Recommendations based on "The howling delve"

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By Michael Ford

This gripping sequel to Forgotten City is a twist-filled survival adventure that’s Mad Max for tweens. Everything Kobi once believed was a lie. Not only are there other survivors of the Waste that devastated the world thirteen years ago, but beyond the wasteland of Old Seattle lies a gleaming new city where thousands are desperate for a cure. To put an end to the Waste—and bring justice to those responsible–Kobi and his new friends will have to return to the heart of Old Seattle, where the outbreak began. It’s a dangerous journey. But Kobi knows what lies ahead. And he’s ready to fight. Nail-biting suspense and nonstop thrills make this action-packed adventure perfect for young readers who love survival adventures like Gary Paulsen’s Hatchet or dystopian series like Jeanne DuPrau’s City of Ember.

By Kevin Hearne

In the fifth novel in the New York Times bestselling Iron Druid Chronicles, two-thousand-year-old Druid Atticus O’Sullivan will at last bind a new Druid to protect the earth—but first he must go toe-to-toe with the Roman god Bacchus, the Norse pantheon, and an ancient vampire, all hell-bent on ensuring his demise.“[Kevin] Hearne is a terrific storyteller with a great snarky wit. . . . Neil Gaiman’s American Gods meets Jim Butcher’s Harry Dresden.”—SFFWorldThe downside to faking your own death is that people tend to get upset when they find out they’ve been had. In Atticus O’Sullivan’s case, they’re upset enough to come after him to make sure he dies for real this time. Yet he can’t remain in hiding anymore: He has to bind his apprentice, Granuaile, to the earth so that she can become the first new Druid in centuries.But the Roman god Bacchus wants mortal revenge for a slight against him, and he proceeds to act on the principle that Atticus should hate his life until it can be ended. Members of the Norse pantheon aren’t particularly pleased with Atticus either—especially one who had languished in darkness, slowly going mad, and is now free to work his mischief again.On top of that, an ancient vampire, who’d like to remove Atticus and Granuaile as threats to his kind, is working on his own plan for their destruction.Forced to work at the base of Mount Olympus, Atticus and Granuaile must survive the three-month process of her binding and escape the many traps set for them. It’s fortunate that they have Oberon the Irish Wolfhound on their side—but is one good dog going to be enough to see them through it?Don’t miss any of The Iron Druid Chronicles:HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED | SCOURGED | BESIEGED

By Matt Dinniman

***PRE-ORDER THE FIRST BOOK IN THE GRIPPING AND EPIC DUNGEON CRAWLER CARL SERIES *** THE APOCALYPSE WILL BE TELEVISED! You know what's worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what's worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic, intergalactic game show. That's what. And now Coast Guard veteranarian Carl and his ex-girlfriend's cat, Princess Donut, must try to survive the end of the world--or just get to the next level--in a video game-like, trap-filled, fantasy dungeon. A dungeon that's actually the set of a reality TV show with countless viewers across the galaxy. So not only do they have to stay alive, but they also need to earn ratings based on their performance. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain't your ordinary game show. Keeping viewers entertained is essential. Survival, however, is not. WELCOME TO THE FIRST BOOK IN THE INTERNATIONAL BESTSELLING DUNGEON CRAWLER CARL SERIES BY MATT DINNIMAN. --- PRAISE --- "Fresh. Creative. Hilarious. I'm obsessed...Princess Donut is my queen." - Actor, producer and New York Times bestselling author Felicia Day "I don't always say nice things about a book just because the writer has compromising pictures of me engaging in some very complicated international crimes, but when I do, I say them about Matt Dinniman's Dungeon Crawler Carl! Also, this series has no goddamn business burying so much depth and emotion and complexity under its bawdy, gory surface, but it does so anyway. What a wild-ass and unexpected delight." - New York Times bestselling author Scott Lynch "[A] comically cosmic adventure series...often laugh-out-loud funny...Grind your way to dungeon mastery alongside Carl and Princess Donut." - The Wall Street Journal "This is the book for anyone who ever wondered what it would be like to be a role player in a game with the best game master ever. Also for anyone who wants to read a good book. Or maybe anyone who has been outside at night--in their underwear--looking for their cat and wondering 'What's the worst thing that could happen?' Once you start, you won't put it down." - Patricia Briggs, #1 New York Times bestselling author of the Mercy Thompson series "One of the most bananapants, funny, inventive books I have read in a while." - Book Riot "If there's a better LitRPG than Dungeon Crawler Carl, I haven't read it." - Shirtaloon, author of He Who Fights Monsters "Dungeon Crawler Carl is just one big smile all the way through. Put on your best pair of boxer shorts and sit back for a truly fun and enjoyable read."--New York Times bestselling author Kevin J. Anderson "Dungeon Crawler Carl is the best start to a series I've read this year. I wish I'd tried it sooner." - Will Wight, author of the Cradle series "To describe the Dungeon Crawler Carl series, and the first book in particular, one must blend the darkest, grittiest science fiction with the humour of Hitchhiker's Guide to the Galaxy. It mixes fun, whimsical absurdity, and serious, dark themes with dire consequences...it is so spectacularly good that I cannot recommend it high enough." - Grimdark Magazine "Dinniman's Douglas-Adams-but-playing-D&D romp was so much fun that I immediately went out and got the next two books...genuinely joyful." - LitHub.com

By Lucien Burr

Teras ravage England. Only London is safe.In an England where monsters have spilled into the world out of myth, only London is magically protected from the monstrous threat. The University runs the city, allowing family of graduate Hunters, Healers, Scholars, and Artificers to live behind the wards.Cassius Jones is nineteen and ready for the University. But when a bad year for the teras threat is projected, the University opens its admissions to anyone in England, behind the wards or otherwise, and suddenly the Jones' place in London is no longer secure. Cassius must contend with every other student vying for a place, and the darkest secrets of his society, whilst also balancing a tenuous interest in another boy.Burr's debut is the first book in a dark fantasy series that challenges the nature of academia and the integrity of morality.

