Recommendations based on "Ren of Atikala: The Scars of Northaven"
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By Kevin Hearne
In the third novel in the New York Times bestselling Iron Druid Chronicles, two-thousand year-old Druid Atticus O’Sullivan must take down the Norse god of thunder himself.“A page-turning and often laugh-out-loud-funny caper through a mix of the modern and the mythic.”—Ari Marmell, author of The Warlord’s LegacyWhen the naysayers say, “Nay, don’t mess with the man who wields the lightning bolts,” ninety-nine times out of a hundred, the ancient Druid Atticus O’Sullivan would nod along and agree. But when multiple people convince him that Thor, the Norse god of thunder, needs to get got, he thinks maybe this is the one time he should ignore the advice of the wise—even if those sages include deities who tend not to be wrong about very much.Because Thor has undeniably done somebody wrong—many somebodies, in fact, and Atticus doesn’t think he can simply dismiss it as someone else’s problem. Plus he has made promises that he doesn’t feel he can break, promises that will take him away from Midgard to the planes of the Norse, where his actions will create ripples throughout the nine realms.On top of that there’s a turf war brewing amongst the vampires, a zealous group of mystic hunters called the Hammers of God running rampant, and a pack of werewolves who very much don’t wish to see their leader taken off to Valhalla.In order to avoid being the nail underneath the hammer Mjöllnir, Atticus will need every ounce of Irish luck he can muster, and maybe the help of a few deities in his corner.Don’t miss any of The Iron Druid Chronicles:HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED | SCOURGED | BESIEGED
By RJ Barker
A cynical assassin struggles to keep his magic a secret as he navigates a world torn apart by a war in this thrilling sequel to RJ Barker's fantasy debut, Age of Assassins In a desperate bid to escape the bounty on his head, assassin Girton Club-Foot has returned to Maniyadoc, but the kingdom he knew no longer exists. Three kings battle for supremacy in a land ravaged by war-and one of them is his old friend Rufra. With threats inside and outside the war encampment, Girton races to find the traitor behind an assassination plot. But his magic can no longer be contained and Girton may not be able to save even himself. It's assassin versus assassin for the life of a king... Praise for The Wounded Kingdom: "Dead gods, dread magic, and a lead that feels like a breath of fresh air. Great fun."―Peter Newman, author of The Vagrant "Often poignant and always intriguing, Age of Assassins reveals its mysteries with the style of a magic show and the artful grace of a gifted storyteller."―Nicholas Eames, author of Kings of the Wild "The most interesting treatment of the fantasy assassin trope in a while, and an involving narrative in its own right."―RT Book Reviews The Wounded Kingdom Age of Assassins Blood of Assassins King of Assassins For more from RJ Barker, check out: The Tide Child Trilogy The Bone Ships Call of the Bone Ships
By Anthony Ryan
Born into the troubled kingdom of Albermaine, Alwyn Scribe is raised as an outlaw. Quick of wit and deft with a blade, Alwyn is content with the freedom of the woods and the comradeship of his fellow thieves. But an act of betrayal sets him on a new path - one of blood and vengeance, which eventually leads him to a soldier's life in the king's army.Fighting under the command of Lady Evadine Courlain, a noblewoman beset by visions of a demonic apocalypse, Alwyn must survive war and the deadly intrigues of the nobility if he hopes to claim his vengeance. But as dark forces, both human and arcane, gather to oppose Evadine's rise, Alwyn faces a choice: can he be a warrior, or will he always be an outlaw?
By Brent Weeks
For the first time in print as a special hardcover edition, Brent Weeks's blockbuster novella Perfect Shadow tells the origin story of the Night Angel trilogy's most enigmatic character: Durzo Blint. Also includes the short story, I, Nightangel. Gaelan Starfire is a farmer, happy to be a husband and a father; a careful, quiet, simple man. He's also an immortal, peerless in the arts of war. Over the centuries, he's worn many faces to hide his gift, but he is a man ill-fit for obscurity, and all too often he's become a hero, his very names passing into legend: Acaelus Thorne, Yric the Black, Hrothan Steelbender, Tal Drakkan, Rebus Nimble. But when Gaelan must take a job hunting down the world's finest assassins for the beautiful courtesan-and-crimelord Gwinvere Kirena, what he finds may destroy everything he's ever believed in.
