Recommendations based on "Star Trek / Legion of Super-Heroes"
Based on your reading history, we think you will also enjoy the following books.
By Karen Traviss
Dive into the epic series featuring the brave warriors of Omega Squad—an elite team of clone commandos fighting to protect the Galactic Republic.Following the eruption of the bloody Clone Wars at the battle of Geonosis, both sides remain deadlocked in a stalemate that can be broken only by elite warrior teams like Omega Squad, clone commandos with terrifying combat skills and a lethal arsenal.For Omega Squad, deployed deep behind enemy lines, it’s the same old special ops grind: sabotage, espionage, ambush, and assassination. But when Omega Squad is rushed to Coruscant, the war’s most dangerous new hotspot, the commandos discover they’re not the only ones penetrating the heart of the enemy.A surge in Separatist attacks has been traced to a network of cells in the Republic’s capital, masterminded by a mole in Command Headquarters. To identify and destroy a Separatist spy and terror network in a city full of civilians will require special talents and skills. Not even the leadership of Jedi generals, along with the assistance of Delta Squad and a certain notorious ARC trooper, can even the odds against the Republic Commandos. And while success may not bring victory in the Clone Wars, failure means certain defeat.
By Peter F. Hamilton
Reviewers exhaust superlatives when it comes to the science fiction of Peter F. Hamilton. His complex and engaging novels, which span thousands of years–and light-years–are as intellectually stimulating as they are emotionally fulfilling. Now, with The Dreaming Void, the eagerly awaited first volume in a new trilogy set in the same far-future as his acclaimed Commonwealth saga, Hamilton has created his most ambitious and gripping space epic yet.The year is 3589, fifteen hundred years after Commonwealth forces barely staved off human extinction in a war against the alien Prime. Now an even greater danger has surfaced: a threat to the existence of the universe itself.At the very heart of the galaxy is the Void, a self-contained microuniverse that cannot be breached, cannot be destroyed, and cannot be stopped as it steadily expands in all directions, consuming everything in its path: planets, stars, civilizations. The Void has existed for untold millions of years. Even the oldest and most technologically advanced of the galaxy’s sentient races, the Raiel, do not know its origin, its makers, or its purpose.But then Inigo, an astrophysicist studying the Void, begins dreaming of human beings who live within it. Inigo’s dreams reveal a world in which thoughts become actions and dreams become reality. Inside the Void, Inigo sees paradise. Thanks to the gaiafield, a neural entanglement wired into most humans, Inigo’s dreams are shared by hundreds of millions–and a religion, the Living Dream, is born, with Inigo as its prophet. But then he vanishes.Suddenly there is a new wave of dreams. Dreams broadcast by an unknown Second Dreamer serve as the inspiration for a massive Pilgrimage into the Void. But there is a chance that by attempting to enter the Void, the pilgrims will trigger a catastrophic expansion, an accelerated devourment phase that will swallow up thousands of worlds.And thus begins a desperate race to find Inigo and the mysterious Second Dreamer. Some seek to prevent the Pilgrimage; others to speed its progress–while within the Void, a supreme entity has turned its gaze, for the first time, outward. . . .
By Vernor Vinge
In a future universe in which a mind's potential is determined by its location in space, Straumli realm scientists use an ancient Transcendent artifact as a weapon and unwittingly unleash a power capable of destroying the universe.
By Robin Wasserman
The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don't have long to wait -- 6 books are coming all in one year!Earth is in danger! The only thing that can save our planet are six essential elements scattered throughout the galaxy. It is up to the Voyagers—a team of four kids (plus one stowaway) —to gather them all and return to Earth.Failure is not an option. The Alpha team knows that the second element is hidden on Meta Prime, a planet filled with metal mazes, catapults of fire, and warring alien robots. But what they don’t know is that another spaceship is following hot on their trail. . . .Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.
