Recommendations based on "The Cartoon History of the Universe"

Based on your reading history, we think you will also enjoy the following books.

By Frank Van Der Meer, Arum Press

The Phantom of the Opera Pop-Up Book Frank Van Der Meer, Arum Press Published by Harpercollins (1988)

By Michael Witwer, Kyle Newman, Jon Peterson, Sam Witwer, Official Dungeons & Dragons Licensed

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity.FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARDFrom one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

By Kevyn Aucoin

The classic -- and gorgeous -- bestseller from one of the most influential makeup artist in history.Kevin Aucoin shares his secrets, explaining not only the basics of makeup application and technique but also how to use the fundamentals to create a wide range of different looks.

By Andrew Loomis

Artist Andrew Loomis writes this book for those who have graduated from the fundamentals of drawing and are ready to embark on their artistic careers. He coordinates all the basic facts gathering the fundamentals, aesthetic as well as practical, of commercial work into one book. He includes chapters on anatomy, planes and lighting, drawing from living models, the figure in action, and costume, among others giving the artist a firm understanding of the science of the trade. He discusses idealization and other tricks of the trade helping the reader to produce work that will find a market. At appropriate stages he inserts typical problems. Explanatory sketches and examples of some of his own best work appear on almost every page. Originally published in 1943 this book continues as a solid reference for artists perfecting figure drawing.

By Liz Marsham, Cast of Critical Role, Critical Role

NEW YORK TIMES BESTSELLER • Dive deep into the history of the world’s most popular fantasy RPG livestream with the cast of Critical Role in this definitive guide featuring never-before-seen illustrations and photos.From its unassuming beginnings as a casual home game between friends to the role-playing phenomenon it is today, Critical Role has become the stuff of legend. These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time.Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day.Featuring a foreword from Felicia Day, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins!

By Randall Munroe

Randall Munroe describes xkcd as a webcomic of romance, sarcasm, math, and language. While it's practically required reading in the geek community, xkcd fans are as varied as the comic's subject matter. This book creates laughs from science jokes on one page to relationship humor on another.xkcd: volume 0 is the first book from the immensely popular webcomic with a passionate readership (just Google "xkcd meetup").The artist selected personal and fan favorites from his first 600 comics. It was lovingly assembled from high-resolution original scans of the comics (the mouseover text is discreetly included), and features a lot of doodles, notes, and puzzles in the margins.The book is published by Breadpig, which donates all of the publisher profits from this book to Room to Read for promoting literacy in the developing world.

By Jasmine Desclaux-Salachas

The map reimagined: this stunning volume gathers the most beautiful, inspirational, and creatively designed maps from around the world.Showcasing hand-drawn, painted, digital, 3D-sculpted, and folded maps, this unique collection celebrates the modern map, in all imaginable forms. The Art of Cartography invites readers on a journey across the globe—and beyond—through geographical maps, fictional maps, and innovative cultural, economic, and political maps. Charting themes that range from power, gentrification, and literature to animals, plants and food, they offer a slice of social history that is as striking as it is fascinating.

By Henry Chalfant

“Many of the images are today iconic masterpieces. . . . One of the most influential art books of its time.” —The Big Issue In 1984 the groundbreaking Subway Art brought graffiti to the world, presenting stunning photographic documentation of the burgeoning movement in New York. Thirty years later, this bible of street art has been updated with over seventy photographs not included in the original edition and new insights on an incredibly rich period for urban art and its legacy. In new introductions, authors Martha Cooper and Henry Chalfant recall how they gained entry into the New York City graffiti community in the 1970s and 1980s. New afterwords continue the story, tracing the decline of the subway and graffiti scene in the late 1980s to its unexpected rebirth as a global art movement. The authors reveal how the lives of the original subway artists have unfolded and mourn the loss of several to the darker forces of the street.

By Sally Lloyd-Jones

Trusted and treasured for over a decade, The Jesus Storybook Bible has been introducing children to God’s wonderful story, and the Savior at the center of that story. With over 6 million copies sold, The Jesus Storybook Bible is the quintessential book for parents, grandparents, pastors, and anyone else who wants to share God’s Never Stopping, Never Giving Up, Unbreaking, Always and Forever Love with children. What makes The Jesus Storybook Bible different from every other kids’ Bible? While other kids’ Bibles contain stories from the Old and New Testaments, The Jesus Storybook Bible tells the Story beneath all the stories in the Bible, pointing to Jesus as our Savior. From the Old Testament through the New Testament, as the Story unfolds, children will clearly see that Jesus is at the center of God's great story of salvation—and at the center of their story too. The Jesus Storybook Bible: Is beautifully written by New York Times bestselling author Sally Lloyd-Jones and illustrated by award-winning artist Jago Contains 21 stories from the Old Testament and 23 stories from the New Testament Visually brings Scripture to life for children, sharing how Jesus is at the center of our story Presents the best-loved stories of the Bible in an easy-to-understand format Is the perfect kids’ Bible for any age up to 6th grade, as well as church ministry or Sunday school Makes an ideal gift for Christmas, Easter, and other gift giving occasions   Other titles from the creators of The Jesus Storybook Bible include: Jesus, Our True Friend The board books Found, Near, Loved, Known, Happy, and Strong The Jesus Storybook Bible Coloring Book The Jesus Storybook Bible: A Christmas Collection The Jesus Storybook Bible Advent Activity Book The Story of God's Love for You, which presents the Jesus Storybook Bible text for adults  

By James Mayhew

Katie's trip to the museum to see Impressionist art leads to a magical journey through the actual paintings. In paperback for the first time. "This British import pays joyful homage to the world of the Impressionists. When Katie and her grandmother visit an art museum to celebrate the elder's birthday, the girl wanders into a gallery where she admires Claude Monet's The Luncheon.... With a blink of her eyes, Katie is magically transported into the painting... Lovely watercolors emulate the style of the Impressionists... Not only does this delightful fantasy succeed as art education, but it's a charming story as well." --School Library Journal