Recommendations based on "Krondor: The Assassins Book Two of the Riftwar Legacy"
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By Robin Hobb
King Shrewd is dead at the hands of his son Regal. As is Fitz--or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest--perhaps to death. Only Verity's return--or the heir his princess carries--can save the Six Duchies.But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him--currents that will either drown him or make him something more than he was.
By Peter V. Brett
The sun is setting on humanity. The night now belongs to voracious demons that arise as the sun sets, preying upon a dwindling population forced to cower behind ancient and half-forgotten symbols of power. These wards alone can keep the demons at bay, but legends tell of a Deliverer: a general—some would say prophet—who once bound all mankind into a single force that defeated the demons. Those times, if they ever existed, are long past. The demons are back, and the return of the Deliverer is just another myth . . . or is it?Out of the desert rides Ahmann Jardir, who has forged the warlike desert tribes of Krasia into a demon-killing army. He has proclaimed himself Shar’Dama Ka, the Deliverer, and he carries ancient weapons—a spear and a crown—that give credence to his claim. Sworn to follow the path of the first Deliverer, he has come north to bring the scattered city-states of the green lands together in a war against demonkind—whether they like it or not.But the northerners claim their own Deliverer. His name was Arlen, but all know him now as the Warded Man: a dark, forbidding figure whose skin is tattooed with wards so powerful they make him a match for any demon. The Warded Man denies that he is the Deliverer, but his actions speak louder than words, for he teaches men and women to face their fears and stand fast against the creatures that have tormented them for centuries.Once the Shar’Dama Ka and the Warded Man were friends, brothers in arms. Now they are fierce adversaries. Caught between them are Renna, a young woman pushed to the edge of human endurance; Leesha, a proud and beautiful healer whose skill in warding surpasses that of the Warded Man himself; and Rojer, a traveling fiddler whose uncanny music can soothe the demons—or stir them into such frenzy that they attack one another.Yet as old allegiances are tested and fresh alliances forged, all are blissfully unaware of the appearance of a new breed of demon, more intelligent—and deadly—than any that have come before.
By Kevin Hearne
NEW YORK TIMES BESTSELLER • Kevin Hearne creates the ultimate Atticus O’Sullivan adventure in the grand finale of the New York Times bestselling Iron Druid Chronicles: an epic battle royale against the Norse gods of Asgard.Unchained from fate, the Norse gods Loki and Hel are ready to unleash Ragnarok, a.k.a. the Apocalypse, upon the earth. They’ve made allies on the darker side of many pantheons, and there’s a globe-spanning battle brewing that ancient Druid Atticus O’Sullivan will be hard-pressed to survive, much less win.Granuaile MacTiernan must join immortals Sun Wukong and Erlang Shen in a fight against the Yama Kings in Taiwan, but she discovers that the stakes are much higher than she thought.Meanwhile, Archdruid Owen Kennedy must put out both literal and metaphorical fires from Bavaria to Peru to keep the world safe for his apprentices and the future of Druidry.And Atticus recruits the aid of a tyromancer, an Indian witch, and a trickster god in hopes that they’ll give him just enough leverage to both save Gaia and see another sunrise. There is a hound named Oberon who deserves a snack, after all.Praise for Scourged“[Kevin] Hearne draws his Iron Druid Chronicles to a pitch-perfect close in this dizzy, world-hopping adventure. But amidst the battles and bargaining that goes into saving the world, there is also an enormous amount of heart.”—RT Book Reviews
By Brent Weeks
Gavin's powers are fading and his end draws near as war rages across the satrapies in the second novel novel of the NYT bestselling Lightbringer series by Brent Week.Gavin Guile is dying. He'd thought he had five years left--now he has less than one. With fifty thousand refugees, a bastard son, and an ex-fiancée who may have learned his darkest secret, Gavin has problems on every side. All magic in the world is running wild and threatens to destroy the Seven Satrapies. Worst of all, the old gods are being reborn, and their army of color wights is unstoppable. The only salvation may be the brother whose freedom and life Gavin stole sixteen years ago. If you loved the action and adventure of the Night Angel trilogy, you will devour this incredible epic fantasy series by Brent Weeks.LightbringerThe Black PrismThe Blinding KnifeThe Broken EyeThe Blood MirrorFor more from Brent Weeks, check out:Night AngelThe Way of ShadowsShadow's EdgeBeyond the ShadowsNight Angel: The Complete Trilogy (omnibus)Perfect Shadow: A Night Angel Novella (e-only)The Way of Shadows: The Graphic Novel
By Sam Sykes
An outcast mage caught between two warring empires must either save the world or destroy everything she loves in the second novel of "an unforgettable epic fantasy" trilogy (Publishers Weekly).Sal the Cacophony -- outlaw, outcast, outnumbered -- destroys all that she loves. Her lover lost and cities burned in her wake, all she has left is her magical gun and her all-consuming quest for revenge against those who stole her power and took the sky from her.When the roguish agent of a mysterious patron offers her the chance to participate in a heist to steal an incredible power from the famed airship fleet, the Ten Arrows, she finds a new purpose. But a plot to save the world by bringing down empires swiftly escalates into a conspiracy of magic and vengeance that threatens to burn everything to ash, including herself.For more from Sam Sykes, check out:The Grave of Empires:Seven Blades in BlackTen Arrows of IronBring Down Heaven:The City Stained RedThe Mortal TallyGod's Last BreathThe Affinity for Steel Trilogy:Tome of the UndergatesBlack HaloThe Skybound Sea
By Bernard Cornwell
As the ninth century wanes, England appears about to be plunged into chaos once more. For the Viking-raised but Saxon-born warrior, Uhtred, whose life seems to shadow the making of England, this presents him with difficult choices. King Alfred is dying and his passing threatens the island of Britain to renewed warfare. Alfred wants his son, Edward, to succeed him but there are other Saxon claimants to the throne as well as ambitious pagan Vikings to the north. Uhtred's loyalty -- and his vows -- were to Alfred, not to his son, and despite his long years of service to Alfred, he is still not committed to the Saxon cause. His own desire is to reclaim his long lost lands and castle to the north. But the challenge to him, as the king's warrior, is that he knows that he will either be the means of making Alfred's dream of a united and Christian England come to pass or be responsible for condemning it to oblivion. This novel is a dramatic story of the power of tribal commitment and the terrible difficulties of divided loyalties.