By Adrian Tchaikovsky
The Arthur C. Clarke award-winning author of Children of Time brings us the second novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all. After eighty years of fragile peace, the Architects are back, wreaking havoc as they consume entire planets. In the past, Originator artefacts - vestiges of a long-vanished civilization - could save a world from annihilation. This time, the Architects have discovered a way to circumvent these protective relics. Suddenly, no planet is safe. Facing impending extinction, the Human Colonies are in turmoil. While some believe a unified front is the only way to stop the Architects, others insist humanity should fight alone. And there are those who would seek to benefit from the fractured politics of war - even as the Architects loom ever closer. Idris, who has spent decades running from the horrors of his past, finds himself thrust back onto the battlefront. As an Intermediary, he could be one of the few to turn the tide of war. With a handful of allies, he searches for a weapon that could push back the Architects and save the galaxy. But to do so, he must return to the nightmarish unspace, where his mind was broken and remade. What Idris discovers there will change everything.
By Anne McCaffrey
As director of the Jerhattan Parapsychic Center, telepath Rhyssa Owen coordinated the job assignments for psychically gifted Talents. And though she had her hands full dealing with the unreasonable demand for kinetics to work on the space platform that would be humankind's stepping-stone to the stars, she was always ready to welcome new Talents to the Center.Feisty and streetwise, twelve-year-old Tirla used her extraordinary knack for languages to eke out a living in the Linear developments, where the poor struggled to make ends meet and children were conscripted or sold into menial work programs. Young Peter, paralyzed in a freak accident, hoped someday to get into space where zero gravity would enable him to function more easily. Both desperately needed help only other Talents could provide.With the appearance in her life of one extraordinary man with no measurable Talent at all, Rhyssa suddenly found herself questioning everything she thought she knew about her people. And when two Talented children were discovered to have some very unusual -- and unexpected -- abilities, she realized that she would have to reassess the potential of all Talentkind...From the Paperback edition.
By Jack Campbell
The Lost Fleet: Relentless found its way onto the New York Times bestseller list... Now Victorious leads the charge again-and "Black Jack" Geary is in command... As war continues to rage between the Alliance and Syndicate Worlds, Captain "Black Jack" Geary is promoted to admiral-even though the ruling council fears he may stage a military coup. His new rank gives him the authority to negotiate with the Syndics, who have suffered tremendous losses and may finally be willing to end the war. But an even greater alien threat lurks on the far side of the Syndic occupied space.
By Peter F. Hamilton
The "reality dysfunction" is a break in the fabric of time that allows the dead to return by possessing the bodies of the living. As more and more star systems fall to the possessed, the Confederation starts to collapse economically and politically. With the human race now in imminent danger, Quinn Dexter plots the Final Night -- from which humanity will never recover. But on the far side of the Orion Nebula, an alien god may hold the solution to the crisis...if only Joshua and Syrinx can discover it before it's too late.
By James White
Sector General: A massive deep-space hospital station on the Galactic Rim, where human and alien medicine meet. Its 384 levels and thousands of staff members are supposedly able to meet the needs of any conceivable alien patient--though that capacity is always being strained as more (and stranger) alien races turn up to join the galactic community. Sentient viruses, interspecies romances, undreamed-of institutional catering problems--it all lands on Sector General's doorstep. And the only thing weirder than a hitherto unknown alien species is having a member of that species turn up in your Emergency Room.The first of two omnibus volumes reprints the works that began the Sector General series, which were previously published as Hospital Station (1962), Star Surgeon (1963), and Major Operation (1971).
By Philip Reeve
The stunning conclusion to the acclaimed and prizewinning Railhead trilogy.What happens after the adventure of a lifetime? For Zen, it's a safe, comfortable life of luxury. But it's not what Zen wants. He misses the thrill of riding the rails, of dodging danger, and of breathing the air of different planets. Most of all of course he misses Nova - lost to him forever in adistant world. But then one day a mysterious message arrives - and that's all Zen needs to head right off, ready for anything. Except that no one could be ready for what he finds . . . Thrilling, thought-provoking, and breathtaking, this finale to the Railhead trilogy weaves a web of wonder, full of characters and events you will never forget.