Recommendations based on "Severed Souls"
Based on your reading history, we think you will also enjoy the following books.
By John Gwynne
Packed with myth, magic, and bloody vengeance, John Gwynne's "masterfully crafted, brutally compelling, Norse-inspired epic" (Anthony Ryan) continues in The Hunger of the Gods.THE DEAD GODS ARE RISING. Lik-Rifa, the dragon god of legend, has been freed from her eternal prison. Now she plots a new age of blood and conquest.As Orka continues the hunt for her missing son, the Bloodsworn sweep south in a desperate race to save one of their own–and Varg takes the first steps on the path of vengeance.Elvar has sworn to fulfil her blood oath and rescue a prisoner from the clutches of Lik-Rifa and her dragonborn followers, but first she must persuade the Battle-Grim to follow her. Yet even the might of the Bloodsworn and Battle-Grim cannot stand alone against a dragon god.Their only hope lies within the mad writings of a chained god. A book of forbidden magic with the power to raise the wolf god Ulfrir from the dead...and bring about a battle that will shake the foundations of the earth.Praise for The Shadow of the Gods“There is not a dull chapter in this fantasy epic.” —Vulture (Best of the Year)"A satisfying and riveting read. It’s everything I’ve come to expect from a John Gwynne book." —Robin Hobb"A masterfully crafted, brutally compelling Norse-inspired epic." —Anthony Ryan"A masterclass in storytelling . . . epic, gritty fantasy with an uncompromising amount of heart." —FanFiAddictFor more from John Gwynne, check out:The Bloodsworn TrilogyThe Shadow of the GodsThe Hunger of the GodsOf Blood and BoneA Time of DreadA Time of BloodA Time of CourageThe Faithful and the FallenMaliceValorRuinWrath
By Richard Swan
Action, intrigue, and magic collide in this epic fantasy following Sir Konrad Vonvalt, an Emperor's Justice, who is a detective, judge, and executioner all in one—but with rebellion and unrest building, these are dangerous times to be a Justice . . .The Empire of the Wolf simmers with unrest. Rebels, heretics, and powerful patricians all challenge the power of the Imperial throne.Only the Order of Justices stands in the way of chaos. Sir Konrad Vonvalt is the most feared Justice of all, upholding the law by way of his sharp mind, arcane powers, and skill as a swordsman. At his side stands Helena Sedanka, his talented protégé, orphaned by the wars that forged the Empire.When the pair investigates the murder of a provincial aristocrat, they unearth a conspiracy that stretches to the very top of Imperial society. As the stakes rise and become ever more personal, Vonvalt and Helena must make a choice: Will they abandon the laws they’ve sworn to uphold, in order to protect the Empire?"Richard Swan's sophisticated take on the fantasy genre will leave readers hungry for more." – Sebastien de Castell, author of Spellslinger“A fantastic debut.” – Peter McLean, author of Priest of Bones
By James Islington
A young man with forbidden magic finds himself drawn into an ancient war against a dangerous enemy in book one of the Licanius Trilogy, the series that fans are heralding as the next Wheel of Time.As destiny calls, a journey begins.It has been twenty years since the godlike Augurs were overthrown and killed. Now, those who once served them -- the Gifted -- are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers.As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he and his friends Wirr and Asha set into motion a chain of events that will change everything.To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is. . .And in the far north, an ancient enemy long thought defeated begins to stir.The Licanius Trilogy is a series readers will have a hard time putting down -- a relentless coming-of-age epic from the very first page."Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire."" -- Guardian
By Nicholas Eames
A retired group of legendary mercenaries get the band back together for one last impossible mission in this award-winning debut epic fantasy."Fantastic, funny, ferocious." -- Sam SykesClay Cooper and his band were once the best of the best, the most feared and renowned crew of mercenaries this side of the Heartwyld.Their glory days long past, the mercs have grown apart and grown old, fat, drunk, or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help -- the kind of mission that only the very brave or the very stupid would sign up for.It's time to get the band back together.
