Recommendations based on "Plague Ship (Vintage Ace SF, F-291)"

Based on your reading history, we think you will also enjoy the following books.

By James S. A. Corey

From the New York Times bestselling author of the Expanse comes a spectacular new space opera that sees humanity fighting for its survival in a war as old as the universe itself.★ “Masterful . . . . This is space opera at its best.” – Publishers Weekly (starred review)"The start of something truly epic." ― Fonda Lee, author of Jade City How humanity came to the planet called Anjiin is lost in the fog of history, but that history is about to end.The Carryx – part empire, part hive – have waged wars of conquest for centuries, destroying or enslaving species across the galaxy. Now, they are facing a great and deathless enemy. The key to their survival may rest with the humans of Anjiin.Caught up in academic intrigue and affairs of the heart, Dafyd Alkhor is pleased just to be an assistant to a brilliant scientist and his celebrated research team. Then the Carryx ships descend, decimating the human population and taking the best and brightest of Anjiin society away to serve on the Carryx homeworld, and Dafyd is swept along with them.They are dropped in the middle of a struggle they barely understand, set in a competition against the other captive species with extinction as the price of failure. Only Dafyd and a handful of his companions see past the Darwinian contest to the deeper game that they must play to survive: learning to understand – and manipulate – the Carryx themselves.With a noble but suicidal human rebellion on one hand and strange and murderous enemies on the other, the team pays a terrible price to become the trusted servants of their new rulers.Dafyd Alkhor is a simple man swept up in events that are beyond his control and more vast than his imagination. He will become the champion of humanity and its betrayer, the most hated man in history and the guardian of his people.This is where his story begins."Corey is always one of the most engaging voices in the genre." ― Adrian Tchaikovsky, author of Children of Time"A bang up read. I want more." ― Paolo Bacigalupi, author of The Water Knife"A powerful, provocative masterpiece that I will be thinking about for a very long time." ― Ryka Aoki, author of Light from Uncommon Stars

By James S. A. Corey

Thirteen hundred gates have opened to solar systems around the galaxy. But as humanity builds its interstellar empire in the alien ruins, the mysteries and threats grow deeper.In the dead systems where gates lead to stranger things than alien planets, Elvi Okoye begins a desperate search to discover the nature of a genocide that happened before the first human beings existed, and to find weapons to fight a war against forces at the edge of the imaginable. But the price of that knowledge may be higher than she can pay.At the heart of the empire, Teresa Duarte prepares to take on the burden of her father's godlike ambition. The sociopathic scientist Paolo Cortázar and the Mephistophelian prisoner James Holden are only two of the dangers in a palace thick with intrigue, but Teresa has a mind of her own and secrets even her father the emperor doesn't guess.And throughout the wide human empire, the scattered crew of the Rocinante fights a brave rear-guard action against Duarte's authoritarian regime. Memory of the old order falls away, and a future under Laconia's eternal rule -- and with it, a battle that humanity can only lose - seems more and more certain. Because against the terrors that lie between worlds, courage and ambition will not be enough...

By Neal Asher

Most of Neal Asher's stories are set in a galactic future-scape called 'The Polity', and with this collection of marvellously inventive and action-packed short stories, he takes us further into the manifold diversities of that amazing universe. No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents:Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal AsherPutrefactors [Polity Universe] (1999) / novelette by Neal AsherGarp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid)The Sea of Death [Polity Universe] (2001) / short story by Neal AsherAlien Archaeology [Polity Universe] (2007) / novella by Neal AsherAcephalous Dreams [Polity Universe] (2005) / novelette by Neal AsherSnow in the Desert [Polity Universe] (2002) / novelette by Neal AsherChoudapt [Polity Universe] (2000) / novelette by Neal AsherAdaptogenic [Polity Universe] (1994) / short story by Neal AsherThe Gabble [Polity Universe] (2006) / novelette by Neal Asher.

By Alastair Reynolds

A stellar new science fiction adventure from the author who redefined space opera, set in his bestselling Revelation Space universe. For thirty years a tiny band of humans has been sheltering in the caverns of an airless, crater-pocked world called Michaelmas. Beyond their solar system lie the ruins of human interstellar civilization, stalked by a ruthless, infinitely patient cybernetic entity determined to root out the last few bands of survivors. One man has guided the people of Michaelmas through the hardest of times, and given them hope against the wolves: Miguel de Ruyter. When a lone human ship blunders into their system, and threatens to lead the wolves to Michaelmas, de Ruyter embarks on a desperate, near-suicide mission to prevent catastrophe. But an encounter with a refugee from the ship--the enigmatic woman who calls herself only Glass--leads to de Ruyter's world being turned upside down.

