Recommendations based on "The Hour of Pain (The Way of the Shaman: a bonus story) LitRPG Series (English Edition)"

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By Katie Lynn Daniels

“We have run the appropriate calculations. You will survive for three weeks, two days, and seventeen hours...” Supervillains crave power above all else, but something stands between them and their ultimate goal. That something is someone - an insignificant reporter-turned-police consultant named Floyd. For months they ignored him, dismissed him, and generally pretended he didn't exist. But now they're through playing games, and they've banded together to eliminate him. Floyd wakes up alone, in the dark, with no memory of what has happened. As he tries to explore his surroundings he quickly discovers that he isn't alone as he first thought. A malevolent presence is toying with him; altering his thoughts, emotions, and will. As the rules of the game become clear Floyd realizes that, win or lose, he's going to die...

By Brandon Sanderson

The #1 New York Times bestseller and sequel to Steelheart from Brandon Sanderson, the author of Oathbringer, coauthor of Robert Jordan’s The Wheel of Time series, and creator of the internationally bestselling Mistborn trilogy, presents the second book in the Reckoners series: Firefight. And don’t miss Calamity, the exciting conclusion to the Reckoners series!Newcago is free.They told David it was impossible, that even the Reckoners had never killed a High Epic. Yet Steelheart--invincible, immortal, unconquerable--is dead. And he died by David's hand.Eliminating Steelheart was supposed to make life simpler. Instead, it only made David realize he has questions. Big ones. And no one in Newcago can give him answers.Babylon Restored, the city formerly known as the borough of Manhattan, has possibilities, though. Ruled by the mysterious High Epic Regalia, Babylon Restored is flooded and miserable, but David is sure it's the path that will lead him to what he needs to find. Entering a city oppressed by a High Epic despot is risky, but David's willing to take the gamble. Because killing Steelheart left a hole in David's heart. A hole where his thirst for vengeance once lived. Somehow, he filled that hole with another Epic--Firefight. And now he will go on a quest darker and even more dangerous than the fight against Steelheart to find her, and to get his answers.Praise for the Reckoners Series:#1 New York Times Bestselling Series“Another win for Sanderson . . . he’s simply a brilliant writer. Period.” —Patrick Rothfuss, author of the New York Times and USA Today bestseller The Name of the Wind“Action-packed.” —EW.com“Compelling. . . . Sanderson uses plot twists that he teases enough for readers to pick up on to distract from the more dramatic reveals he has in store.” —The A.V. Club

By James Patterson

The time has come for Max, Fang, Iggy, Nudge, Gasman, and Angel to face their ultimate enemy and, despite many obstacles, try to save the world from a sinister plan to re-engineer a select population into a scientifically superior master race.

By B. B. Alston

The gripping fourth book in the #1 New York Times bestselling Supernatural Investigations series that began with Amari and the Night Brothers! Perfect for fans of Tristan Strong Punches a Hole in the Sky, Percy Jackson and the Olympians, and Nevermoor. In the wake of the extreme losses to the Bureau during the war with Dylan Van Helsing and the magicians, Amari has stepped back from being a Junior Agent to spend the school year as a normal kid. But as she prepares to graduate eighth grade, she's faced with a decision: Return to the Bureau and join the elite new Junior Special Agent Program, or retire for good--which would mean safety, but also losing her memories of the supernatural world. But soon she finds that she may not have a choice. A deadly new curse is threatening both the supernatural and mortal worlds as, beneath their skin, people are slowly becoming machines--and losing their very humanity. And it's somehow related to the First Magician. Hundreds of cases have been cropping up, with no cure in sight. And when the curse hits someone close to Amari, it's up to her to get to the bottom of this deadly mystery--even if it means trusting an old enemy.

By James Clemens

From national bestselling author James Clemens, whose Wit'Ch novels have been compared to the fantasies of Guy Gavriel Kay and George R. R. Martin, comes the first novel in a new series-about a world where mysterious gods hold powerful secrets, knights walk in the shadows, and demons claw up from the darkness, as one man struggles to prove he didn't kill a god.

