Recommendations based on "Star Trek"
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By H. G. Wells
Gathered together in one hardcover volume: three timeless novels from the founding father of science fiction.The first great novel to imagine time travel, The Time Machine (1895) follows its scientist narrator on an incredible journey that takes him finally to Earth’s last moments—and perhaps his own. The scientist who discovers how to transform himself in The Invisible Man (1897) will also discover, too late, that he has become unmoored from society and from his own sanity. The War of the Worlds (1898)—the seminal masterpiece of alien invasion adapted by Orson Welles for his notorious 1938 radio drama, and subsequently by several filmmakers—imagines a fierce race of Martians who devastate Earth and feed on their human victims while their voracious vegetation, the red weed, spreads over the ruined planet.Here are three classic science fiction novels that, more than a century after their original publication, show no sign of losing their grip on readers’ imaginations.
By Peter F. Hamilton
Bestselling author Peter F. Hamilton returns to his acclaimed Commonwealth series in this thrilling follow-up to The Abyss Beyond Dreams. Featuring Hamilton’s trademark blend of intricate plotting, riveting suspense, high-concept science, and vivid characters, A Night Without Stars brings the story to a fully satisfying finish.After centuries trapped inside the Void, the planet Bienvenido—along with its inhabitants, both human and Faller—has been expelled into normal space. But the survivors are millions of light-years from the Commonwealth, which knows nothing of their existence. As the two races plunge into mortal conflict for sole possession of the planet, the humans seem destined to lose—despite the assistance of the mysterious Warrior Angel, who possesses forbidden Commonwealth technology.With the Fallers’ numbers growing, and their ability to mimic humans allowing them to infiltrate all levels of society, it’s only a matter of time before they surge to victory. Then, on a routine space flight, Major Ry Evine inadvertently frees a captive vessel that crash-lands on Bienvenido carrying the last, best hope for human survival: a baby. But a far from ordinary one.The child not only ages at a remarkable rate but demonstrates knowledge and abilities far beyond those of Bienvenido’s humans. Hunted by Fallers and humans alike, she is a crucial link to humanity’s lost past—and a glorious future already almost out of reach.Praise for A Night Without Stars“Roars relentlessly along in utterly mesmerizing style, with edge-of-the-seat plotting, thrilling action, and knife-edge tension that will leave readers gasping. An atomic blast of a yarn. Hamilton in peak form and absolutely not to be missed.”—Kirkus Reviews (starred review)“[An] interstellar adventure with espionage, old-style space exploration, and the story of a fugitive who carries the hope of salvation.”—Publishers Weekly“An action-packed page-turner . . . It’s a joy to witness such a master of science fiction at work.”—SFFWorldPraise for Peter F. Hamilton’s The Abyss Beyond Dreams“Incredibly robust and exciting and rousing, sharing flavors of Jack Vance, John Wright, China Miéville, Orson Scott Card, and A. E. van Vogt . . . Hamilton’s deployment of lots of grand super-science is utterly deft and convincing.”—Locus“Engrossing . . . The characters, always Hamilton’s strength, remain as distinctive as ever.”—Kirkus Reviews“Everything one wants in sf—great characters, mind bending stuff, adventure, politics, romance, revolution . . . just superb.”—Fantasy Book Critic“The work of an author at the top of his game.”—SFFWorld
By Neal Asher
Most of Neal Asher's stories are set in a galactic future-scape called 'The Polity', and with this collection of marvellously inventive and action-packed short stories, he takes us further into the manifold diversities of that amazing universe. No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents:Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal AsherPutrefactors [Polity Universe] (1999) / novelette by Neal AsherGarp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid)The Sea of Death [Polity Universe] (2001) / short story by Neal AsherAlien Archaeology [Polity Universe] (2007) / novella by Neal AsherAcephalous Dreams [Polity Universe] (2005) / novelette by Neal AsherSnow in the Desert [Polity Universe] (2002) / novelette by Neal AsherChoudapt [Polity Universe] (2000) / novelette by Neal AsherAdaptogenic [Polity Universe] (1994) / short story by Neal AsherThe Gabble [Polity Universe] (2006) / novelette by Neal Asher.
