Recommendations based on "That Time I Got Reincarnated as a Slime 2"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru's classmate Ochi has won enough games to guarantee his place among the top three players who will pass the pro test. Hikaru, on the other hand, still needs to win more games, and he'll soon face his friend Waya and Ochi himself, who has been preparing for their match with Akira's help! When the dust clears, who will be left standing?
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru and Sai are both scheduled for matches with their greatest rivals--Akira Toya and his father, Toya Meijin. How will Sai play without revealing his secret identity? And will Akira's father stand in the way of Hikaru's long anticipated rematch with his son...? The suspense is getting unbearable!
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.A village is gripped by fear and paranoia when a Yoma claims six lives. The Claymore who is sent to slay the creature isn't what the villagers expect at all. In fact, she seems more monster than human.
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.Galatea's plans to eliminate the Awakened former number 2, "Bloody" Agatha, have failed, but the arrival of Clare and her comrades turns the tide of battle. In the aftermath, Miria decides to finally share her shocking discoveries about the true nature of the Yoma, of the Organization and of the Claymores themselves.
By Reki Kawahara
The Saga Of Sword Art Online Continues With Three Side Stories Set During The Aincrad And Alfheim Eras. The Game Of Death Took Its Toll On Every Player In A Different Way--when One Turns Up Dead On The Fifty-seventh Floor, The Game's Afoot, And It's Up To Asuna And Kirito To Crack The Case. There's Also The Story Of How Kirito Got His Excalibur Sword In Alfheim (with A Little Help From His Friends). And When The Game Of Death First Began, Kirito Learned A Difficult Lesson--one He Would Never Forget.
By Higasa Akai
Accepting The Post Of Royal Tutor At The Court Of The King Of Grannzreich, Heine Wittgenstein Is A Little Professor With A Big Job Ahead! Each Of The Kingdom's Four Princes Has A Rather Distinct Personality. Does Their Diminutive New Instructor Have What It Takes To Lay Down Some Learning? It's A Comedy Of Educational Proportions!
By Yuu Kamiya
IT'S A GAME OF LIFE AND DEATH BETWEEN THE GAMER SIBLINGS AND A GOD! Subsequent to the eternal Great War, Disboard-the world where everything is decided by games and wagers rather than violence-is born. But winners still trample losers, and the victims pile up. A young Shrine Maiden laughs at how nothing has changed... Sora and Shiro agree to a dice game in which the number of dice you have is determined by your age, but in a contest where all the players are pitted against one another and death hangs in the balance, will the sibling gamers survive or lose everything-including their lives?
By Hiroyuki Takei
• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Yoh rushes to aid his friends in battle, but is too late to save one of his most gifted allies. Can Jeanne, the leader of the X-Laws, restore him with her healing abilities? She may be our heroes' only hope...but her price is Yoh's withdrawal from the Shaman Fight!
By Yuu Kamiya
History repeats itself...or does it?!With the end of Sora and Shiro's dice game against the Old Deus fast approaching, they're faced with completing Jibril's final task-a strategic simulation game set during the ancient Great War, before the world of Disboard changed. As leaders of the weakest race, Immanity, the gamer siblings have one objective: Ensure that in this version of the War, no one dies. But when their Old Deus opponent demands a sacrifice, Sora and Shiro will have to come up with some unconventional tactics to secure victory!
By Takehiko Inoue
Eisner-award nominated creator Takehiko Inoue creates a dramatic tale of triumph over adversity. This is the story of three young men whose lives are profoundly changed by their involvement with wheelchair basketball.Critically acclaimed, award-winning manga artist Takehiko Inoue doesn’t pull any punches in this stunning portrayal of people struggling with serious life issues. Masterfully combining rich character development with beautifully detailed line art, Inoue, the creator of the mega-hit masterpieces Slam Dunk and Vagabond, lifts the manga medium to a completely new level of storytelling.Meet Kiyohiko Togawa, a hard-edged, no nonsense wheelchair basketball athlete with a Spartan work ethic and a keen sense of competition. Long before he ever picked up a ball, Kiyohiko was just a skinny little kid in middle school barely beginning to discover his potential to become a track star... until a vicious bout with cancer cut off his track career far too soon.