Recommendations based on "Lifemarked"
Based on your reading history, we think you will also enjoy the following books.
By Bernard Cornwell
Britain is at an uneasy peace. After their bloody defeat of Danish-held East Anglia, the West Saxons stand victorious while the Mercians have taken back their land on the border of Northumbria, the last kingdom of Britain still ruled by the pagan northmen. A precarious truce exists between Æthelflæd’s Mercia and Northumbria, now ruled by Uhtred of Bebbanburg’s son-in-law, Sigtryggr.Under the cover of this fragile calm, Uhtred must begin his campaign that will end with the assault on Bebbanburg, the great fortress that is rightly his and was stolen from him in childhood. But his plans are shattered when the Scots surge down and lay claim to the north of England, as the West Saxons, under Uhtred’s old enemy, Æthelhelm, invade Northumbria from the south. If Uhtred is to succeed in recapturing Bebbanburg he must both defeat Æthelhelm’s forces and drive the Scots away before he can attack the formidable fortress by the sea. He has a small army and many enemies, but Uhtred is not the supreme warlord of Britain for nothing...
By Richard K. Morgan
Joe Abercrombie’s Best Served Cold meets George R. R. Martin’s A Game of Thrones in the final novel in Richard K. Morgan’s epic A Land Fit for Heroes trilogy, which burst onto the fantasy scene with The Steel Remains and The Cold Commands. Ringil Eskiath, a reluctant hero viewed as a corrupt degenerate by the very people who demand his help, has traveled far in search of the Illwrack Changeling, a deathless human sorcerer-warrior raised by the bloodthirsty Aldrain, former rulers of the world. Separated from his companions—Egar the Dragonbane and Archeth—Ringil risks his soul to master a deadly magic that alone can challenge the might of the Changeling. While Archeth and the Dragonbane embark on a trail of blood and tears that ends up exposing long-buried secrets, Ringil finds himself tested as never before, with his life and all existence hanging in the balance. Praise for The Dark Defiles “A finale that displays all the purposefully hard edges and grim magnificence that made the first two volumes stand out.”—Kirkus Reviews “Morgan brings his mammoth A Land Fit for Heroes fantasy trilogy to a rousing conclusion. . . . Expect surprises and suspense, along with the usual derring-do and entertaining characters.”—Booklist Praise for Richard K. Morgan and his acclaimed series, A Land Fit for Heroes “Bold, brutal, and making no compromises—Richard K. Morgan doesn’t so much twist the clichés of fantasy as take an axe to them. Then set fire to them.”—Joe Abercrombie “Morgan has taken traditional sword and sorcery tropes and given them a hard, contemporary kick. The anitithesis of the cosy fairytale, this one is for big boys.”—The Times (London) “A crisp stylist who demonstrates equal facility with action scenes and angst.”—The New York Times Book Review “A full-immersion experience, uncompromising and bleakly magnificent.”—Kirkus Reviews
By Anthony Ryan
From the international bestselling author Anthony Ryan comes the spectacular first novel in a new epic new fantasy trilogy inspired by Norse mythology.A new age has dawned. An age of blood and steel. An age of wrath.The land of Ascarlia, a fabled realm of bloodied steel and epic sagas, has been ruled by the Sister Queens for centuries. No one has dared question their rule.Until now.Whispers speak of longships of mysterious tattooed warriors, sailing under the banners of a murderous cult of oath-breakers long thought extinct. A tide of black steel that threatens to vanquish all in its path.Thera of the Blackspear, favored servant of the Sister Queens, is ordered to uncover the truth. As Thera sails north, her reviled brother, Felnir, sets out on his own adventure. He hopes to find the Vault of the Altvar – the treasure room of the gods – and win the Sister Queens’ favor at his sister’s expense.Both siblings – along with a brilliant young scribe and a prisoner with a terrifying, primal power – will play a part in the coming storm.The Age of Wrath has begun.
