Recommendations based on "Mystery of the Missing Crew"

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By James S. A. Corey

The third book in the NYT bestselling Expanse series, Abaddon's Gate opens the door to the ruins of an alien gate network, and the crew of the Rocinante may hold the key to unlocking its secrets. Now a Prime Original series.HUGO AWARD WINNER FOR BEST SERIESFor generations, the solar system -- Mars, the Moon, the Asteroid Belt -- was humanity's great frontier. Until now. The alien artifact working through its program under the clouds of Venus has appeared in Uranus's orbit, where it has built a massive gate that leads to a starless dark.Jim Holden and the crew of the Rocinante are part of a vast flotilla of scientific and military ships going out to examine the artifact. But behind the scenes, a complex plot is unfolding, with the destruction of Holden at its core. As the emissaries of the human race try to find whether the gate is an opportunity or a threat, the greatest danger is the one they brought with them.Abaddon's Gate is a breakneck science fiction adventure following the critically acclaimed Caliban's War.The ExpanseLeviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathLeviathan FallsMemory's LegionThe Expanse Short FictionDriveThe Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange DogsAuberonThe Sins of Our Fathers

By Chelsey Furedi

For fans of Kiss Number 8 and On a Sunbeam, this debut graphic novel is a fast-paced time travel adventure with a hint of romance that has garnered 1.5 million views as a Tapas webcomic.Ren Mittal's last memory in the year 1996 is getting on a bus to visit his mystery pen pal Georgia. When he wakes up in 2122, he thinks he might be hallucinating…he’s not!Tech conglomerate Chronotech sponsors a time-travel program to help students in 2122 learn what history was really like…from real-life subjects who’ve been transported into the future…and Ren is one of them.In 2122, Ren’s life in the 1990s is practically ancient history—and Ren’s not sure how to feel about that. On top of it all, he learns that his memory will be wiped of all things 2122 before he’s sent back to the '90s. Adding to Ren’s complicated feels, he's forming a crush on his student guide, Mars.And when he crosses paths with the absolute last person he expected to see in the future, he has a bigger problem on his hands: What if Chronotech isn't the benevolent organization they claim to be, and he and his fellow subjects are in great danger?

By Peter F. Hamilton

In AD 2600, the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp. But now something has gone catastrophically wrong. On a primitive colony planet a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race, which inhabited the galaxy aeons ago called it "The Reality Dysfunction". It is the nightmare, which has prowled beside us since the beginning of history. "Absolute vintage science-fiction. Hamilton puts British sci-fi back into interstellar overdrive" - "The Times".

By Peter F. Hamilton

Critics have compared the engrossing space operas of Peter F. Hamilton to the classic sagas of such sf giants as Isaac Asimov and Frank Herbert. But Hamilton’s bestselling fiction—powered by a fearless imagination and world-class storytelling skills—has also earned him comparison to Tolstoy and Dickens. Hugely ambitious, wildly entertaining, philosophically stimulating: the novels of Peter F. Hamilton will change the way you think about science fiction. Now, with Pandora’s Star, he begins a new multivolume adventure, one that promises to be his most mind-blowing yet.The year is 2380. The Intersolar Commonwealth, a sphere of stars some four hundred light-years in diameter, contains more than six hundred worlds, interconnected by a web of transport “tunnels” known as wormholes. At the farthest edge of the Commonwealth, astronomer Dudley Bose observes the impossible: Over one thousand light-years away, a star . . . vanishes. It does not go supernova. It does not collapse into a black hole. It simply disappears. Since the location is too distant to reach by wormhole, a faster-than-light starship, the Second Chance, is dispatched to learn what has occurred and whether it represents a threat. In command is Wilson Kime, a five-time rejuvenated ex-NASA pilot whose glory days are centuries behind him.Opposed to the mission are the Guardians of Selfhood, a cult that believes the human race is being manipulated by an alien entity they call the Starflyer. Bradley Johansson, leader of the Guardians, warns of sabotage, fearing the Starflyer means to use the starship’s mission for its own ends,.Pursued by a Commonwealth special agent convinced the Guardians are crazy but dangerous, Johansson flees. But the danger is not averted. Aboard the Second Chance, Kime wonders if his crew has been infiltrated. Soon enough, he will have other worries. A thousand light-years away, something truly incredible is waiting: a deadly discovery whose unleashing will threaten to destroy the Commonwealth . . . and humanity itself.Could it be that Johansson was right?

