Recommendations based on "The Dragonbone Chair Memory, Sorrow and Thorn Book 1"
Based on your reading history, we think you will also enjoy the following books.
By Bernard Cornwell
The master of historical fiction presents the iconic story of King Alfred and the making of a nation.Alfred, the great king, is said to be dying. Rivals for his succession are poised to tear the kingdom apart. The country Alfred has worked thirty years to build is about to disintegrate.Uhtred, the King’s warrior, Viking born but Saxon bred, wants more than anything else to go and fight to reclaim his stolen Northumbrian inheritance. But he knows that if he deserts the King’s cause, Alfred’s dream – and indeed the very future of the English nation – will very likely vanish.Death of Kings is an outstanding novel by a master storyteller of how England was made – and very nearly lost.
By George R R Martin
A century before A GAME OF THRONES, two unlikely heroes wandered Westeros… A KNIGHT OF THE SEVEN KINGDOMS compiles the first three official prequel novellas to George R.R. Martin’s ongoing masterwork, A SONG OF ICE AND FIRE. Almost a century before A Game of Thrones, two unlikely heroes wandered Westeros… In an age when the Targaryen line still holds the Iron Throne, and recollections of the last dragon have not yet passed from living memory, a naïve but courageous hedge knight, Ser Duncan the Tall, towers above his rivals – in stature if not experience. Tagging along with him is his diminutive squire, a boy called Egg, whose true identity must be kept hidden: for in reality he is Aegon Targaryen, and one day he will be king. Improbable heroes though they be, great destinies lie ahead for Dunk and Egg; as do powerful foes, royal intrigue, and outrageous exploits.
By Bernard Cornwell
Britain is at an uneasy peace. After their bloody defeat of Danish-held East Anglia, the West Saxons stand victorious while the Mercians have taken back their land on the border of Northumbria, the last kingdom of Britain still ruled by the pagan northmen. A precarious truce exists between Æthelflæd’s Mercia and Northumbria, now ruled by Uhtred of Bebbanburg’s son-in-law, Sigtryggr.Under the cover of this fragile calm, Uhtred must begin his campaign that will end with the assault on Bebbanburg, the great fortress that is rightly his and was stolen from him in childhood. But his plans are shattered when the Scots surge down and lay claim to the north of England, as the West Saxons, under Uhtred’s old enemy, Æthelhelm, invade Northumbria from the south. If Uhtred is to succeed in recapturing Bebbanburg he must both defeat Æthelhelm’s forces and drive the Scots away before he can attack the formidable fortress by the sea. He has a small army and many enemies, but Uhtred is not the supreme warlord of Britain for nothing...
By George R. R. Martin
NEW YORK TIMES BESTSELLER • Taking place nearly a century before the events of A Game of Thrones, A Knight of the Seven Kingdoms compiles the first three official prequel novellas to George R. R. Martin’s ongoing masterwork, A Song of Ice and Fire.NAMED ONE OF THE BEST BOOKS OF THE YEAR BY LOS ANGELES TIMES AND BUZZFEEDThese never-before-collected adventures recount an age when the Targaryen line still holds the Iron Throne, and the memory of the last dragon has not yet passed from living consciousness. Before Tyrion Lannister and Podrick Payne, there was Dunk and Egg. A young, naïve but ultimately courageous hedge knight, Ser Duncan the Tall towers above his rivals—in stature if not experience. Tagging along is his diminutive squire, a boy called Egg—whose true name is hidden from all he and Dunk encounter. Though more improbable heroes may not be found in all of Westeros, great destinies lay ahead for these two . . . as do powerful foes, royal intrigue, and outrageous exploits.Featuring more than 160 all-new illustrations by Gary Gianni, A Knight of the Seven Kingdoms is a must-have collection that proves chivalry isn’t dead—yet.Praise for A Knight of the Seven Kingdoms“Readers who already love Martin and his ability to bring visceral human drama out of any story will be thrilled to find this trilogy brought together and injected with extra life.”—Booklist“The real reason to check out this collection is that it’s simply great storytelling. Martin crafts a living, breathing world in a way few authors can. . . . [Gianni’s illustrations] really bring the events of the novellas to life in beautiful fashion.”—Tech Times“Stirring . . . As Tolkien has his Silmarillion, so [George R. R.] Martin has this trilogy of foundational tales. They succeed on their own, but in addition, they succeed in making fans want more.”—Kirkus Reviews (starred review)“Pure fantasy adventure, with two of the most likable protagonists George R. R. Martin has ever penned.”—Bustle“A must-read for Martin’s legion of fans . . . a rousing prelude to [his] bestselling Song of Ice and Fire saga . . . rich in human drama and the colorful worldbuilding that distinguishes other books in the series.”—Publishers Weekly
By Nicholas Eames
A retired group of legendary mercenaries get the band back together for one last impossible mission in this award-winning debut epic fantasy."Fantastic, funny, ferocious." -- Sam SykesClay Cooper and his band were once the best of the best, the most feared and renowned crew of mercenaries this side of the Heartwyld.Their glory days long past, the mercs have grown apart and grown old, fat, drunk, or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help -- the kind of mission that only the very brave or the very stupid would sign up for.It's time to get the band back together.