By John Gwynne
War has erupted in the Banished Lands as the race for power intensifies. Corban flees his homeland searching for peace, but he soon discovers that there is no haven in the west as the agents of Rhin and roaming bands of giants hound his every step. Veradis leaves the battleground and rushes to his King's side. But he has witnessed both combat and betrayal and his duty weighs heavily upon him. Maquin seeks only revenge, but pirate slavers and the brutal world of pit-fighting stand in his way. Nathair becomes embroiled in the wars of the west as Queen Rhin marches against King Owain. The need to find the cauldron of the giants drives him on. Sides are chosen and oaths will be fulfilled or broken in a land where hell has broken loose.
By Cinda Williams Chima
Sweeping adventure, breathtaking twists of fate, and immersive worlds based in Norse mythology are woven into this first volume of the Runestone Saga, from the New York Times bestselling author of the Seven Realms and Shattered Realms series. Since Ragnarok--the great war between the gods and the forces of chaos--the human realm of the Midlands has become a desperate and dangerous place, bereft of magic. Sixteen-year-old Eiric Halvorsen is among the luckier ones--his family has remained prosperous. But he stands to lose everything when he's wrongly convicted by a rigged jury of murdering his modir and stepfadir. Also at risk is Eiric's half-systir, Liv, who's under suspicion for her interest in seidr, or magic. Then a powerful jarl steps in: He will pay the blood price if Eiric will lead a mission to the fabled Temple at the Grove--the rich stronghold of the wyrdspinners, the last practitioners of sorcery. Spellsinger, musician, and runecaster Reginn Eiklund has spent her life performing at alehouses for the benefit of her master, Asger, a fire demon she is desperate to escape. After one performance that amazes even herself, two wyrdspinners in the audience make Reginn an irresistible offer: return with them to the Temple to be trained in seidr, forever free of Asger. Eiric's, Liv's, and Reginn's journeys converge in New Jotunheim, a paradise fueled by magic and the site of the Temple. They soon realize that a great evil lurks beneath the dazzling surface and that old betrayals and long-held grudges may fuel another cataclysmic war. It will require every gift and weapon at their command to prevent it.
By Brent Weeks
The incredible return to the New York Times bestselling world of the Night Angel, where master assassin Kylar Stern embarks on a new adventure as the High King Logan Gyre calls on him to save his kingdom and the hope of peace. "Weeks has been showing other fantasy authors how it's done for over fifteen years." -- Peter V. Brett, author of The Desert Prince "Weeks is a giant of the genre." -- Nicholas Eames, author of Kings of the Wyld After the war that cost him so much, Kylar Stern is broken and alone. He's determined not to kill again, but an impending amnesty will pardon the one murderer he can't let walk free. He promises himself this is the last time. One last hit to tie up the loose ends of his old, lost life. But Kylar's best -- and maybe only -- friend, the High King Logan Gyre, needs him. To protect a fragile peace, Logan's new kingdom, and the king's twin sons, he needs Kylar to secure a powerful magical artifact that was unearthed during the war. With rumors that a ka'kari may be found, adversaries both old and new are on the hunt. And if Kylar has learned anything, it's that ancient magics are better left in the hands of those he can trust. If he does the job right, he won't need to kill at all. This isn't an assassination -- it's a heist. But some jobs are too hard for an easy conscience, and some enemies are so powerful the only answer lies in the shadows. "Weeks writes in an inescapably engaging style. Breathlessly high stakes, terrible missteps, and unexpected revelations keep the story humming along at a breakneck pace." -- Andrea Stewart, author of The Bone Shard Daughter For more from Brent Weeks, check out: The Ka'kari Codex The Night Angel Trilogy The Way of Shadows Shadow's Edge Beyond the Shadows The Kylar Chronicles Night Angel Nemesis The Night Angel Trilogy: 10th Anniversary Edition Night Angel: The Complete Trilogy (omnibus) Perfect Shadow: A Night Angel Novella The Way of Shadows: The Graphic Novel Lightbringer The Black Prism The Blinding Knife The Broken Eye The Blood Mirror The Burning White
By R. A. Salvatore