By Fonda Lee
The Kaul siblings' battle with rival clans reaches new heights in the heart-pounding continuation of the Green Bone Saga, an epic trilogy about family, honor, and those who live and die by the ancient laws of blood and jade.On the island of Kekon, the Kaul family is locked in a violent feud for control of the capital city and the supply of magical jade that endows trained Green Bone warriors with supernatural powers they alone have possessed for hundreds of years.Beyond Kekon's borders, war is brewing. Powerful foreign governments and mercenary criminal kingpins alike turn their eyes on the island nation. Jade, Kekon's most prized resource, could make them rich - or give them the edge they'd need to topple their rivals.Faced with threats on all sides, the Kaul family is forced to form new and dangerous alliances, confront enemies in the darkest streets and the tallest office towers, and put honor aside in order to do whatever it takes to ensure their own survival—and that of all the Green Bones of Kekon.Praise for the Green Bone Saga:"A beautifully realized setting, a great cast of characters, and dramatic action scenes. What a fun, gripping read!" —Ann Leckie, Hugo, Nebula, and Arthur C. Clarke Award-winning author"Lee has upped her game in this novel, with deeper, more nail-biting intrigue and stunning, heart-pumping action scenes. Her character development is pitch-perfect."―Booklist"An instantly absorbing tale of blood, honor, family, and magic, spiced with unexpectedly tender character beats." —NPRThe Green Bone SagaJade CityJade WarJade Legacy
By Peter F. Hamilton
Deploying invulnerable twenty-fifth-century soldiers called Skins, Zantiu-Braun's corporate starships loot entire planets. But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination
By David Gemmell
“David Gemmell tells a tale of very real adventure, the stuff of true epic fantasy.”—R.A. Salvatore, New York Times bestselling author Chaos and terror stalked the realm. The king had been slain by traitors, and the sword of power had been lost beyond the Circle of Mist. Armies of Saxons, Angles, Jutes, and Brigantes cut a gory swath across the land, led by puppets of the ruthless Witch Queen—whose minions included dark, bloodthirsty creatures and a savage, undead warrior. All hope lay with young Thuro—in whose veins flowed the blood of kings. He would have to defeat the Witch Queen’s monsters and travel to the land of the Mist, there to seek a ghostly army. And the only one who could prepare Thuro to achieve his birthright was the mountain warrior Culain, the one man who knew the queen’s deadly secret . . . The legend of the mystic Stones of Power begins with a tale of blood and glory, of love and betrayal, as a boy must come of age amidst the seemingly impossible quest to become the High King.
By Terry Goodkind
Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
By K. J. Parker
"Full of invention and ingenuity . . . Great fun." - SFX on Sixteen Ways to Defend a Walled CityThis is the history of how the City was saved, by Notker the professional liar, written down because eventually the truth always seeps through.The City may be under siege, but everyone still has to make a living. Take Notker, the acclaimed playwright, actor, and impresario. Nobody works harder, even when he's not working. Thankfully, it turns out that people enjoy the theater just as much when there are big rocks falling out of the sky.But Notker is a man of many talents, and all the world is, apparently, a stage. It seems that the empire needs him -- or someone who looks a lot like him -- for a role that will call for the performance of a lifetime. At least it will guarantee fame, fortune, and immortality. If it doesn't kill him first.In the follow up to the acclaimed Sixteen Ways to Defend a Walled City, K. J. Parker has created one of fantasy's greatest heroes, and he might even get away with it.For more from K. J. Parker, check out:Sixteen Ways to Defend a Walled CityThe Two of SwordsThe Two of Swords: Volume OneThe Two of Swords Volume TwoThe Two of Swords: Volume ThreeThe Fencer TrilogyColours in the SteelThe Belly of the BowThe Proof HouseThe Scavenger TrilogyShadowPatternMemoryEngineer TrilogyDevices and DesiresEvil for EvilThe EscapementThe CompanyThe Folding KnifeThe HammerSharps
By Robin Hobb
Return to the world of the Liveships Traders and journey along the Rain Wild River in the second instalment of high adventure from the author of the internationally acclaimed Farseer trilogy. The dragon keepers and the fledgling dragons are forging a passage up the treacherous Rain Wild River. They are in search of the mythical Elderling city of Kelsingra, and are accompanied by the liveship Tarman, its captain, Leftrin, and a group of hunters who must search the forests for game with which to keep the dragons fed. With them are Alise, who has escaped her cold marriage to the cruel libertine Hest Finbok in order to continue her study of dragons, and Hest's amanuensis, Bingtown dandy, Sedric. Rivalries and romances are already threatening to disrupt the band of explorers: but external forces may prove to be even more dangerous. Chalcedean merchants are keen to lay hands on dragon blood and organs to turn them to medicines and profit. Their traitor has infiltrated the expeditionand will stop at nothing to obtain the coveted body parts. And then there are the Rain Wilds themselves: mysterious, unstable and ever perilous, its mighty river running with acid, its jungle impenetrable and its waterways uncharted. Will the expedition reach their destination unscathed? Does the city of Kelsingra even exist? Only one thing is certain: the journey will leave none of the dragons nor their human companions unchanged by the experience.