Recommendations based on "Spider-Man Homecoming - The Art Of The Movie"
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By Nienke Bakker, Leo Jansen, Hans Luijten
A remarkable selection covering all aspects of Vincent van Gogh’s life and offering valuable new insights into the creative process behind his many famous works. This captivating collection of Vincent van Gogh’s letters opens a window into the mind of one of history’s greatest artists. Giving rare insight into his complicated relationships with family, friends, and other fellow artists, the letters describe his personal doubts, fears, and above all his overriding passion for his art. Introductions by the letters editors from the Van Gogh Museum highlight the most recent discoveries and theories surrounding Van Gogh’s work and personal history. Illustrated with original manuscript letters, sketches, paintings, and photographs of correspondents, this book brings Van Gogh’s story and work to life. Vincent van Gogh: A Life in Letters is a valuable personal introduction to the artist’s life and work, with illuminating commentaries by experts on the subject.
By Yana Toboso
Black is a shade of many colors, and nowhere is this more apparent than in the work of New York Times-bestselling author Yana Toboso, whose Black Butler series has captured imaginations of fans all around the world! This second collection of her artwork contains over 120 illustrations, many of them key images in full colour, and covers everything from the Black Butler manga's Phantomhive Manor murder mystery and luxury liner arcs to game and anime adaptations of the series! And once again, this second artbook is presented as a deluxe beribboned hardcover to match Toboso's exquisite art within!
By Maria Isabel Sanchez Vegara, Lisbeth Kaiser
Dive deeper into the world of Little People, BIG DREAMS with this beautifully packaged and highly giftable keepsake treasury featuring 40 great American dreamers from the critically acclaimed, multimillion-copy best-selling series.*2024 Notable Social Studies Trade Book*Learn more about each of your favorite dreamers with new in-depth stories, facts, and figures in this beautifully crafted compendium. With an emphasis on heroes of the USA, each story is rewritten to be appropriate for an older audience. Revisit best-loved figures from the series and some new ones, too, including Prince, Maya Angelou, Dolly Parton, Martin Luther King Jr., Marilyn Monroe, Michael Jordan, Amanda Gorman, Gloria Steinem, Elvis, Neil Armstrong, and Dwayne Johnson. Discover how these incredible people shaped America into the country it is today.From inspiring artists and passionate activists to intrepid explorers and groundbreaking musicians, this collection goes further than the original series into the lives of these iconic figures—perfect for curious minds who always want to know more!This luxury keepsake treasury makes the perfect gift for holidays, birthdays, and more.Each of the beautifully written biographies is accompanied by a timeline, featuring extra information, important dates, and real photos.Little People, BIG DREAMS is a best-selling biography series for kids that explores the lives of outstanding people, from designers and artists to scientists and activists. All of them achieved incredible things, yet each began life as a child with a dream.This empowering series of books offers inspiring messages to children of all ages, in a range of formats. The board books are told in simple sentences, perfect for reading aloud to babies and toddlers. The hardcover and paperback versions present expanded stories for beginning readers. With rewritten text for older children, the treasuries each bring together a multitude of dreamers in a single volume. You can also collect a selection of the books by theme in boxed gift sets. Activity books and a journal provide even more ways to make the lives of these role models accessible to children.Inspire the next generation of outstanding people who will change the world with Little People, BIG DREAMS!
By Donald Spoto
This definitive illustrated survey of all of Alfred Hitchcock's films is a book no movie buff or Hitchcock fan can afford to be without.The monumental scope of Alfred Hitchcock's work remains unsurpassed by any other movie director, past or present. So many of his movies have achieved classic status that even a partial list—Psycho, The Birds, Rear Window, Vertigo, Spellbound—brings a flood of memories. In this essential text, reissued on the occasion of Hitchcock's centennial, internationally renowned Hitchcock authority Donald Spoto describes and analyzes every movie made by this master filmmaker. Illustrated throughout with shots from each film, The Art of Alfred Hitchcock also includes a storyboard section, a complete filmography, and “A Hitchcock Album” (sixteen pages of photos) as an added celebration of his life.
By Michael Witwer, Kyle Newman, Jon Peterson, Sam Witwer, Official Dungeons & Dragons Licensed
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity.FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARDFrom one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.
By GUZZONI MARIELLA
“Books and reality and art are the same kind of thing for me.”One of the most famous artists in history, Vincent van Gogh (1853–1890) was also a man with another powerful passion—for books. An insatiable reader, Van Gogh spent his life hungrily consuming as many books as he could. He read, reread, and copied out books in Dutch, English, and French. He knew many passages by heart from works by Dickens, Zola, Shakespeare, and Maupassant, among many others. As he wrote to his brother, Theo, in one of their hundreds of letters: “I have a more or less irresistible passion for books.”In Vincent’s Books, Mariella Guzzoni explores Van Gogh’s life as a voracious bookworm, noting what he read, what he wrote about, and how his love of reading influenced his art. She walks us through his life, chapter by chapter: from the religious aspirations of his early adulthood, to his decision to be a painter, to the end of his tragically short life. He moved from Holland to Paris to Provence; at each moment, ideas he encountered in books defined and guided his thoughts and his worldview. Van Gogh wrote with eloquence and insight about what he was reading in his letters to Theo, referring to at least two hundred authors. Books and readers are frequent subjects of his paintings, and Guzzoni highlights over one hundred of these works, such as Still Life with Bible in the Van Gogh Museum and his vivid paintings of l’Arlesienne.A gorgeously illustrated biography that will appeal to any booklover, Vincent’s Books takes us on a fresh, fascinating journey through the pages of a beloved artist’s life.Explore Van Gogh’s musings on his favorite writers, includingThomas à Kempis, Charles Blanc, Honoré de Balzac, Edmond and Jules de Goncourt, Guy de Maupassant, Charles Dickens, Erckmann-Chatrian, Homer, Victor Hugo, Pierre Loti, Jules Michelet, William Shakespeare, Harriet Beecher Stowe, Émile Zola
By Robert Abele
Immerse yourself in the world of the spectacular The Twilight Saga film series. Written and designed in collaboration with the entire cast and crew who brought all four of Stephenie Meyer's celebrated novels to the silver screen, this official treasure trove delivers an enchanting experience, transporting readers to the vampire world by sharing filmmaking secrets, never-before-seen candid set photography and artwork, and exclusive stories from the stars.
By Nadieh Bremer, Shirley Wu
In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate, behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way.The book features: Detailed information on data gathering, sketching, and coding data visualizations for the web, with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups, with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages, showcasing all 24 final data visualizationsThis book is perfect for anyone interested or working in data visualization and information design, and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling.
By James Gurney
See and shape the world in a way you never before imagined with this realistic fantasy illustration guide from award-winning artist and author James Gurney.In Imaginative Realism: How to Paint What Doesn't Exist, Dinotopia creator James Gurney instructs and inspires beginning artists and fans of fantasy art, sharing his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings and teaching, step-by-step, the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds.Alongside a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book explains not just techniques like sketching and composition, but the fundamentals of believable world-building, including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design.More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration."Gurney's Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals." –Erik Tiemens, concept artist, Star Wars: Episodes II and III"Imaginative Realism is an indispensable, flawless reference for vision-makers in any discipline to create their own imaginative realms." –Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators
By Anna Amy Waclawek
A refreshingly jargon-free survey of what many consider the art movement of the twenty-first century. Whether adored or abhorred, graffiti and street art provoke passionate debate. This is the first comprehensive popular survey of the art movement around the world. Organized thematically, it explores the origins of the movement and its evolution, the relationship between street art and the urban environment, its interactions with (or rejection of) the market and the world of commercial galleries, and the culture of street art online. The book features a wide range of artists working in different media and styles across multiple countries. It explains the terms and language of street art—from tags and throwies to culture jamming and subvertising—as well as its multiple influences and sub-genres.