Recommendations based on "The Book of Athyra"
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By Sam Sykes
A deal struck in a dark place set an outlaw mage on the path to revenge. And now that it’s led to places even darker, she and everyone she knows may pay the price for her bargain in the final novel of “an unforgettable epic fantasy” trilogy (Publisher’s Weekly).Sal the Cacophony has made few friends, but many enemies. Many, many enemies. When her magic was taken from her, she cried out for revenge. And a power she never understood promised her vengeance. A deal for a bloody price was made.And now the bill has come due.In one of the last free cities of the burned-out ruin of the Scar, Sal’s many foes—old and new—have hunted down her and her few allies—willing and otherwise -- and all her plans to save them might not be enough.One last stand. One more story. One final blade to be drawn.For more from Sam Sykes, check out:The Grave of Empires:Seven Blades in BlackTen Arrows of IronThree Axes to FallBring Down Heaven:The City Stained RedThe Mortal TallyGod's Last BreathThe Affinity for Steel Trilogy:Tome of the UndergatesBlack HaloThe Skybound Sea
By RJ Barker
A cynical assassin struggles to keep his magic a secret as he navigates a world torn apart by a war in this thrilling sequel to RJ Barker's fantasy debut, Age of Assassins In a desperate bid to escape the bounty on his head, assassin Girton Club-Foot has returned to Maniyadoc, but the kingdom he knew no longer exists. Three kings battle for supremacy in a land ravaged by war-and one of them is his old friend Rufra. With threats inside and outside the war encampment, Girton races to find the traitor behind an assassination plot. But his magic can no longer be contained and Girton may not be able to save even himself. It's assassin versus assassin for the life of a king... Praise for The Wounded Kingdom: "Dead gods, dread magic, and a lead that feels like a breath of fresh air. Great fun."―Peter Newman, author of The Vagrant "Often poignant and always intriguing, Age of Assassins reveals its mysteries with the style of a magic show and the artful grace of a gifted storyteller."―Nicholas Eames, author of Kings of the Wild "The most interesting treatment of the fantasy assassin trope in a while, and an involving narrative in its own right."―RT Book Reviews The Wounded Kingdom Age of Assassins Blood of Assassins King of Assassins For more from RJ Barker, check out: The Tide Child Trilogy The Bone Ships Call of the Bone Ships
By James Islington
"Love The Wheel of Time? This is about to become your new favorite series." - B&N SF & Fantasy Blog"Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire." - Guardian"Islington has built a world with all the right genre elements: complex magic, terrifying threats out of legend, political intrigue, and a large cast of characters whose motivations are seldom clear. Fans of doorstop epic fantasy will not be disappointed." - Publishers Weekly"Ingeniously plotted...Islington's natural storytelling ability provides incessant plot twists and maintains a relentless pace...A promising page-turner from a poised newcomer." - Kirkus"Wonderful worldbuilding and terrific characters." - Boing Boing"Will appeal to anybody looking for a coming-of-age fantasy tale with likeable characters and strong world building." - Fantasy FactionAs destiny calls, a journey begins.It has been twenty years since the god-like Augurs were overthrown and killed. Now, those who once served them - the Gifted - are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers. As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is... And in the far north, an ancient enemy long thought defeated begins to stir.The Licanius TrilogyThe Shadow of What Was LostAn Echo of Things to Come
By Evan Winter
Game of Thrones meets Gladiator in this blockbuster debut epic fantasy about a world caught in an eternal war, and the young man who will become his people's only hope for survival.ONE OF TIME MAGAZINE'S TOP 100 FANTASY BOOKS OF ALL TIMEWinner of the Reddit/Fantasy Award for Best Debut Fantasy NovelThe Omehi people have been fighting an unwinnable war for almost two hundred years. The lucky ones are born gifted. One in every two thousand women has the power to call down dragons. One in every hundred men is able to magically transform himself into a bigger, stronger, faster killing machine.Everyone else is fodder, destined to fight and die in the endless war.Young, gift-less Tau knows all this, but he has a plan of escape. He's going to get himself injured, get out early, and settle down to marriage, children, and land. Only, he doesn't get the chance.Those closest to him are brutally murdered, and his grief swiftly turns to anger. Fixated on revenge, Tau dedicates himself to an unthinkable path. He'll become the greatest swordsman to ever live, a man willing to die a hundred thousand times for the chance to kill the three who betrayed him.The Rage of Dragons launches a stunning and powerful debut epic fantasy series that readers are already calling "the best fantasy book in years."The BurningThe Rage of Dragons
By Anthony Ryan