By Margaret Weis, Tracy Hickman

From his army of the undead, Xar, Lord of the Nexus, learns of the existence of the mysterious Seventh Gate. It is said that this gate grants whoever enters it the power to create worlds—or destroy them. Only Haplo knows its location—but he doesn't know he knows it. Now an ex-lover has been sent to betray Haplo and bring back his corpse. Meanwhile, the assassin Hugh the Hand is also after Haplo, wielding the Accursed Blade. With his old companion Alfred, Haplo must seek sanctuary in the Labyrinth—a deadly prison maze whose inhabitants are condemned to death.  Millennia ago a battle raged between the Sartan and the Patryn, and the Sartan sundered the world into four realms—air, fire, stone, and water—and then vanished. But now the two races have rediscovered each other through the magic of the Death Gate—and war is about to erupt anew.

By Adam Blade

New Beasts. Old Magic. Tom is going home. Throughout his quest, he's imagined the day he'd finally get to return to Errinel, safe in the knowledge that he'd kept the kingdom safe. But Malvel has other ideas. Eager for revenge, the Dark Wizard has unleashed his latest Beast, Soltra the Stone Charmer, into the marshes that border Tom's own village. And as he races forward to meet the next Beast, all Tom can think about is his family--which is exactly what Malvel wants . . .

By Jim Butcher, Ardian Syaf

When the supernatural world spins out of control, when the police can’t handle what goes bump in the night, when monsters come screaming out of nightmares and into the mean streets, there’s just one man to call: Harry Dresden, the only professional wizard in the Chicago phone book. A police consultant and private investigator, Dresden has to walk the dangerous line between the world of night and the light of day. Now Harry Dresden is investigating a brutal mauling at the Lincoln Park Zoo that has left a security guard dead and many questions unanswered. As an investigator of the supernatural, he senses that there’s more to this case than a simple animal attack, and as Dresden searches for clues to figure out who is really behind the crime, he finds himself next on the victim list, and being hunted by creatures that won’t leave much more than a stain if they catch him. Written exclusively for comics by Jim Butcher, The Dresden Files: Welcome to the Jungle is a brand-new story that’s sure to enchant readers with a blend of gripping mystery and fantastic adventure.

By David Zindell

RETURN OF THE PRODIGAL SON Danlo wi Soli Ringess has returned from the Vild, the first lightship pilot to escape that hellish region of fractured space and deadly supernovas where giant computer-gods make war on each other. But the Civilized Worlds face their own threat of war. A fanatical cult has seized the fabled city of Neverness and plans to take over the galaxy. Though the cult worships Danlo's long-lost father as a god, he casts his lot with its opponents--and is sent to Neverness to try to reason with its leaders. Instead he must fight to survive: against the warrior-poet who has vowed to take his life, the madman with a star-killing weapon and a grim ultimatum, the charismatic leader of the cult--once Danlo's greatest friend, now his fiercest enemy--and his own unbreakable vow never to harm a living thing. A contemporary master of speculative fiction and incomparable world-building, David Zindell continues his monumental epic that sweeps us from the outer reaches of the galaxy to the inner depths of the human mind, a stirring cosmic drama of a man of peace torn between the implacable cosmic forces of divinity and destruction.

By R. A. Salvatore

The "exhilarating conclusion to Salvatore's Generations trilogy" (Publishers Weekly, starred review) featuring one of the most beloved characters in all of fantasy--Drizzt Do'Urden--a rollicking tale of life, death, intrigue, magic, danger, and the timeless bonds of family and friendship from the New York Times bestselling author. Displaced in time and unexpectedly reunited with his son Drizzt Do'Urden, Zaknafein has overcome the prejudices ingrained in him as a drow warrior to help his son battle the ambitious Spider Queen and stem the tide of darkness that has been unleashed upon the Forgotten Realms. Though Zaknafein has endured the most difficult battles, survival has come at a terrible cost, and the fight is far from over. Facing demons and driders, Zaknafein carries the entire weight of Menzoberranzan surrounding Gauntlgym on his shoulders once more. But the chances of survival for him and his old friend and mercenary Jarlaxle look bleak. Trapped in a desperate and seemingly hopeless situation, the legendary warriors must reach deep inside themselves to face the impossible. While the burdens Zaknafein bears are more than enough for one of Menzoberrazan's greatest warriors, fate holds further challenges. When circumstances take an unexpected turn, Zaknafein discovers he must not only conquer the darkness but learn to accept the uncontrollable: life itself. The stakes have never been higher for R. A. Salvatore's most beloved creations in this final volume of his latest bestselling trilogy begun with Timeless and Boundless. A story of brave heroes filled with dangerous thrills, Relentless also considers eternal questions about morality, purpose, sacrifice, and the definition of harmony. Exciting, imaginative, and thought-provoking, it takes fans on an action-packed ride that will challenge their assumptions and leave them breathless and satisfied.

By pirateaba

Enter the Innverse: the massive epic fantasy world created by pirateaba that has become a LitRPG sensation, now for the first time in a physical edition! “No killing Goblins.” So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She’s an [Innkeeper]. Thus starts the first volume of The Wandering Inn, an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players…and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who’s the winner.