By Neal Asher
In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him. His old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed. Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought. Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried... and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years. The cold war is heating up, fast.
By Alastair Reynolds
A stellar new science fiction adventure from the author who redefined space opera, set in his bestselling Revelation Space universe. For thirty years a tiny band of humans has been sheltering in the caverns of an airless, crater-pocked world called Michaelmas. Beyond their solar system lie the ruins of human interstellar civilization, stalked by a ruthless, infinitely patient cybernetic entity determined to root out the last few bands of survivors. One man has guided the people of Michaelmas through the hardest of times, and given them hope against the wolves: Miguel de Ruyter. When a lone human ship blunders into their system, and threatens to lead the wolves to Michaelmas, de Ruyter embarks on a desperate, near-suicide mission to prevent catastrophe. But an encounter with a refugee from the ship--the enigmatic woman who calls herself only Glass--leads to de Ruyter's world being turned upside down.
By James S. A. Corey
The first novella set in the universe of James S. A. Corey's epic Captive's War series. Humanity's war is eternal, spread across the galaxy and the ages. Humanity's best hope to end the endless slaughter is the Livesuit forces. Soldiers meld their bodies to the bleeding edge technology, becoming something more than human for the duration of a war that might never end. For more from James S. A. Corey, check out: The Captive’s War: The Mercy of Gods The Expanse: Leviathan Wakes Caliban’s War Abaddon’s Gate Cibola Burn Nemesis Games Babylon’s Ashes Persepolis Rising Tiamat’s Wrath Leviathan Falls Memory’s Legion The Expanse Short Fiction: Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers
By Isaac Asimov
Human detective Elijah Baley and his robot partner, Daneel Olivaw, solve two murders, and other robots and people face the strange situations and challenges of living and working together
By Jeanne DuPrau
The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don't have long to wait--six books are coming all in one year! Earth is in danger! The only thing that can save our planet are six essential elements that can fuse into a new source of clean energy. But the elements are scattered throughout the galaxy. And it's up to the Voyagers--a team of four remarkable kids and an alien--to gather them all and return to Earth. The Voyagers' fifth stop is Planet Tundra and it may look like a giant marshmallow, but this is no winter wonderland--it's a winter nightmare! This frozen landscape is the deadliest the Voyagers have encountered yet. Then, when the Omega team finds themselves in trouble, only Team Alpha can save them. But if the tables were turned, would the Omegas do the same? Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.
By Jack Campbell
Legendary war hero Captain “Black Jack” Geary fights to stay ahead of his enemies in the fourth novel in Jack Campbell’s New York Times bestselling military science fiction series. Deep within Syndicate World space, the Alliance fleet continues its dangerous journey home under the command of Captain John “Black Jack” Geary—revived after a century spent in suspended animation. Geary’s victories over the enemy have earned both the respect—and the envy—of his fellow officers... Geary has made many risky decisions as commander of the Alliance fleet, but ordering them back to the Lakota Star System where the Syndics nearly destroyed them has his officers questioning his sanity. It’s a desperate gamble that may buy the fleet just enough time to prepare for the Syndics’ inevitable return. Even as he struggles to give the fleet a fighting chance at survival, Geary faces dissent from within. An unknown number of officers want a change of command, but Geary knows that the Alliance fleet must stand together, or else the Syndic forces will tear them apart...
By Jack Campbell
"The Alliance woke Captain John "Black Jack" Geary from cryogenic sleep to take command of the fleet in the century-long conflict against the Syndicate Worlds. Now Admiral Geary's victory has earned him the adoration of the people--and the enmity of politicians convinced that a living hero can be a very inconvenient thing. The war may be over, but Geary and his newly christened First Fleet have been ordered back into action to investigate the aliens occupying the far side of Syndic space and to determinehow much of a threat they represent to the Alliance. And while the Syndic Worlds are no longer united, individually they may be more dangerous than ever before. Geary knows that members of the military high command and the government question his loyaltyto the Alliance and fear his staging a coup--so he can't help but wonder if the fleet is being deliberately sent on a suicide mission.."--