By Brent Weeks
The incredible return to the New York Times bestselling world of the Night Angel, where master assassin Kylar Stern embarks on a new adventure as the High King Logan Gyre calls on him to save his kingdom and the hope of peace. "Weeks has been showing other fantasy authors how it's done for over fifteen years." -- Peter V. Brett, author of The Desert Prince "Weeks is a giant of the genre." -- Nicholas Eames, author of Kings of the Wyld After the war that cost him so much, Kylar Stern is broken and alone. He's determined not to kill again, but an impending amnesty will pardon the one murderer he can't let walk free. He promises himself this is the last time. One last hit to tie up the loose ends of his old, lost life. But Kylar's best -- and maybe only -- friend, the High King Logan Gyre, needs him. To protect a fragile peace, Logan's new kingdom, and the king's twin sons, he needs Kylar to secure a powerful magical artifact that was unearthed during the war. With rumors that a ka'kari may be found, adversaries both old and new are on the hunt. And if Kylar has learned anything, it's that ancient magics are better left in the hands of those he can trust. If he does the job right, he won't need to kill at all. This isn't an assassination -- it's a heist. But some jobs are too hard for an easy conscience, and some enemies are so powerful the only answer lies in the shadows. "Weeks writes in an inescapably engaging style. Breathlessly high stakes, terrible missteps, and unexpected revelations keep the story humming along at a breakneck pace." -- Andrea Stewart, author of The Bone Shard Daughter For more from Brent Weeks, check out: The Ka'kari Codex The Night Angel Trilogy The Way of Shadows Shadow's Edge Beyond the Shadows The Kylar Chronicles Night Angel Nemesis The Night Angel Trilogy: 10th Anniversary Edition Night Angel: The Complete Trilogy (omnibus) Perfect Shadow: A Night Angel Novella The Way of Shadows: The Graphic Novel Lightbringer The Black Prism The Blinding Knife The Broken Eye The Blood Mirror The Burning White
By Kevin Hearne
With a sly blend of fantasy, humor, and paranormal adventure, Kevin Hearne is the trickster god of action-packed mash-ups. In The Iron Druid Chronicles, Atticus O’Sullivan is a folk hero for the twenty-first century, battling legendary beasts, shadowy mystics, and demonic demigods from around the world. Now get Hounded, Hexed, and Hammered all at once in this eBook bundle, a triple dose of mayhem straight out of Hearne’s genre-smashing imagination. This ebook edition includes a special preview of Kevin Hearne’s upcoming novel A Plague of Giants, as well as two bonus short stories set in the world of The Iron Druid Chronicles: “Clan Rathskeller” and the eBook exclusive “Kaibab Unbound.” HOUNDED Atticus O’Sullivan, last of the Druids, lives peacefully in Tempe, Arizona, running an occult bookshop and shape-shifting in his spare time. A handsome, tattooed Irish dude, he looks like he’s about twenty-one years old—actually, he’s twenty-one centuries old and he wields a magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and now Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, and a sexy bartender possessed by a Hindu witch—to kick some Celtic arse and deliver himself from evil. HEXED Atticus doesn’t care much for witches, but he’s about to make nice with the local coven when suddenly the witch population in Tempe quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II. But with a fallen angel feasting on local students, a horde of Bacchants blowing in from Vegas, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. HAMMERED Thor, the Norse god of thunder, is a blowhard and a bully, and Viking vampire Leif Helgarson has asked his friend Atticus for help taking down this Norse nightmare. As a rule, Atticus generally tries to stay away from the guy with the lightning bolts. Soon, though, Atticus and Leif are off to the plane of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself.
