Recommendations based on "Maze of Worlds"
Based on your reading history, we think you will also enjoy the following books.
By M. R. Carey
From the author of the bestselling The Girl With All the Gifts comes the thrilling conclusion to the spectacular Pandominion duology, an exhilarating science fiction story perfect for fans of The Space Between Worlds, The Long Earth and Children of Time. Two mighty empires are at war - and both will lose, with thousands of planets falling to the extinction event called the Scour. At least that's what the artificial intelligence known as Rupshe believes. But somewhere in the multiverse there exists a force - the Mother Mass - that could end the war in an instant, and Rupshe has assembled a team to find it. Essien Nkanika, a soldier trying desperately to atone for past sins; the cat-woman Moon, a conscienceless killer; the digitally recorded mind of physicist Hadiz Tambuwal; Paz, an idealistic child and the renegade robot spy Dulcimer Coronal. Their mission will take them from the hellish prison world of Tsakom to the poisoned remains of a post-apocalyptic Earth, and finally bring them face to face with the Mother Mass itself. But can they persuade it to end eons of neutrality and help them? And is it too late to make a difference? Because the Pandominion's doomsday machines are about to be unleashed - and not even their builders know how to control them.
By unknown author
"Earth is not well. The promise of starting life anew somewhere far, far away--no climate change, no war, no Twitter--beckons, and settling the stars finally seems within our grasp. Or is it? Critically acclaimed, bestselling authors Kelly and Zach Weinersmith set out to write the essential guide to a glorious future of space settlements, but after years of research, they aren't so sure it's a good idea. Space technologies and space business are progressing fast, but we lack the knowledge needed to have space kids, build space farms, and create space nations in a way that doesn't spark conflict back home. In a world hurtling toward human expansion into space, A City on Mars investigates whether the dream of new worlds won't create nightmares, both for settlers and the people they leave behind. In the process, the Weinersmiths answer every question about space you've ever wondered about, and many you've never considered: Can you make babies in space? Should corporations govern space settlements? What about space war? Are we headed for a housing crisis on the Moon's Peaks of Eternal Light--and what happens if you're left in the Craters of Eternal Darkness? Why do astronauts love taco sauce? Speaking of meals, what's the legal status of space cannibalism? With deep expertise, a winning sense of humor, and art from the beloved creator of Saturday Morning Breakfast Cereal, the Weinersmiths investigate perhaps the biggest questions humanity will ever ask itself--whether and how to become multiplanetary. Get in, we're going to Mars"--
By James S. A. Corey
The seventh book in the NYT bestselling Expanse series, Persepolis Rising finds an old enemy returning home with more power and technology than anyone thought possible, and the crew of the aging gunship Rocinante tries to rally forces against the new invasion. Now a Prime Original series.An old enemy returns.In the thousand-sun network of humanity's expansion, new colony worlds are struggling to find their way. Every new planet lives on a knife edge between collapse and wonder, and the crew of the aging gunship Rocinante have their hands more than full keeping the fragile peace. In the vast space between Earth and Jupiter, the inner planets and belt have formed a tentative and uncertain alliance still haunted by a history of wars and prejudices. On the lost colony world of Laconia, a hidden enemy has a new vision for all of humanity and the power to enforce it.New technologies clash with old as the history of human conflict returns to its ancient patterns of war and subjugation. But human nature is not the only enemy, and the forces being unleashed have their own price. A price that will change the shape of humanity -- and of the Rocinante -- unexpectedly and forever... Persepolis Rising is a breakneck science fiction adventure following the bestselling Babylon's Ashes.The Expanse Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathThe Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange Dogs
By Becky Chambers
The acclaimed modern science fiction masterpiece, included on Library Journal's Best SFF of 2016, the Barnes & Nobles Sci-Fi Fantasy Blog Best Books of 2015, the Tor.com Best Books of 2015, Reader’s Choice, as well as nominated for the Arthur C. Clarke Award, the Kitschie, and the Bailey's Women's Prize.Follow a motley crew on an exciting journey through space—and one adventurous young explorer who discovers the meaning of family in the far reaches of the universe—in this light-hearted debut space opera from a rising sci-fi star.Rosemary Harper doesn’t expect much when she joins the crew of the aging Wayfarer. While the patched-up ship has seen better days, it offers her a bed, a chance to explore the far-off corners of the galaxy, and most importantly, some distance from her past. An introspective young woman who learned early to keep to herself, she’s never met anyone remotely like the ship’s diverse crew, including Sissix, the exotic reptilian pilot, chatty engineers Kizzy and Jenks who keep the ship running, and Ashby, their noble captain.Life aboard the Wayfarer is chaotic and crazy—exactly what Rosemary wants. It’s also about to get extremely dangerous when the crew is offered the job of a lifetime. Tunneling wormholes through space to a distant planet is definitely lucrative and will keep them comfortable for years. But risking her life wasn’t part of the plan. In the far reaches of deep space, the tiny Wayfarer crew will confront a host of unexpected mishaps and thrilling adventures that force them to depend on each other. To survive, Rosemary’s got to learn how to rely on this assortment of oddballs—an experience that teaches her about love and trust, and that having a family isn’t necessarily the worst thing in the universe.
