform that would be humankind's stepping-stone to the stars, she was always ready to welcome new Talents to the Center.Feisty and streetwise, twelve-year-old Tirla used her extraordinary knack for languages to eke out a living in the Linear developments, where the poor struggled to make ends meet and children were conscripted or sold into menial work programs. Young Peter, paralyzed in a freak accident, hoped someday to get into space where zero gravity would enable him to function more easily. Both desperately needed help only other Talents could provide.With the appearance in her life of one extraordinary man with no measurable Talent at all, Rhyssa suddenly found herself questioning everything she thought she knew about her people. And when two Talented children were discovered to have some very unusual -- and unexpected -- abilities, she realized that she would have to reassess the potential of all Talentkind...From the Paperback edition.
By John Silbersack
Contents:Introduction (The Berkley Showcase, Vol. 1) essay by John Silbersack and Victoria SchochetBilly Big-Eyes novelette by Howard WaldropThe Gods of Reorth shortstory by Elizabeth A. LynnSergeant Pepper novelette by Karl HansenThe Princess and the Bear novelette by Orson Scott CardRaising the Green Lion novelette by Janet E. MorrisLast Things shortstory by John KesselThe Adventures of Lance the Lizard shortstory by Ronald Anthony CrossStepfather Bank novella by D. C. Poyer [as by David Andreissen ]
By Jack Campbell
Legendary war hero Captain “Black Jack” Geary fights to stay ahead of his enemies in the fourth novel in Jack Campbell’s New York Times bestselling military science fiction series. Deep within Syndicate World space, the Alliance fleet continues its dangerous journey home under the command of Captain John “Black Jack” Geary—revived after a century spent in suspended animation. Geary’s victories over the enemy have earned both the respect—and the envy—of his fellow officers... Geary has made many risky decisions as commander of the Alliance fleet, but ordering them back to the Lakota Star System where the Syndics nearly destroyed them has his officers questioning his sanity. It’s a desperate gamble that may buy the fleet just enough time to prepare for the Syndics’ inevitable return. Even as he struggles to give the fleet a fighting chance at survival, Geary faces dissent from within. An unknown number of officers want a change of command, but Geary knows that the Alliance fleet must stand together, or else the Syndic forces will tear them apart...