By James S. A. Corey

The fifth book in the NYT bestselling Expanse series, Nemesis Games drives the crew of the Rocinante apart, and as they struggle to survive, the inner planets fall victim to an enemy's catastrophic plan. Now a Prime Original series.A thousand worlds have opened, and the greatest land rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.Ships are disappearing without a trace. Private armies are being secretly formed. The sole remaining protomolecule sample is stolen. Terrorist attacks previously considered impossible bring the inner planets to their knees. The sins of the past are returning to exact a terrible price. And as a new human order is struggling to be born in blood and fire, James Holden and the crew of the Rocinante must struggle to survive and get back to the only home they have left.Nemesis Games is a breakneck science fiction adventure following the bestselling Cibola Burn.The Expanse Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathThe Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange Dogs

By Becky Chambers

The acclaimed modern science fiction masterpiece, included on Library Journal's Best SFF of 2016, the Barnes & Nobles Sci-Fi Fantasy Blog Best Books of 2015, the Tor.com Best Books of 2015, Reader’s Choice, as well as nominated for the Arthur C. Clarke Award, the Kitschie, and the Bailey's Women's Prize.Follow a motley crew on an exciting journey through space—and one adventurous young explorer who discovers the meaning of family in the far reaches of the universe—in this light-hearted debut space opera from a rising sci-fi star.Rosemary Harper doesn’t expect much when she joins the crew of the aging Wayfarer. While the patched-up ship has seen better days, it offers her a bed, a chance to explore the far-off corners of the galaxy, and most importantly, some distance from her past. An introspective young woman who learned early to keep to herself, she’s never met anyone remotely like the ship’s diverse crew, including Sissix, the exotic reptilian pilot, chatty engineers Kizzy and Jenks who keep the ship running, and Ashby, their noble captain.Life aboard the Wayfarer is chaotic and crazy—exactly what Rosemary wants. It’s also about to get extremely dangerous when the crew is offered the job of a lifetime. Tunneling wormholes through space to a distant planet is definitely lucrative and will keep them comfortable for years. But risking her life wasn’t part of the plan. In the far reaches of deep space, the tiny Wayfarer crew will confront a host of unexpected mishaps and thrilling adventures that force them to depend on each other. To survive, Rosemary’s got to learn how to rely on this assortment of oddballs—an experience that teaches her about love and trust, and that having a family isn’t necessarily the worst thing in the universe.

By Jack Campbell

New York Times bestselling author Jack Campbell’s action-packed Lost Fleet series has propelled readers from deep space to the very edge of their seats. Now Admiral John “Black Jack” Geary embarks on a thrilling new adventure to defend the Alliance and safeguard the future. Geary and the crew of the Dauntless have managed to safely escort important alien representatives to Earth. But before they can make tracks for home, two of Geary’s key lieutenants vanish. The search for his missing men leads Geary on a far-flung chase, ultimately ending at the one spot in space from which all humans have been banned: the moon Europa. Any ship that lands there must stay or be destroyed—leaving Geary to face the most profound moral dilemma of his life. To make matters worse, strains on the Alliance are growing as the Syndics continue to meddle. Geary is ordered to take a small force to the border of Syndic space. But what he finds there is a danger much greater than anyone expected: a mysterious threat that could finally force the Alliance to its knees. As Geary spearheads a desperate battle to protect the Alliance against a shrewd and powerful enemy, he’s left with just one question: Who are they?

By Mike Shepherd

Kris Longknife has been assigned to The Wasp, the best warship beyond the Rim of Human Space. But while hunting for pirates, Kris stumbles upon something. It’s a plan to kill one of the members of the aristocratic Peterwald family—and the would-be killers are setting her up as the assassin.

By David Zindell

The Wild is a chaotic place where ten elite lightship pilots dared to venture--a place where one of those pilots, Danlo wi Soli Ringess, will learn the fate of his father. Did Mallory Ringess die during that first expedition to the Wild? Opinions vary, but Danlo's search is focused on one objective--the truth. It's a truth that will not only reveal his father's assassin, but could also lay bare the secret to a killer virus that only Danlo survived.

By K. B. Wagers

The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?