In this “gritty, heart-pounding” (John Gwynne) conclusion to the New York Times bestselling fantasy trilogy, The Covenant of Steel, Alwyn must make a difficult decide between his heart and his morals as he prepares for his final battle.It’s been a long journey for Alwyn Scribe. Born a bastard and raised an outlaw, he’s now a knight and the most trusted advisor to Lady Evadine Courlain. Together they’ve won countless battles and helped to bring order to a fractured kingdom.Yet Evadine is not the woman Alwyn once knew. As puritanical fury increasingly replaces her benevolent faith, Alwyn begins to question what her true motives really are. As the kingdom braces itself for one final battle, Alwyn’s conscience fights its own war with his heart. Now, more than ever, he must decide whose side he’s really on."Ryan’s thoughtful characterizations and complex plotting are on clear display, enhanced by his evocative prose. This sends the series out on a high note." —Publishers Weekly (starred review)
By Raymond E Feist
Dark and powerful forces threaten the world of Garn once more in this second novel in legendary New York Times bestselling author Raymond E. Feist’s epic fantasy series, the Firemane Saga.Hatushaly and his young wife Hava have arrived in the prosperous trading town of Beran’s Hill to restore and reopen the fire-damaged Inn of the Three Stars. They are also preparing for the popular midsummer festival, where their friends Declan and Gwen will be wed.But Hatu and Hava are not the ordinary loving couple they appear to be. They are assassins from the mysterious island of Coaltachin, home to the powerful and lethal Nocusara, the fearsome “Hidden Warriors.” Posing as innkeepers, they are awaiting instructions from their masters in the Kingdom of Night.Hatu conceals an even more dangerous secret. He is the last remaining member of the legendary Firemanes, the ruling family of Ithrace. Known as the Kingdom of Flames, Ithrace was one of the five greatest realms of Tembria, ruled by Hatu’s father, Stervern Langene, until he and his people were betrayed. His heir, Hatu—then a baby—was hidden among the Nocusara, who raised him to become a deadly spy.Hatu works hard to hide his true identity from all who would seek to use or to destroy him, as fate has other plans for the noble warrior. Unexpected calamity forces him to make choices he could not have dreamed awaited him.A series of horrific events shatters the peace of Beran’s Hill, bringing death and devastation and unleashing monstrous forces. Once more, the Greater Realms of Tembria are threatened—and nothing will ever be the same again.
By Peter V. Brett
In the grand tradition of George R.R. Martin and Robert Jordan, Sunday Times bestselling author Peter V. Brett continues his critically acclaimed Demon Cycle with the next dramatic instalment: THE SKULL THRONE. The Skull Throne of Krasia is a seat of powerful magic that unites the tribes and keeps the corelings at bay. From it, Ahmann Jardir was meant to conquer the known world and end the demon war once and for all. But Arlen Bales, the Painted Man, opposed Jardir's invasion and challenged him to a duel to the death, opening a struggle for succession that now threatens to tear both nations apart. Renna Bales, who may hold the key to peace, has disappeared. And as Jardir's sons move to claim the throne, risking a civil war among their people, Leesha and Rojer struggle to unite the Greenland Duchies against the Krasian advance. All the while, the corelings have grown stronger and without Arlen and Jardir, none may be able to stop them.
By Terry Goodkind
Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
By Michael J. Sullivan
This boxed set includes bestselling author Michael J. Sullivan's complete Riyria Revelations, an epic tale of treachery and adventure, sword fighting and magic, myth and legend."Good old-fashioned escapist fun." -Publishers WeeklyRoyce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles - until they become the unwitting scapegoats in a plot to murder the king. Sentenced to death, their only hope is to unravel an ancient mystery before it's too late.The Riyria RevelationsTheft of SwordsRise of EmpireHeir of NovronFor more from Michael J. Sullivan, check out:The Riyria ChroniclesThe Crown TowerThe Rose and the Thorn
By Janny Wurts
The long-awaited beginning of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.Betrayed and double-crossed, Arithon s'Ffalenn is held captive by the Order of the Koriathain. The desperate Fellowship Sorcerers have gambled the weal of Athera and forced through the perilous bargain that spared him, as the last Prince of Rathain, and their sole hope of unity. To suspend the Prime Matriarch's decree of execution, Arithon lives only to battle Marak's horde of free wraiths, unleashed one by one from the shielding grip of the star wards.But on the day the last wraith is redeemed, the inflexible terms sealed by Dakar's oath of debt will come to be forfeit...Against a world backdrop, in which the Religion of Light has undergone schism, the zealot True Sect's canon grips Tysan, its high priesthood stands consumed by its thwarted ambition: to conquer Havish, last crown bastion and backbone of order that secures the terms of Paravian survival. Now Lord Mayor of Etarra, Lysaer s'Ilessid must fight the pull of the Mistwraith's curse, and battle for sanity to uphold his just ethic. Another young defender will stand at his side, newly sworn by the Sorcerer's auspices.As Arithon's life once again becomes the fulcrum that shifts the game board, Elaira's choice might save or break the unstable future; while at large and answerable to no mortal law, Davien and the dragon that holds his service throw in the wild card no one predicts...