Recommendations based on "Konosuba: God's Blessing on This Wonderful World!, Vol. 7 (manga) (Konosuba (manga), 7)"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!From the beginning, Go has been just fun and games for Hikaru. But now that Akira has turned pro, it's going to take everything in Hikaru's power to catch up to his old rival. Before Hikaru can even take the pro test, however, he must get into the insei school and defeat all the students. And by that time Akira may truly be out of reach!
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru faces the preliminary rounds of the pro test, during which he must eliminate not only his classmates at the insei school but also any outsiders who want to take the test. One of them in particular appears to know how to exploit Hikaru's weaknesses, and poor Hikaru seems powerless to stop him.
By Reki Kawahara
The Saga Of Sword Art Online Continues With Three Side Stories Set During The Aincrad And Alfheim Eras. The Game Of Death Took Its Toll On Every Player In A Different Way--when One Turns Up Dead On The Fifty-seventh Floor, The Game's Afoot, And It's Up To Asuna And Kirito To Crack The Case. There's Also The Story Of How Kirito Got His Excalibur Sword In Alfheim (with A Little Help From His Friends). And When The Game Of Death First Began, Kirito Learned A Difficult Lesson--one He Would Never Forget.
By Masaaki Hatsumi
Discusses the basics of the ninja tradition and explains how to perform the ninja fighting techniques
By Hiro Mashima
GRAY-OUTGray’s old training companion Reitei Lyon is trying to revive a calamity demon, but doing so will make their former master’s sacrifice meaningless! What’s the secret of Gray’s past, and why does he keep taking off his clothing? Gray is revealed (metaphorically speaking) in this pivotal volume!
By Jun Mochizuki
Alle soglie dei quindici anni il nobile Oz Vessalius trova uno strano orologio da taschino e, toccandolo, viene catapultato in un sogno delirante in cui una misteriosa ragazza lo minaccia di morte. Tornato in sé, il ragazzo dimentica l’accaduto e si concentra sulla propria cerimonia di passaggio all’età adulta... Peccato che sul più bello il grande orologio del palazzo, fermo da cent’anni, si rimetta in moto, segnalando così la venuta del leggendario “prescelto”: la vita tranquilla di Oz sta per trasformarsi in un’oscura spirale di sangue! La sua stessa esistenza, a quanto pare, è un peccato che va purificato, e la salvezza è legata a un patto oscuro..
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.The Distant OceanIn the aftermath of the bloody Battle of Sekigahara, Sasaki Kojirō, the man destined to be Musashi's opponent in the most famous duel in Japanese history, finds himself alone amidst desperate refugees and vicious hunters. Despite being pushed to his limits, Kojirō is far from daunted by his peril and instead thrives with an almost supernatural serenity. Driven by his macabre thirst for battle, Kojirō is transformed into the ultimate swordsman.
By Scholastic, Greg Farshtey
Masters of Spinjitzu: a new force to save the world!Will Kai be the greatest warrior ever known? Maybe, if he ever listens to Sensei Wu long enough to complete his training! He's stubborn, he's reckless, and he might just save the world.
By Yuu Kamiya
All's fair in love and war! Gamer siblings Sora and Shiro have at last defeated the Old Deus Holou, and now they're switching gears: Their next endeavor is to make Holou the number one pop idol in all of Disboard! They've even abandoned their royal posts, halting all domestic affairs to focus on her training. But amidst the chaos of their pet project comes a strange message from the representative of the tenth-ranked race, the Ex Machina... Is another arduous battle on the horizon for Sora and Shiro?!
By Hiroyuki Takei
• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…