By Brent Weeks
Gavin Guile is missing, leaving Kip and his allies to face the White King's horde in the fourth novel of the NYT bestselling Lightbringer series by Brent Week's. When does an empire fall?The Seven Satrapies have collapsed into four-and those are falling before the White King's armies.Gavin Guile, ex-emperor, ex-Prism, ex-galley slave, formerly the one man who might have averted war, is now lost, broken, and trapped in a prison crafted by his own hands to hold a great magical genius. But Gavin has no magic at all. Worse, in this prison, Gavin may not be alone.Kip Guile will make a last, desperate attempt to stop the White King's growing horde. Karris White attempts to knit together an empire falling apart, helped only by her murderous and possibly treasonous father-in-law Andross Guile.Meanwhile, Teia's new talents will find a darker use-and the cost might be too much to bear.Together, they will fight to prevent a tainted empire from becoming something even worse. Devour this blockbuster epic fantasy series that had Peter V. Brett saying, "Brent Weeks is so good, it's starting to tick me off!"LightbringerThe Black PrismThe Blinding KnifeThe Broken EyeThe Blood MirrorFor more from Brent Weeks, check out:Night AngelThe Way of ShadowsShadow's EdgeBeyond the ShadowsNight Angel: The Complete Trilogy (omnibus)Perfect Shadow: A Night Angel Novella (e-only)The Way of Shadows: The Graphic Novel
By Janny Wurts
The gripping penultimate instalment of the Alliance of Light. When half brothers Lysaer and Arithon defeated the Mistwraith its revenge left them cursed to lifelong enmity. Having conquered the maze and acheived self-redemption, Arithon, Master of Shadow, is now the guest of the formidable sorcerer, Davien the Betrayor. No one knows how his influence will affect Arithon's recovered mage power, or his newly awakened rogue talent for prescience. Meanwhile Arithon's relentless enemies will stop at nothing to acheive his downfall. The Koriani enchantresses are determined to make him their captive and their pawn. And as the Alliance of Light fanatics regroup after their defeat, the core of their priesthood now stands corrupted by a dark cabal who plot to enslave their leader, Lysaer, and use the Mistwraith's curse as their own private weapon to break the world's order. The sorcerers of the Fellowship compact are sorely beset and the clans are counting their ruinous losses. Arithon, who holds their last hope of survival, chooses the most dangerous course: heart and mind he dedicates himself to avoiding killing, though allies and enemies muster for war, single-mindedly blind to the consequences.
By Sherrilyn Kenyon
The son of Warcraft and Hate, Cratus spent eternity battling for the ancient gods who birthed him. He was death to any who crossed him. Until the day he laid down his arms and walked into self-imposed exile. Now an ancient enemy has been unleashed and our dreams are his chosen battlefield. The only hope we have is the one god who swears he will never fight again. As a Dream-Hunter, Delphine has spent eternity protecting mankind from the predators who prey on our unconscious state. But now that her allies have been turned, she knows in order to survive, the Dream-Hunters need a new leader. Someone who can train them to fight their new enemies. Cratus is her only hope. But she is a bitter reminder of why he chose to lay down his arms. Time is running out and if she can't win him to her cause, mankind will be slaughtered and the world we know will soon cease to exist.
By David Eddings
Here David Eddings continues his bestselling The Malloreon, taking the quest across a strange continent and among stranger peoples struggling over the religion of a dead God. A story of ancient, opposing Destinies, battling for control of all men.Zandramas had stolen King Garion’s infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave.Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.