Recommendations based on "Reincarnated as a Sword (Light Novel) Vol. 11"
Based on your reading history, we think you will also enjoy the following books.
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.In the northern town of Pieta, Clare and a force of Claymores battle a troupe of Awakened Ones to prevent them from advancing south. Their orders are to hold off the evil horde at all costs, while the Organization prepares a secret weapon. Clare and her comrades realize that theirs is a suicide mission. As their friends fall one by one, the warriors band together to make their last stand.
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.Seven years have passed since the devastating battle in Pieta, and now a new generation of warriors carries on the fight against the Awakened Ones. However, the mystery of Clare's fate, and that of her comrades, resurfaces after a surprising discovery made by a young Claymore.
By Reki Kawahara
In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "Game Over" means certain death - both virtual and real...
By Hiroyuki Takei
R to L (Japanese Style)Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the Shaman Fight, the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Lady Jeanne prepares to perform the ritual that will finally revive Ren. But will the rest of the X-LAWS let Ren live once he's revived? Meanwhile, Horohoro, depressed over how weak he is, wanders off...right into a cluster of Hao's thugs, who are using their might to overpower the Icemen! Horohoro tries to stop them, but will he have what it takes?
By Yuu Kamiya
"Tet, the One True God, takes a break to amuse himself among the mortals only to collapse on the streets of Elkia. When a familiar face finds him and lends a helping hand, the God of Play regales her with a tale from the Great War about a human man who challenged the world and a strange girl who sought to comprehend the human heart..."--Page [4] of cover.
By Yuu Kamiya
History repeats itself...or does it?!With the end of Sora and Shiro's dice game against the Old Deus fast approaching, they're faced with completing Jibril's final task-a strategic simulation game set during the ancient Great War, before the world of Disboard changed. As leaders of the weakest race, Immanity, the gamer siblings have one objective: Ensure that in this version of the War, no one dies. But when their Old Deus opponent demands a sacrifice, Sora and Shiro will have to come up with some unconventional tactics to secure victory!
By Isuna Hasekura
After the turmoil in Kerube, Lawrence and his companions make for the Kingdom of Winfiel across the sea. Their destination is the great abbey of Brondel, said to hold the wolf bones they seek. Arriving in the kingdom, they hear tell that the abbey, normally prosperous due to its great wool trade, has fallen into a financial crisis. Worse, the most powerful economic force in the world-the Ruvik Alliance-is entering the kingdom with its eye upon the abbey's land holdings...
By Reki Kawahara
Kirito and Sinon's battle with Death Gun is over, but mere weeks later, something strange is afoot in the next-generation VRMMO ALfheim Online. A new duelist with a custom sword skill is defeating all comers--including Kirito! But when Asuna goes to face this duelist, she receives something she never expected: an invitation to an exclusive guild! But what is their aim? The Mother's Rosario arc begins!
By Nobuyuki Anzai
Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!
By Nobuyuki Anzai
Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!