By Joe Dever

Lone Wolf has returned from Daziarn to discover all his mortal enemies are poised to conquer Magnamund. His mission is to travel to the underworld of Helegedad to confront Darklord Gnagg. That is the scene, and it is up to the readers to supply the end, for only they can determine Lone Wolf's destiny.

By Ian Irvine

The world of Santhenar has fallen Most of the old allies are dead or captured, and the conquering Merdrun are carving Skyrock into a gigantic tower, with a sapphire-clad tunnel at its base. Is it a horrific new weapon to cleanse the world, so they can take it for their own? Only their arch-sorcerer, the sickening, life-drinking magiz, Dagog, knows. Karan, Flydd and their broken allies have only thirty days to find the answer. Thirty days to unlock nine-year-old Sulien's hidden memory and reveal the Merdrun's one fatal weakness. But Sulien has been abducted by the magiz, who needs her talent of far-seeing for his monstrous conspiracy. To save her daughter's life, Karan will have to break into a compound guarded by 150,000 enemy troops and every magical device known to the enemy. Assuming she can get past the traitor in the allies' ranks. You won't want to miss this truly epic fantasy series by a million-selling author What reviewers say about the Three Worlds books "A compelling adventure in a landscape full of wonders." - Locus "A page-turner of the highest order ... Formidable!" - SFX on Geomancer "It is the most engrossing book I've read in years." - Van Ikin, Sydney Morning Herald "Readers of Eddings, Goodkind and Jordan will lap this one up." - Starlog "Utterly absorbing." Stephen Davenport, Independent Weekly "For sheer excitement, there's just no one like Irvine." SFX on The Destiny of the Dead "As good as anything I have read in the fantasy genre." - Adelaide Advertiser

By Janet Morris

Tempus, the unsleeping avatar of the war god, Vashanka, carries his anti-magical philosophy through the World of Thieves with the help of his companion, Niko, a warrior who must relive the violent moments of his past

By James Patterson

Welcome to this nightmare - Do not put this book down. The author is dead serious - your life could depend on it. I'm risking everything by telling you - but you need to know. Strap yourself in for the thrill ride you'll want to take again and again! From Death Valley, California, to the woods of the New York City subway system, you're about to take off on a heart-stopping adventure that will blow you away. Your faithful companions - Max, Fang, Iggy, Nudge, the Gasman and Angel. Six kids who are pretty normal in most ways - except that they're 98% human, 2% bird. They grew up in a lab, living like rats in cages, but now they're free. Aside, of course, from the fact that they're prime prey for Erasers - wicked wolf-like creatures with a taste for flying humans. The missions - Rescue Angel from malicious mutants. Infiltrate a secret facility to track down the flock's missing parents. Scavenge for sustenance. Get revenge on an evil traitor. And save the world. If there is time.

By T. Frohock

A lyrical historical fantasy adventure, set in 1932 Spain and Germany, that brings to life the world of the novellas collected in Los Nefilim: Spanish Nephilim battling daimons in a supernatural war to save humankind.Born of daimon and angel, Diago Alvarez is a being unlike all others. The embodiment of dark and light, he has witnessed the good and the horror of this world and those beyond. In the supernatural war between angels and daimons that will determine humankind’s future, Diago has chosen Los Nefilim, the sons and daughters of angels who possess the power to harness music and light.As the forces of evil gather, Diago must locate the Key, the special chord that will unite the nefilim’s voices, giving them the power to avert the coming civil war between the Republicans and Franco’s Nationalists. Finding the Key will save Spain from plunging into darkness. And for Diago, it will resurrect the anguish caused by a tragedy he experienced in a past life.But someone—or something—is determined to stop Diago in his quest and will use his history to destroy him and the nefilim. Hearing his stolen Stradivarius played through the night, Diago is tormented by nightmares about his past life. Each incarnation strengthens the ties shared by the nefilim, whether those bonds are of love or hate . . . or even betrayal. To retrieve the violin, Diago must journey into enemy territory . . . and face an old nemesis and a fallen angel bent on revenge.