Recommendations based on "The Last Dark"
Based on your reading history, we think you will also enjoy the following books.
By Paul Stewart
For readers who love fantasy, the most spectacular Edge story yet!Nate Quarter, a young Lamplighter from the mines of the eastern woods, is propelled on an epic journey of self-discovery that encompasses tournaments, battles, revolutions and a final encounter with the Immortals themselves.This is the final tale in the Edge Chronicles sequence and it is a fabulous climax to the most original and dramatic fantasy series being written today. Set years into the future, this book is ideal for new readers to discover the series before going back to read the “history” of Twig, Rook and Quint.Packed with incredible illustrations from Chris Riddell, this is a wonderfully funny, moving and utterly inventive book.From the Hardcover edition.
By Peter Lerangis
Percy Jackson meets Indiana Jones in the final installment of the New York Times bestselling epic adventure Seven Wonders! Jack, Marco, Cass, and Aly’s quest to find the seven magic orbs buried beneath each of the Seven Wonders of the Ancient World has hit a perilous snag. King Uhla’ar has kidnapped Aly and taken her and an orb back through a rift in time. A giant, merciless behemoth guards the opening, and so Jack and his friends realize that their only hope to rescue Aly is to rush to find the rest of the lost Loculi. This mission takes them around the world—to the Temple of Artemis to fend off a mighty army and then to the Lighthouse of Alexandria, where they wind up swallowed in the belly of a beast. But before all is said and done, they must return to where it all began, to Atlantis, to save Aly, themselves…and the world. Don’t miss The Legend of the Rift, the epic finale to Peter Lerangis’s earth-shattering, New York Times bestselling adventure series, Seven Wonders.
By Ada Palmer
The Will to Battle―the third book of 2017 John W. Campbell Award winner Ada Palmer's Terra Ignota series―a political science fiction epic of extraordinary audacity“A cornucopia of dazzling, sharp ideas set in rich, wry prose that rewards rumination with layers of delight. Provocative, erudite, inventive, resplendent.” ―Ken Liu, author of The Grace of KingsThe long years of near-utopia have come to an abrupt end.Peace and order are now figments of the past. Corruption, deception, and insurgency hum within the once steadfast leadership of the Hives, nations without fixed location.The heartbreaking truth is that for decades, even centuries, the leaders of the great Hives bought the world’s stability with a trickle of secret murders, mathematically planned. So that no faction could ever dominate. So that the balance held.The Hives’ façade of solidity is the only hope they have for maintaining a semblance of order, for preventing the public from succumbing to the savagery and bloodlust of wars past. But as the great secret becomes more and more widely known, that façade is slipping away.Just days earlier, the world was a pinnacle of human civilization. Now everyone―Hives and hiveless, Utopians and sensayers, emperors and the downtrodden, warriors and saints―scrambles to prepare for the seemingly inevitable war.“Seven Surrenders veers expertly between love, murder, mayhem, parenthood, theology, and high politics. I haven't had this much fun with a book in a long time.” ―Max Gladstone, author of Three Parts DeadTerra Ignota Series1. Too Like the Lightning2. Seven Surrenders3. The Will to Battle
By Roger Zelazny
Imagine a distant world where gods walk as men, but wield vast and hidden powers. Here they have made the stage on which they build a subtle pattern of alliance, love, and deadly enmity. Are they truly immortal? Who are these gods who rule the destiny of a teeming world? Their names include Brahma, Kali, Krishna and also he who was called Buddha, the Lord of Light, but who now prefers to be known simply as Sam. The gradual unfolding of the story - how the colonization of another planet became a re-enactment of Eastern mythology - is one of the great imaginative feats of modern science fiction.
By RIORDAN RICK
Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.
By Paul Stewart
Reissued in a stunning new cover look, the third in the Twig sequence of the Edge Chronicles.'SANCTAPHRAX WILL BE DESTROYED BY THE ENERGY OF THE MOTHER STORM.'Far over the Edge, the Mother Storm is brewing -- a storm more terrifying than any seen in the lifetime of any Edgelander. Sweeping in from the open sky, it must strike the source of the Edgewater River to bring new energy to the land. But in its way is Sanctaphrax -- a magnificent city built on a floating rock and tethered to the land by a massive chain... Only one person can save the Edgelands from certain disaster: Twig, the young sky pirate captain who had dared to sail over the Edge -- but returned with his memory shattered and his crew flung far and wide. But to recover his memory and take action, Twig must first find his lost crew. And this means a journey back into the Deepwoods -- and beyond.