From New York Times bestselling author R. A. Salvatore comes a new trilogy and adventure of Drizzt and fantasy's beloved characters from Dungeons & Dragons' Forgotten Realms. After the settling dust of the demon uprising and two years of peace, rumblings from the Menzoberranzan drow have Jarlaxle nervous. Worried his allies may be pulled into a Civil War between the great Houses, he is eager to ensure Zaknafein is armed with weapons befitting his skill, including one in particular: Khazid'hea. A powerful artifact, the sword known as "Cutter" has started wars, corrupted its users, and spilled the blood of many, many people. Nonetheless--or maybe because of that--the rogue Jarlaxle and a small group of friends will go on an expedition looking for the weapon's last wielder, Doum'wielle, in the freezing north, for she may be the key to unlocking the sword's potential...and perhaps the key to preventing the bloodshed looming over the Underdark. And as they explore the top of the world, Drizzt is on a journey of his own--both spiritual and physical. He wants to introduce his daughter Brie to Grandmaster Kane and the practices that have been so central to his beliefs. But, having only recently come back from true transcendence, the drow ranger is no longer sure what his beliefs mean anymore. He is on a path to determining the future, not just for his family, but perhaps the entire northlands of the Realms themselves. Two different roads. On one, Jarlaxle and Zaknefein are on a quest to find pieces that could offer salvation to Menzoberranzan. On the other, Drizzt seeks answers that could offer salvation to not just his soul, but all souls. And no matter the outcome of either journey, the Realms will never be the same again.
By David Gemmell
One glorious spark, one moment of Rigante rebellion has ignited a revolution and forged a legend. In the mountains of the north, the outlaw leader known as Ravenheart waits, knowing the forces of the blackhearted Moidart will come, led by the brutal ruler’s only son, Stormrider. Unaware that the fate of the world lies in their hands, sworn enemies Ravenheart and Stormrider will be forced to unite—and face the vengeance of an ancient evil.For immense armies of darkness are advancing on the highlanders, and it seems as if nothing will stop them. They crush their victims with ease, until only a few thousand men stand before them, with no help in sight. But these are not ordinary men they face. They are clansmen, and more than that, they are Rigante. . . .
By Christopher Healy
The League of Princes returns in the hilariously epic conclusion to Christopher Healy's hit series, which Kirkus Reviews called "part screwball comedy, part sly wit, and all fun" in a starred review!Prince Liam. Prince Frederic. Prince Duncan. Prince Gustav. You think you know those guys pretty well by now, don't you? Well, think again. Posters plastered across the thirteen kingdoms are saying that Briar Rose has been murdered—and the four Princes Charming are the prime suspects. Now they're on the run in a desperate attempt to clear their names. Along the way, however, they discover that Briar's murder is just one part of a nefarious plot to take control of all thirteen kingdoms—a plot that will lead to the doorstep of an eerily familiar fortress for a final showdown with an eerily familiar enemy.
By David B. Coe
For nine hundred years the Forelands knew peace, but unrest among the magical Qirsi people has blossomed into a conspiracy against the Eandi rulers. What started with an occasional "accidental" death of a lord has exploded into violence, rending the fabric of Forelands society. Led by a mysterious Qirsi "Weaver" with powers that can reach into the minds of others even in their sleep, the rebellion is now turning Qirsi against Qirsi, as it weakens alliances among the Eandi.Some Qirsi ministers are torn between plotting to overthrow the Eandi and staying loyal to their lords; others have been ready for a rebellion for a long time and are active in the burgeoning and increasingly violent rebellion. Even some Qirsi who oppose the rebellion are forced to take sides against their lords, while an Eandi lord in league with the conspiracy prepares for war against rival houses. Yet as the world tilts toward terrible upheaval, some stand firm against the chaos. Grinsa, a Qirsi gleaner, is trying to head off the war he knows would spell disaster for his own people as well as the Eandi. Traveling with Lord Tavis of Curgh as the young noble seeks revenge on the assassin who killed his betrothed and thus set the chaos in motion, Grinsa may be the only person who can stop the Weaver from shattering the long peace. But even Grinsa can't do it alone. His sister, Keziah, archminister to King Kearney, himself a staunch advocate of peace, works to prevent war, too. They may be too late, though, as realms plunge toward war, goaded by traitors within their gates.