Recommendations based on "Pirates of Gohar"
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By Brian McClellan
"Just plain awesome" -- Brandon SandersonCivil unrest cripples the citizens of Adro in the aftermath of the revolution that obliterated the monarchy. Now, Field Marshal Tamas and his lieutenants must confront the true cost of freedom in book one of the Powder Mage Trilogy.It's a bloody business overthrowing a king. . .Field Marshal Tamas' coup against his king sent corrupt aristocrats to the guillotine and brought bread to the starving. But it also provoked war with the Nine Nations, internal attacks by royalist fanatics, and the greedy to scramble for money and power by Tamas's supposed allies: the Church, workers unions, and mercenary forces.It's up to a few. . .Stretched to his limit, Tamas is relying heavily on his few remaining powder mages, including the embittered Taniel, a brilliant marksman who also happens to be his estranged son, and Adamat, a retired police inspector whose loyalty is being tested by blackmail.But when gods are involved. . .Now, as attacks batter them from within and without, the credulous are whispering about omens of death and destruction. Just old peasant legends about the gods waking to walk the earth. No modern educated man believes that sort of thing. But they should. . .Winner of the David Gemmell Morningstar Award for Best Debut Fantasy.
By Guy Gavriel Kay
In the second novel in Guy Gavriel Kay’s critically acclaimed Fionavar Tapestry, five men and women from our world must play their parts in a colossal war, as the first of all worlds confronts an ancient evil…After a thousand years of imprisonment the Unraveller has broken free and frozen Fionavar in the ice of eternal winter. His terrible vengeance has begun to take its toll on mortals and demi-gods, mages and priestesses, dwarves and the Children of Light.The five brought from Earth across the tapestry of worlds must act to wake the allies Fionavar desperately needs. But no one can know if these figures out of legend have power enough to shatter the icy grip of death upon the land—or if they even want to...
By Django Wexler
The King of Vordan is dying, and his daughter, Raesinia, is destined to become the first Queen in centuries. But politics knows no loyalties, especially for Duke Orlanko, Minister of Information and spymaster of the empire. The most feared man in the Vordan will bow his knee to no Queen, unless she is firmly under his influence. Freshly returned from their recent victories in the colonies, Colonel Janus, Marcus and Winter must play a new and far deadlier game than the open warfare of the front, using all their talents, earthly or supernatural.
By Terry Brooks
“Superior to anything being written in the genre . . . Terry Brooks is one of a handful of fantasy writers whose work consistently meets the highest literary standards.”—Rocky Mountain News Eight centuries ago the first Knight of the Word was commissioned to combat the demonic evil of the Void. Now that daunting legacy has passed to John Ross—along with powerful magic and the knowledge that his actions are all that stand between a living hell and humanity's future. Then, after decades of service to the Word, an unspeakable act of violence shatters John Ross's weary faith. Haunted by guilt, he turns his back on his dread gift, settling down to build a normal life, untroubled by demons and nightmares. But a fallen Knight makes a tempting prize for the Void, which could bend the Knight's magic to its own evil ends. And once the demons on Ross's trail track him to Seattle, neither he nor anyone close to him will be safe. His only hope is Nest Freemark, a college student who wields an extraordinary magic all her own. Five years earlier, Ross had aided Nest when the future of humanity rested upon her choice between Word and Void. Now Nest must return the favor. She must restore Ross's faith, or his life—and hers—will be forfeit . . . “[An] urban dark fantasy . . . Sharp and satisfying.”—Publishers Weekly (starred review)
By Terry Brooks
The fate of a world rests on an unlikely hero. . . . Tucked away in peaceful Shady Vale, the young half-elf Shea Ohmsford gives little thought to the outside world. Yet far to the north, the evil Warlock Lord has dispatched shadowy Skull Bearers, creatures twisted by dark sorcery, to hunt him down. At the same time, a black-cloaked giant of a man appears in Shady Vale. He claims to be the mysterious Druid known as Allanon, a wizardly wanderer of vast knowledge and power-and he has come to see Shea. For Shea, he says, is the last descendant of an ancient Elven king. Only he, in all the world, can wield the fabled Sword of Shannara. And only the Sword can stop the Warlock Lord from destroying all that lives. The Sword lies far from Shady Vale, in the Druid castle of Paranor. And Paranor has fallen under the shadow of the Warlock Lord. Yet all is not lost. Shea will rise to the challenge. Together with Allanon and a handful of brave companions, he begins a desperate quest into the very heart of evil. . . . "The Sword of Shannara" Part 1: "In the Shadow of the Warlock Lord" is the newest addition to the Del Rey Imagine program, which offers the best in classic fantasy and science fiction for readers 12 and up.
By Janny Wurts
The gripping penultimate instalment of the Alliance of Light. When half brothers Lysaer and Arithon defeated the Mistwraith its revenge left them cursed to lifelong enmity. Having conquered the maze and acheived self-redemption, Arithon, Master of Shadow, is now the guest of the formidable sorcerer, Davien the Betrayor. No one knows how his influence will affect Arithon's recovered mage power, or his newly awakened rogue talent for prescience. Meanwhile Arithon's relentless enemies will stop at nothing to acheive his downfall. The Koriani enchantresses are determined to make him their captive and their pawn. And as the Alliance of Light fanatics regroup after their defeat, the core of their priesthood now stands corrupted by a dark cabal who plot to enslave their leader, Lysaer, and use the Mistwraith's curse as their own private weapon to break the world's order. The sorcerers of the Fellowship compact are sorely beset and the clans are counting their ruinous losses. Arithon, who holds their last hope of survival, chooses the most dangerous course: heart and mind he dedicates himself to avoiding killing, though allies and enemies muster for war, single-mindedly blind to the consequences.
By Kathryn Lasky
"Enraged by his clash with Soren and driven by and all-consuming desire for power, Kludd and his group, the Pure Ones, launch an attack upon the Great Ga'Hoole Tree. The noble owls who live there must fight fiercely to protect their resources and defend their honor"--Page 4 of cover.
By Lorna Freeman
When Rabbit joined the Royal Army of Iversterre, he was just trying to get off the family farm. Instead, he got mixed up with a magical from the Border, learned he couldn't escape his noble lineage, and developed some surprising talents that he can't always control. But with Iversterre sliding toward the abyss, Rabbit needs to master his powers quickly-before someone else does it for him.
By David Gemmell
BLOOD KINGThe Goths followed a bloodthirsty new leader, one who sought to open the Gates of Hell: Wotan. His immortal power stemmed from human sacrifice and dark sorcery, and no sword could touch him. He rode the winds on a leather-winged steed, while his armies cut a deadly swath across the northern kingdoms. Even death's icy hand could not stop them. Only Uther Pendragon could save Britannia. To do so he must wield his birthright--Cunobelin's blade, the legendary Sword of Power.But Uther was chained in Hell, the sword lost in swirling Chaos. All hope lay with the warrior known as Revelation, with the magic of the Sipstrassi Stones, and with Anduine, a blind girl possessed of arcane powers. Only if these unlikely allies united could they hope to stop the invincible foe before the world plunged into darkness.
By David Gemmell
Rebellion and invasion plunge Britannia into the Dark Ages. Chaos and terror stalk the land, the King slain by traitors, the great Sword of Power vanished beyond the Circle of Mist. Saxons, Angles, Jutes and Brigante tribesman mass together to destroy the realm, aided by the powers of the Witch Queen and the Lord of the Undead. Against them stands a weakling boy, and an old mountain warrior. But the boy has the blood of kings, and the warrior is Culain, the legendary Lord of the Lance. And he alone knows the dreaded secret of the Witch Queen.