By Jack Campbell (Naval officer)

Admiral Geary's First Fleet of the Alliance survives the journey deep into unexplored interstellar space, a voyage that led to the discovery of new alien species, including a new enemy and a possible ally.

By Jack Campbell

"One of the best military science fiction series on the market," (Monsters and Critics) The Lost Fleet delivers thrilling combat on a grand space opera scale. Now, Admiral John "Black Jack" Geary embarks on a brand new mission--to defend the Alliance from itself--in New York Times bestselling author Jack Campbell's latest action-packed novel... Two Syndicate World star systems have fallen prey to a mysterious fleet of warships--a fleet controlled entirely by artificial intelligence--that is now targeting Alliance space. The warships are no mystery to Geary. They were developed by his government to ensure security, but malfunctioned. If the Syndics learn the truth, the war with the Alliance will resume with a vengeance. As the government attempts to conceal the existence of the A.I. warships--and its role in their creation--Geary pursues them, treading a fine line between mutiny and obedience. But it soon becomes clear that his fleet is no match for the firepower of the machine-piloted armada. With the help of the Dancer species of aliens, Geary has tracked the A.I. ships to their secret base in the supposedly mythical Unity Alternate star system where his fleet, the last hope of the Alliance's future, will end the conflict at any cost...

By Jack Campbell

Captain John “Black Jack” Geary races to save a group of Alliance POWs from certain death in this gripping novel in New York Times bestselling author Jack Campbell's Lost Fleet series.   Alliance prisoners of war are being held at a labor camp in the Heradao star system, which also happens to be the location of the majority of the surviving Syndic warships. Determined not to leave any of his people behind, “Black Jack” Geary orders the fleet to strike hard and fast to rescue the POWs with minimal Alliance losses.   The raid is successful, but victory is short-lived. Geary discovers that the Syndics plan to ambush the fleet with their powerful reserve flotilla in an attempt to annihilate it once and for all—but he doesn’t know where the enemy is located. And as Geary has the fleet jump from one star system to the next, hoping to avoid the inevitable confrontation, saboteurs contribute to the chaos...

By Mike Shepherd

Kris Longknife encounters some peaceful aliens who have come to warn humanity of an unidentifiable force that is roaming the galaxy, obliterating everything in its path-a path now leading directly toward the human worlds.

By S. K. Dunstall

As the Linesman series continues, linesman Ean Lambert finds himself facing an alien ship he doesn’t understand—and a terrifying political threat he cannot fight…   The lines. The soul of every ship. It was once thought there were only ten, but that was before an alien vessel appeared at the edge of space—before Ean Lambert heard more lines singing. Ean’s ways of communicating with lines is strange. But his abilities make him a valuable tool—or weapon—to command.   Captain Selma Kari Wang has lost everything—her ship, her crew, her legs. But the New Alliance of Worlds is not done with her yet. After they rebuild her broken body, they send her to captain one of the new alien ships, teaming her up with Ean, the only one who can understand the alien lines.   Kari Wang and Ean are poised on the threshold of discoveries that could change the world. But not everyone wants the New Alliance to control the secrets they uncover—and those who oppose won’t hesitate to do whatever it takes to stop them…

By John David Anderson

Beloved and bestselling author John David Anderson returns with the conclusion to the epic sci-fi coming-of-age tale that began in Stowaway, which Booklist called "The Mandalorian meets Guardians of the Galaxy" in a starred review. Leo Fender is no stranger to catastrophe, whether it's the intergalactic war that took his mother's life or the ongoing fight for his own. He's seen his planet plundered, his ship attacked, his father kidnapped, and his brother go missing--and found himself stranded on a ship with a bunch of mercenary space pirates. Still, nothing could have prepared him for the moment he and the crew tried to save his father...and discovered a dark plot that could destroy hundreds of worlds in the blink of an eye. Now Leo is adrift. His father has sent him on a mission with nothing but a data chip and a name of someone who could help, and Captain Bastian Black and the crew of the Icarus are determined to see this through to the end with Leo, to fulfill his father's wish and prevent further conflict. But as Leo searches for answers, he can't help but wonder what it would take to end the war, to track down his father and brother and return to whatever home they have left--and if the cost of doing so is one he would be able to pay.