Recommendations based on "Magus of the Library Vol. 3"

Based on your reading history, we think you will also enjoy the following books.

By Reki Kawahara

Linked up and logged into the deadly VMMORPG "Sword Art Online" in both the real and virtual worlds, Kirito is stuck in a hell of one man's making, and like everyone else, unable to escape until the game is beaten. But while some players are crippled by fear and others throw themselves into completing the game, still others relax into everyday life in the face of their cruel predicament and live to the best of their ability...laughing, crying, but always enjoying the game. Among them are four women who make a mark upon the solo adventurer that Kirito has become: Silica, the beast-tamer; Lisbeth, the blacksmith; Yui, the mysterious orphan; and the tragic Sachi, never to be forgotten by the black swordsman...

By Kugane Maruyama, Satoshi Oshio

What do you do when your favorite game shuts down? Momonga decided to stay logged in right up until the very end. But when the servers go dark, he finds himself transported into the game world--and he's been transformed into his skeletal avatar from the game, awesome magical powers included! But what if he's the villain of his own story?

By Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position!

By Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!

By Reki Kawahara

"There's no way to beat this game. The only difference is when and where you die..." One month has passed since Akihiko Kayaba's deadly game began, and the body count continues to rise. Two thousand players are already dead. Kirito and Asuna are two very different people, but they both desire to fight alone. Nonetheless, they find themselves drawn together to face challenges from both within and without. Given that the entire virtual world they now live in has been created as a deathtrap, the surviving players of Sword Art Online are starting to get desperate, and desperation makes them dangerous to loners like Kirito and Asuna. As it becomes clear that solitude equals suicide, will the two be able to overcome their differences to find the strength to believe in each other, and in so doing survive? Sword Art Online: Progressive is a new version of the Sword Art Online tale that starts at the beginning of Kirito and Asuna's epic adventure--on the very first level of the deadly world of Aincrad!

By Nahoko Uehashi

Ten years after the fateful clash between two opposing sides of the Divine Kingdom of Lyoza, Elin lives a peaceful life with her family. She tries to stay as far away from her past as possible―the girl who communicated with creatures and befriended a Royal Beast wants no part in the power struggles of humans. But when Elin is called upon to investigate a mysterious illness that's stricken the Toda, she uncovers a startling plot―one that could threaten everything she holds dear.In this thrilling sequel to The Beast Player, Elin must confront her destiny and heed the dire warnings of history. Is a final battle between the Toda and the Royal Beasts inevitable? And will it mean destruction for all?

By Takehiko Inoue

Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.The Distant OceanIn the aftermath of the bloody Battle of Sekigahara, Sasaki Kojirō, the man destined to be Musashi's opponent in the most famous duel in Japanese history, finds himself alone amidst desperate refugees and vicious hunters. Despite being pushed to his limits, Kojirō is far from daunted by his peril and instead thrives with an almost supernatural serenity. Driven by his macabre thirst for battle, Kojirō is transformed into the ultimate swordsman.

By Chris Bradford

Packed With Historical Action-adventure, The Eighth And Final Book In Chris Bradford's Blockbuster Young Samurai Series Reaches A Thrilling Conclusion. Jack Fletcher Is Running For His Life The Port Of Nagasaki Is Within Reach, But The Shogun's Samurai Are Closing In Fast For The Kill. So Too Is Jack's Old School Rival, Kazuki. Every Road Is Blocked And Every Mountain Pass Guarded As Jack Makes His Final Dash For Safety. But With All Of Japan Hunting Him, He's Going Need A Miracle To Survive. And Even If He Reaches The End Of The Road, Will There Be A Ship Bound For Home? Or Will He Be Burned At The Stake First? Only The Ring Of Sky Knows His Fate... Www.youngsamurai.com 'a Fantastic Adventure That Floors The Reader On Page One And Keeps Them There Until The End' - Eoin Colfer

By Hiroyuki Takei

Yoh Asakura, one of the gifted few who can channel spirits that are unseen by the naked eye, is training for the ultimate shaman sports event, which takes place only once every 500 years, but unfortunately for Yoh, every shaman in the world is competing for the same prize: to become the next Shaman King.

By Hotaru Odagiri

Welcomed Into The Arms Of The Giou Clan And The Zweilt, Yuki Reaches Out To His Comrades Even As He Is Drawn Into Their War With The Darkness. But The Demonic Duras Continue To Spread Their Malevolence Around Yuki, And The Members Of His New Family Are Not Impervious Either, As One Of Their Own Vanishes Without A Trace And Yet Another Is Cornered By A Sudden Ambush. In The Zweilt, Yuki May Well Have Found The Long-sought-after Place He Belongs, But The Enemy Seems Intent On Stealing It Out Of His Grasp Forever. And When The Shadowy Figure Of Reiga, The Nemesis Of The Giou, Finally Steps Into The Light, Will Yuki Find Himself Utterly Alone, Crushed By The Weight Of The Truth?