By Andrew Klavan
Andrew Klavan’s MindWar Trilogy—now available in one volume. In the tradition of Ender’s Game and The Matrix, MindWar is a complex thriller about a seemingly ordinary teenager who discovers a hidden gift—a gift that could make him a hero . . . or cost him everything. MindWar When Rick lost the ability to run, he came one step closer to becoming a hero. Hostage Run Rick is faced with an impossible choice: save the life of his best friend Molly . . . Or save the free world. Game Over Rick emerged victorious from The Realm twice. Is his luck about to run out?
By Derek Landy
A shot of Skulduggery action for free. It isn’t easy to take over the world. First you need the scheme. Then you need the muscle. Then you need to come up with a system for ruling six billion people and keeping them from revolting. It takes a certain kind of man to take over the world. Scaramouch Van Dreg, however, is not that man. But he has one thing going for him. He has his arch enemy, Skulduggery Pleasant, chained up in his dungeon, and the only person who is coming to save him is the skeleton detective’s 13 year old sidekick. What could possibly go wrong? All the following Skulduggery Pleasant novels are available in ebook now:• Skulduggery Pleasant• Skulduggery Pleasant: Playing with Fire• Skulduggery Pleasant: The Faceless Ones• Skulduggery Pleasant: Dark Days• Skulduggery Pleasant: Mortal Coil
By Jim C. Hines
If you think it's hard being a hobgoblin or a human, try living a goblin's life for a while. In fact, try imagining what it's like to be the runtiest goblin in the caves, the lone worshiper of a god who's been forgotten for a good reason, and the target everyone points to at the first hint of trouble. Try picturing yourself as Jig Dragonslayer, and see how you like it... Despite impossible odds, Jig was still alive. He'd survived an adventurer's quest against a dragon and a necromancer, a pixie invasion that had ogres and trolls dropping like flies, and, most frightening of all, the threat of being made chief of the goblins. He wasn't sure how much more he could stand. Naturally, he was about to find out. War was brewing in the world outside the Mountain, and when the goblin's lair was invaded by human warriors in search of the Rod of Creation, Jig knew it was just the start of another really bad day...
By Pittacus Lore
Four thrilling bestselling novels are included in this collection: The Power of Six: I've seen him on the news. Followed the stories about what happened in Ohio. John Smith, out there, on the run. To the world, he's a mystery. But to me . . . he's one of us. There are six of us left. We're hiding, blending in, avoiding contact with one another . . . but our Legacies are developing, and soon we'll be equipped to fight. Is John Number Four, and is his appearance the sign I've been waiting for? And what about Number Five and Six? I am Number Seven. One of six still alive. And I'm ready to fight. The Rise of Nine: The stakes are higher than ever as John, Six, and Seven try desperately to find the rest of the Garde before it's too late. During the dangerous mission at the Mogadorian base in West Virginia, John found and rescued Nine. But even with their combined powers, special abilities known as Legacies, the pair barely escaped with their lives—and they lost Sam in the process. In order to save our world and their own, John and Nine must join forces with Six and Seven who have been battling the Mogadorians in Spain, and who are now trying to locate Number Eight in India. The Fall of Five: To defeat their enemy, the Garde must master their Legacies and learn to work together as a team. When the Garde receive a sign from Number Five—a crop circle in the shape of a Lorien symbol—they know they are close to being reunited. But could it be a trap? Time is running out, and the only thing they know for certain is that they have to get to Five before it's too late. The Revenge of Seven: The fifth book in the New York Times bestselling I Am Number Four series! The Garde have suffered an unbearable loss. Number Five has betrayed them. Eight is gone forever. Ella has been kidnapped. The others are now scattered. The Garde are broken and divided once again, but they will not be defeated. As long as one still stands, the battle for Earth's survival is not lost.