By David Dalglish
From USA Today bestselling author David Dalglish "Prove that you can stand against the darkness and live." In book #4 of the Shadowdance series, Haern is the King's Watcher, born an assassin only to become the city of Veldaren's protector against the thief guilds. When Lord Victor Kane attacks the city, determined to stamp out all corruption, foreign gangs pour in amidst the chaos in an attempt to overthrow the current lords of the underworld. And when a mysterious killer known as the Widow begins mutilating thieves, paranoia engulfs the city. Haern knows someone is behind the turmoil, pulling strings. If he doesn't find out who -- and soon -- his beloved city will burn. Light or darkness: where will the line be drawn? Fantasy author David Dalglish spins a tale of retribution and darkness, and an underworld reaching for ultimate power in this fourth novel of the Shadowdance series, previously released as Blood of the Underworld.
By David Gemmell
Enter the extraordinary, action-filled world that became Legend--as the exciting Drenai adventure continues to unfold . . .A mighty warrior and a feared assassin among the Drenai, Waylander the Slayer is now a man hunted by his own people--with a fortune in gold offered as grim reward for his murder. But this is only one of many evils closing in on Waylander and his daughter, Miriel, the beautiful and deadly Battle Queen of Kar-Barzac.For, once separated, father and daughter face certain death as the sorcerers and demons, soldiers and shamans of three empires summon their blackest, most destructive powers in an effort to annihilate these two most gifted Drenai warriors.
By Lou Anders
For fans of Lloyd Alexander and Brandon Mull comes Book 2 in the acclaimed Thrones and Bones fantasy-adventure trilogy that began with Frostborn. Karn Korlundsson is a gamer. Not a riddle solver. But in order to rescue his best friend, Thianna Frostborn, he will need to travel to the faraway city of Castlebriar (by wyvern), learn how to play a new board game called Charioteers (not a problem), decipher the Riddle of the Horn, and tangle with mysterious elves. Meet Desstra. She's in training to join the Underhand--the elite agents of the dark elves. When she crosses paths with Karn, she is not all that she appears to be. Everyone is chasing after the horn of Osius, an ancient artifact with the power to change the world. The lengths to which Karn will go in the name of friendship will be sorely tested. Who knew that solving a riddle could be so deadly? The novel includes instructions for playing the board game Charioteers. Visit ThronesandBones.com for additional games, maps, character profiles, and more! Praise for Nightborn "Anders presents a captivating world." --Kirkus Reviews "[A]n adventure story with good pacing, well-drawn characters, and engaging action scenes." --Booklist Praise for Frostborn "Future fans of Tolkien and George R. R. Martin can happily cut their serial-fantasy teeth on this first book of an eventual series." --Kirkus Reviews "A fun, fast-paced, and highly enjoyable tale." --Garth Nix, bestselling author of the Abhorsen trilogy "A powerful, fast-paced tale. . . . The setting is rich, the characters well-defined, and the danger ever-paramount." --Publishers Weekly, Starred "An excellent choice for readers new to the genre. The themes of staying true to oneself, teamwork, and individuality will resonate with readers." --School Library Journal "The most delightful fantasy I have read in ages. . . . Put me on the waiting list for book two!" --Amy Plum, international bestselling author of the Die for Me series
By Daniel Abraham
From the New York Times bestselling author and co-author of The Expanse comes an "atmospheric and fascinating" novel that unfolds within the walls of a single great city, over the course of one tumultuous year (Joe Abercrombie, author of A Little Hatred). Kithamar is a center of trade and wealth, an ancient city with a long, bloody history where countless thousands live and their stories endure. This is Garreth's. Garreth Left is heir to one of Kithamar's most prominent merchant families. The path of his life was paved long before he was born. Learn the family trade, marry to secure wealthy in-laws, and inherit the business when the time is right. But to Garreth, a life chosen for him is no life at all. In one night, a chance meeting with an enigmatic stranger changes everything. He falls in love with a woman whose name he doesn't even know, and he will do anything to find her again. His search leads him down corridors and alleys that are best left unexplored, where ancient gods hide in the shadows, and every deal made has a dangerous edge. The path that Garreth chooses will change the course of not only those he loves, but the entire future of Kithamar's citizens. In Kithamar, every story matters -- and the fate of the city is woven from them all.