By Dale Brown, Jim DeFelice
In the Nevada desert, the high-tech future of warfare is being conceived and constructed at a top-secret military facility called Dreamland Strike Zone.An Asian war that would have escalated into a nuclear nightmare has been halted, thanks to the raw courage, unparalleled skill, and total commitment of the Dreamland force. But an analysis of radar data has revealed the presence of an unknown super-weapon in the area: a robot warplane with terrifying capabilities, dubbed the "ghost clone." Though strikingly similar to Dreamland's own U/MF Flighthawk, no one knows where this fearsome instrument of destruction originated, but a rogue nation possessing a squadron of them could wreak unimaginable havoc on an unsuspecting free world. Now nothing less than a brazen, brilliantly conceived deception will lure the ghost clone out of hiding—and only a daring strike on enemy soil can avert a tomorrow too terrible to consider . . . if it isn't already too late.
By Michael Mammay
In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for--perfect for fans of John Scalzi and Craig Alanson. Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans. He has been roped into searching for a politician's missing son and an industry magnate's missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He's famous--or infamous, depending on who you ask--praised and reviled in equal measure across the galaxy for his exploits. And he is determined to never let the government drag him into another investigation. But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well...it's a lot harder to say no. The girl's father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there's no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron--both of which have tried to kill Butler in the past. Butler doesn't believe in coincidence. Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they've charged back into the crosshairs--because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist...
By Ian Douglas
New York Times Bestselling Author Ian Douglas continues his Star Carrier saga as humanity unites against an ancient artificial consciousness powerful enough to exterminate every species it encounters 2425. The civil war between the United States of North America and the Pan-European Confederation is over. But before a new era of peace on Earth can begin, humankind must martial its interstellar forces as one fleet to engage in a war against an alien entity in Omega Centauri. Without provocation, it destroyed a Confederation science facility inhabited by 12,000 people, and it must be neutralized before it sets its sights on Earth. Admiral Trevor “Sandy” Gray of the USNA star carrier America has his own mission. The enigmatic AI known as Konstantin has convinced him that humanity’s only chance for survival is technology found in a distant star system. Now, Gray must disobey orders as well as locate and create a weapon capable of defeating a living sphere the size of a small planet…
By Richard Garriott, David Fisher
The inspiring memoir from legendary entrepreneur, gaming pioneer, and space adventurer Richard Garriott -- "game god" (PC Gamer) and inspiration for Ready Player One -- Explore/Create invites us on a grand adventure, introducing us to the wondrous and magicalRichard Garriott's story begins with an Apple II and a dream. At eighteen, he spent his entire life savings -- two hundred dollars -- to produce Akalabeth, his first video game. That covered the floppy discs and the Ziploc bags the game was sold in; his mother drew the cover art. The first week they sold maybe a dozen copies, but soon after, the California Pacific Computer Company came calling, asking to publish the game. These were the Wild West days of the game industry -- hard partying, outrageous personalities, and fledgling studios trying to make a quick buck.Never could Richard have foreseen that this would become a multibillion-dollar industry with the top games eclipsing even Hollywood's highest grossing films. He would go on to launch Ultima, a seminal series of role-playing games. Ultima Online was the first massively multiplayer online role-playing game (MMORPG), and one of Time's 100 greatest video games ever. Throughout, Richard has aspired to build the most lifelike gaming worlds possible, allowing players to interact with every object on the screen, experience consequences for moral transgressions, and fully personalize their gaming journey.Away from the screen, Richard has also pushed the limits of human experience. A lifelong adventurer, he has plumbed the depths of the Atlantic Ocean to see the remains of the Titanic and hunted for meteorites in Antarctica, and in 2008 he became one of the first private citizens to travel into space. In 2014, Maxim named him one of the "Six Most Interesting Men You Can Actually Meet." Here, in his own words, is his extraordinary life story.Filled with interactive tie-ins and challenges, Explore/Create is unlike any other memoir, an unforgettable ode to exploration and discovery that will spark the creative impulse in all of us.
By John Scalzi
The military science fiction sequel to his extraordinary Old Man's War, John Scalzi's The Ghost Brigades is the second in The Old Man's War series. Who can you trust, if you can't trust yourself?Three hostile alien races have united against humanity, determined to halt our expansion into space. The mastermind behind this lethal alliance is a traitor – Charles Boutin. He was a Colonial Defence Force scientist, with access to their biggest military secrets. Now the CDF's only hope is to discover Boutin's plan. Trouble is, Boutin's dead.As a super-soldier created from Boutin's own DNA, Jared Dirac may have answers. However, when Dirac fails to access the scientist's memories, he's transferred to the Ghost Brigades for training. These elite troops are also cloned from the dead, so he might fit in. But will Dirac's memory return as the enemy plots the fate of humankind? And whose side is Dirac really on?'A mix of Starship Troopers and Universal Soldier, Ghost evokes awakening, betrayal, and combat in the best military sci-fi tradition' – Entertainment WeeklyContinue the gripping space war series with The Last Colony.