By Anthony Ryan
“The Sixth Order wields the sword of justice and smites the enemies of the Faith and the Realm." Vaelin Al Sorna was only a child of ten when his father left him at the iron gate of the Sixth Order—a caste devoted to battle. Vaelin will be trained and hardened to the austere, celibate and dangerous life of a warrior of the Faith. He has no family now save the Order.Vaelin’s father was Battle Lord to King Janus, ruler of the Unified Realm—and Vaelin’s rage at being deprived of his birthright knows no bounds. Even his cherished memories of his mother are soon challenged by what he learns within the Order.But one truth overpowers all the rest: Vaelin Al Sorna is destined for a future he has yet to comprehend. A future that will alter not only the Realm, but the world.
By Robin Hobb
Return to the world of the Liveships Traders and journey along the Rain Wild River in the second instalment of high adventure from the author of the internationally acclaimed Farseer trilogy. The dragon keepers and the fledgling dragons are forging a passage up the treacherous Rain Wild River. They are in search of the mythical Elderling city of Kelsingra, and are accompanied by the liveship Tarman, its captain, Leftrin, and a group of hunters who must search the forests for game with which to keep the dragons fed. With them are Alise, who has escaped her cold marriage to the cruel libertine Hest Finbok in order to continue her study of dragons, and Hest's amanuensis, Bingtown dandy, Sedric. Rivalries and romances are already threatening to disrupt the band of explorers: but external forces may prove to be even more dangerous. Chalcedean merchants are keen to lay hands on dragon blood and organs to turn them to medicines and profit. Their traitor has infiltrated the expeditionand will stop at nothing to obtain the coveted body parts. And then there are the Rain Wilds themselves: mysterious, unstable and ever perilous, its mighty river running with acid, its jungle impenetrable and its waterways uncharted. Will the expedition reach their destination unscathed? Does the city of Kelsingra even exist? Only one thing is certain: the journey will leave none of the dragons nor their human companions unchanged by the experience.
By Mark Lawrence
A volume of short stories by the bestselling author of The Broken Empire series, Mark Lawrence. This is a collection of fourteen stories of murder, mayhem, pathos, and philosophy, all set in the world of the Broken Empire. Within these pages, you will find tales of men such as Red Kent, Sir Makin, Rike, Burlow and the Nuban, telling of their origins and the events that forged them. There is Jorg himself, striding the page as a child of six, as a teenage wanderer and as a young king. And then there is a tale about Prince Jalan Kendeth - liar, cheat, womaniser and coward. To the new reader, welcome to a lawless world where wit and sword are the most useful weapons, and danger lurks as much in candle-lit palaces as in dark alleys and dense woodland. To those who have already journeyed with Jorg, we hope you will enjoy renewing old acquaintances with your favourite characters.
By David Gemmell
Enter a powerful realm of legend, dark sorcery, and conquest, where the mighty Drenai warrior Druss faces his most deadly opponent . . .Druss the Legend, the dark axman known as the Deathwalker, must join the warrior Talisman on a mission of blood and glory. Only the stolen Eyes of Alchazzar--mystic jewels of power--will save Druss's dying friend, then unite the Nadir tribes against the evil of the Gothir. Druss agrees to help look for the twin gems--hidden for centuries in the shrine of Oshikai, the Demon-bane, the Nadir's greatest hero.It has been prophesied that with the recovery of the stones, there will come the Uniter, a magnificent fighter who will free the Nadir from brutal oppression. But Garen-Tsen, the sadistic power behind the Gothir throne, also seeks the gems. To control them, he will send five thousand men against a handful of savages, Talisman, and the one Drenai warrior.
By K. J. Parker
From one of the most original voices in fantasy comes a heroic tale of honor, friendship, and battlefield salvage. It's important to look after your crew when you're in the battlefield salvage business. It's stressful work at the best of times, and although your employees are unlikely to be happy it makes sense to keep them alive. So when Saevus Corax finds himself having to capture a castle to stop his men from being killed, he has no choice but to give it a try. Needless to say, the conventional rules of siegecraft are unlikely to be followed. For more from K. J. Parker, check out: Sixteen Ways to Defend a Walled City How to Rule an Empire and Get Away With It A Practical Guide to Conquering the World The Two of Swords The Two of Swords: Volume One The Two of Swords Volume Two The Two of Swords: Volume Three The Fencer Trilogy Colours in the Steel The Belly of the Bow The Proof House The Scavenger Trilogy Shadow Pattern Memory Engineer Trilogy Devices and Desires Evil for Evil The Escapement The Company The Folding Knife The Hammer Sharps