Recommendations based on "Rocket Ship Galileo"

Based on your reading history, we think you will also enjoy the following books.

By Dan Simmons

“State of the art science fiction . . . a landmark novel.”—Isaac Asimov's Science Fiction MagazineNow, in the stunning continuation of the epic adventure begun in Hyperion, Simmons returns us to a far future resplendent with drama and invention. On the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing—nothing anywhere in the universe—will ever be the same.Praise for The Fall of Hyperion“One of the finest SF novels published in the past few years.”—Science Fiction Eye“A magnificently original blend of themes and styles.”—The Denver Post

By Ernest Cline

#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg.“Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment WeeklyA world at stake. A quest for the ultimate prize. Are you ready?In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days.When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself.Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win.NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club“Delightful . . . the grown-up’s Harry Potter.”—HuffPost“An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN“A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe“Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR“[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9

By H. G. Wells

Gathered together in one hardcover volume: three timeless novels from the founding father of science fiction.The first great novel to imagine time travel, The Time Machine (1895) follows its scientist narrator on an incredible journey that takes him finally to Earth’s last moments—and perhaps his own. The scientist who discovers how to transform himself in The Invisible Man (1897) will also discover, too late, that he has become unmoored from society and from his own sanity. The War of the Worlds (1898)—the seminal masterpiece of alien invasion adapted by Orson Welles for his notorious 1938 radio drama, and subsequently by several filmmakers—imagines a fierce race of Martians who devastate Earth and feed on their human victims while their voracious vegetation, the red weed, spreads over the ruined planet.Here are three classic science fiction novels that, more than a century after their original publication, show no sign of losing their grip on readers’ imaginations.

By Glenn Meade

Three key players, two of whom are fighting to save their loved ones from death, are thrown together outside Cairo as the third risks everything to save his president.

By Becky Chambers

National Bestseller! Return to the sprawling, Hugo Award-winning universe of the Galactic Commons to explore another corner of the cosmos—one often mentioned, but not yet explored—in this absorbing entry in the Wayfarers series, which blends heart-warming characters and imaginative adventure. With no water, no air, and no native life, the planet Gora is unremarkable. The only thing it has going for it is a chance proximity to more popular worlds, making it a decent stopover for ships traveling between the wormholes that keep the Galactic Commons connected. If deep space is a highway, Gora is just your average truck stop. At the Five-Hop One-Stop, long-haul spacers can stretch their legs (if they have legs, that is), and get fuel, transit permits, and assorted supplies. The Five-Hop is run by an enterprising alien and her sometimes helpful child, who work hard to provide a little piece of home to everyone passing through. When a freak technological failure halts all traffic to and from Gora, three strangers—all different species with different aims—are thrown together at the Five-Hop. Grounded, with nothing to do but wait, the trio—an exiled artist with an appointment to keep, a cargo runner at a personal crossroads, and a mysterious individual doing her best to help those on the fringes—are compelled to confront where they’ve been, where they might go, and what they are, or could be, to each other.

By Isaac Asimov

A THOUSAND-YEAR EPIC, A GALACTIC STRUGGLE, A MONUMENTAL WORK IN THE ANNALS OF SCIENCE FICTION FOUNDATION begins a new chapter in the story of man's future. As the Old Empire crumbles into barbarism throughout the million worlds of the galaxy, Hari Seldon and his band of psychologists must create a new entity, the Foundation-dedicated to art, science, and technology-as the beginning of a new empire. FOUNDATION AND EMPIRE describes the mighty struggle for power amid the chaos of the stars in which man stands at the threshold of a new enlightened life which could easily be destroyed by the old forces of barbarism. SECOND FOUNDATION follows the Seldon Plan after the First Empire's defeat and describes its greatest threat-a dangerous mutant strain gone wild, which produces a mind capable of bending men's wills, directing their thoughts, reshaping their desires, and destroying the universe.

By James Rollins

The Rand scientific expedition entered the lush wilderness of the Amazon and never returned. Years later, one of its members has stumbled out of the world's most inhospitable rainforest--a former Special Forces soldier, scarred, mutilated, terrified, and mere hours from death, who went in with one arm missing . . . and came out with both intact.Unable to comprehend this inexplicable event, the government sends Nathan Rand into this impenetrable secret world of undreamed-of perils, to follow the trail of his vanished father . . . toward mysteries that must be solved at any cost. But the nightmare that is awaiting Nate and his team of scientists and seasoned U.S. Rangers dwarfs any danger they anticipated . . . an ancient, unspoken terror--a power beyond human imagining--that can forever alter the world beyond the dark, lethal confines of . . .

By Grant Naylor

Lister lives in a replica of Bedford Falls from It's a Wonderful Life, Rimmer is married to a supermodel, and the Cat lives in Denmark in a palace surrounded by a moat of milk. Life's good on Earth. Or is it?The crew of the Red Dwarf are trapped within an addictive virtual reality called Better Than Life, a game that transports you to a perfect world of your imagination. But it is killing them, and to escape, you have to want to.Rejoin this trepid band of space zeroes - Lister, Rimmer, Kryten, Holly and the Cat - as they continue their epic journey through frontal-lobe knotting realities where none dare venture but the bravest of the brave, the boldest of the bold, the feeblest of the feeble-minded.

By Michael Mammay

From the author of Planetside, a Best Book of 2018 (Library Journal) A military legend is caught in the web between alien intrigue and human subterfuge… Following his mission on Cappa, Colonel Carl Butler returns to a mixed reception. To some he is a do-or-die war hero. To the other half of the galaxy he’s a pariah. Forced into retirement, he has resettled on Talca Four where he’s now Deputy VP of Corporate Security, protecting a high-tech military company on the corporate battlefield—at least, that’s what the job description says. Really, he’s just there to impress clients and investors. It’s all relatively low risk—until he’s entrusted with new orders. A breach of a competitor’s computer network has Butler’s superiors feeling every bit as vulnerable. They need Butler to find who did it, how, and why no one’s taken credit for the ingenious attack. As accustomed as Butler is to the reality of wargames—virtual and otherwise—this one screams something louder than a simple hack. Because no sooner does he start digging when his first contact is murdered, the death somehow kept secret from the media. As a prime suspect, he can’t shake the sensation he’s being watched…or finally succumbing to the stress of his past. Paranoid delusion or dangerous reality, Butler might be onto something much deeper than anyone imagined. But that’s where Butler thrives. If he hasn’t signed his own death warrant.

By James S. A. Corey

The first novella set in the universe of James S. A. Corey's epic Captive's War series. Humanity's war is eternal, spread across the galaxy and the ages. Humanity's best hope to end the endless slaughter is the Livesuit forces. Soldiers meld their bodies to the bleeding edge technology, becoming something more than human for the duration of a war that might never end. For more from James S. A. Corey, check out: The Captive’s War: The Mercy of Gods The Expanse: Leviathan Wakes Caliban’s War Abaddon’s Gate Cibola Burn Nemesis Games Babylon’s Ashes Persepolis Rising Tiamat’s Wrath Leviathan Falls Memory’s Legion   The Expanse Short Fiction: Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers