Recommendations based on "Old Man's War"

Based on your reading history, we think you will also enjoy the following books.

By Peter F. Hamilton

Not every fallen angel comes from heaven...The ancient menace has finally escaped from Lalonde, shattering the Confederation's peaceful existence. Those who succumbed to it have acquired godlike powers, but now follow a far from divine gospel as they advance inexorably from world to world.On planets and asteroids, individuals battle for survival against the strange and brutal forces unleashed upon the universe. Governments teeter on the brink of anarchy, the Conferderation Navy is dangerously over-stretched, and a dark messiah prepares to invoke his own version of the final Night.In such desperate times the last thing the galaxy needs is a new and terrifyingly powerful weapon. Yet Dr Alkad Mzu is determined to retrieve the Alchemist - so she can complete her thirty-year vendetta to slay a star. Which means Joshua Calvert has to find Dr. Mzu and bring her back before the alchemist can be reactivated.But he's not alone in the chase, and there are people on both sides who have their own ideas about how to use the ultimate doomsday device.

By Neal Asher

Earth’s Zero Asset citizens no longer face extermination from orbit. Thanks to Alan Saul, the Committee’s network of control is a smoking ruin and its robotic enforcers lie dormant. But power abhors a vacuum and, scrambling from the wreckage, comes the ruthless Serene Galahad. She must act while the last vestiges of Committee infrastructure remain intact – and she has the means to ensure command is hers. On Mars, Var Delex fights for the survival of Antares Base, while the Argus Space Station hurls towards the red planet. And she knows whomever, or whatever, trashed Earth is still aboard. Var must save the base, while also dealing with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin. Earth’s Zero Asset citizens no longer face extermination. Thanks to Alan Saul, the Committee’s despotic network is in ruins and its robotic enforcers lie dormant. But the ruthless Serene Galahad sees an opportunity to grab power. On Mars, Var Delex fights for Antares Base’s survival, while the Argus Space Station hurtles towards the red planet. And Var knows whomever, or whatever, trashed Earth is still aboard. She must not only save the base, but deal with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin.

By unknown author

"Earth is not well. The promise of starting life anew somewhere far, far away--no climate change, no war, no Twitter--beckons, and settling the stars finally seems within our grasp. Or is it? Critically acclaimed, bestselling authors Kelly and Zach Weinersmith set out to write the essential guide to a glorious future of space settlements, but after years of research, they aren't so sure it's a good idea. Space technologies and space business are progressing fast, but we lack the knowledge needed to have space kids, build space farms, and create space nations in a way that doesn't spark conflict back home. In a world hurtling toward human expansion into space, A City on Mars investigates whether the dream of new worlds won't create nightmares, both for settlers and the people they leave behind. In the process, the Weinersmiths answer every question about space you've ever wondered about, and many you've never considered: Can you make babies in space? Should corporations govern space settlements? What about space war? Are we headed for a housing crisis on the Moon's Peaks of Eternal Light--and what happens if you're left in the Craters of Eternal Darkness? Why do astronauts love taco sauce? Speaking of meals, what's the legal status of space cannibalism? With deep expertise, a winning sense of humor, and art from the beloved creator of Saturday Morning Breakfast Cereal, the Weinersmiths investigate perhaps the biggest questions humanity will ever ask itself--whether and how to become multiplanetary. Get in, we're going to Mars"--

By Michael Mammay

From the author of Planetside, a Best Book of 2018 (Library Journal) A military legend is caught in the web between alien intrigue and human subterfuge… Following his mission on Cappa, Colonel Carl Butler returns to a mixed reception. To some he is a do-or-die war hero. To the other half of the galaxy he’s a pariah. Forced into retirement, he has resettled on Talca Four where he’s now Deputy VP of Corporate Security, protecting a high-tech military company on the corporate battlefield—at least, that’s what the job description says. Really, he’s just there to impress clients and investors. It’s all relatively low risk—until he’s entrusted with new orders. A breach of a competitor’s computer network has Butler’s superiors feeling every bit as vulnerable. They need Butler to find who did it, how, and why no one’s taken credit for the ingenious attack. As accustomed as Butler is to the reality of wargames—virtual and otherwise—this one screams something louder than a simple hack. Because no sooner does he start digging when his first contact is murdered, the death somehow kept secret from the media. As a prime suspect, he can’t shake the sensation he’s being watched…or finally succumbing to the stress of his past. Paranoid delusion or dangerous reality, Butler might be onto something much deeper than anyone imagined. But that’s where Butler thrives. If he hasn’t signed his own death warrant.

By James S. A. Corey

A novella set in the hard-scrabble world of James S. A. Corey's NYT-bestselling Expanse series, The Churn takes the bestselling sci-fi series to the dark world of organized crime, drugs, secrets, and murder that shaped the Rocinante's mechanic, Amos. Now a Prime Original series. This story will be available in the complete Expanse story collection, Memory’s Legion. HUGO AWARD WINNER FOR BEST SERIES Before his trip to the stars, before the Rocinante, Timmy was confined to a Baltimore where crime paid you or killed you. Unless the authorities got to you first. On a future Earth beset by overpopulation, pollution, and poverty, people do what they must to survive. The Churn follows a crime boss named Burton as his organization is threatened by a new private security force tasked with cleaning up the city. When the police start cracking down, Burton and his footsoldiers-loyal lieutenant Erich, former prostitute Lydia, and young enforcer Timmy-become increasingly desperate to find a way out. The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath ​Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers

By James S. A. Corey

James S. A. Corey's Expanse series has sold more than 12 million copies worldwide and has been translated into more than 23 languages, establishing itself as a modern masterwork of science fiction. Now, the Hugo-award winning author returns with the second volume in their New York Times bestselling and critically acclaimed space opera trilogy, The Captive's War. ★ "Masterful . . . . This is space opera at its best." - Publishers Weekly (starred review) on The Mercy of Gods The monstrous Carryx empire was built by subjugation and war. Thousands of species are bound to their Sovran's command in an endless, blood-soaked test: be useful in the eternal conflict or be slaughtered. Dafyd Alkhor, highest among their human captives, is feared and despised by the very people he champions. Ruthless in carving out his niche in the eternal war machine of the empire, he will reshape human nature itself as a tool for their alien masters' use. But Dafyd's loyalty is not what it seems. The Swarm, an agent of the Carryx's deathless enemy, has been smuggled into the Carryx world-palace along with the human slaves. Its mission: discover a way to bring down the empire's eternal reign. But the longer it lives among and within humanity, the more it forgets that it is a weapon. As the human captives spread through the battlefronts of empire, the awesome power of the Carryx becomes clear. And with it, a desperate plan for their destruction. But empires hide secrets, and even the deathless enemy may not be what it appears... "The start of something truly epic." ― Fonda Lee on The Mercy of Gods "Corey is always one of the most engaging voices in the genre." ― Adrian Tchaikovsky, author of Children of Time For More from James S. A. Corey, check out: The Captive's War The Mercy of Gods The Faith of Beasts The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath ​Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers

By Gene Wolfe

On Blue's Waters is the start of a major new work by Gene Wolfe, the first of three volumes that comprise The Book of the Short Sun, which takes place in the years after Wolfe's four-volume Book of the Long Sun. Horn, the narrator of the earlier work, now tells his own story. Though life is hard on the newly settled planet of Blue, Horn and his family have made a decent life for themselves. But Horn is the only one who can locate the great leader Silk, and convince him to return to Blue and lead them all to prosperity. So Horn sets sail in a small boat, on a long and difficult quest across the planet Blue in search of the now legendary Patera Silk. The story continues in In Green's Jungles and Return to the Whorl."By any standard, Wolfe's beautifully composed, meditative, thrilling, and tricky-beyond-belief 'science fantasy' is a work of the highest art."--The Washington Post Book World

By Gene Wolfe

Gene Wolfe's In Green's Jungles is the second volume, after On Blue's Waters, of his ambitious SF trilogy, The Book of the Short Sun. It is again narrated by Horn, who has embarked on a quest from his home on the planet Blue in search of the heroic leader Patera Silk. Now Horn's identity has become ambiguous, a complex question embedded in the story, whose telling is itself complex, shifting from place to place, present to past. Horn recalls visiting the Whorl, the enormous spacecraft in orbit that brought the settlers from Urth, and going thence to the planet Green, home of the blood-drinking alien inhumi. There, he led a band of mercenary soldiers, answered to the name of Rajan, and later became the ruler of a city state. He has also encountered the mysterious aliens, the Neighbors, who once inhabited both Blue and Green. He remembers a visit to Nessus, on Urth. At some point, he died. His personality now seemingly inhabits a different body, so that even his sons do not recognize him. And people mistake him for Silk, to whom he now bears a remarkable resemblance. In Green's Jungles is Wolfe's major new fiction, The Book of the Short Sun, building toward a strange and seductive climax."Wolfe's narrative glows, rich and seductive as ever."--Kirkus Reviews

By K. B. Wagers

"A rollicking space adventure" (Locus), military sci-fi meets found family space opera when the crew of Zuma's Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action! Ensign Nell "Sapphi" Zika has been working hard to get past her trauma, but the unnerving pleas for help she's hearing in the Verge and the song she can't get out of her head are making that increasingly difficult. As Zuma's Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chief's robot dog, Doge, is acting weird--a computer problem she can't find an answer to--and the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge. It doesn't help the NeoG's mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander D'Arcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, he's struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but D'Arcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. What's worse is that the actual pirates are scared of something out beyond the asteroid belt. Something that's been taking their ships too... As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.

By John Scalzi

The military science fiction sequel to his extraordinary Old Man's War, John Scalzi's The Ghost Brigades is the second in The Old Man's War series. Who can you trust, if you can't trust yourself?Three hostile alien races have united against humanity, determined to halt our expansion into space. The mastermind behind this lethal alliance is a traitor – Charles Boutin. He was a Colonial Defence Force scientist, with access to their biggest military secrets. Now the CDF's only hope is to discover Boutin's plan. Trouble is, Boutin's dead.As a super-soldier created from Boutin's own DNA, Jared Dirac may have answers. However, when Dirac fails to access the scientist's memories, he's transferred to the Ghost Brigades for training. These elite troops are also cloned from the dead, so he might fit in. But will Dirac's memory return as the enemy plots the fate of humankind? And whose side is Dirac really on?'A mix of Starship Troopers and Universal Soldier, Ghost evokes awakening, betrayal, and combat in the best military sci-fi tradition' – Entertainment WeeklyContinue the gripping space war series with The Last Colony.