Recommendations based on "Kings and Pawns: A Novel of Viking Age England (The Norsemen Saga)"

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By Nicholas Eames

A retired group of legendary mercenaries get the band back together for one last impossible mission in this award-winning debut epic fantasy."Fantastic, funny, ferocious." -- Sam SykesClay Cooper and his band were once the best of the best, the most feared and renowned crew of mercenaries this side of the Heartwyld.Their glory days long past, the mercs have grown apart and grown old, fat, drunk, or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help -- the kind of mission that only the very brave or the very stupid would sign up for.It's time to get the band back together.

By Raymond E Feist

The first volume in legendary master and New York Times bestselling author Raymond E. Feist’s epic heroic fantasy series, The Firemane Saga—an electrifying tale of two young men whose choices will determine a world’s destiny.For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable—and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained.Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew.Soon, the two young men—an unknowing rightful heir to a throne and a brilliantly talented young swordsmith—will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended . . . and they must discover the secret of who truly threatens their world.

By Garth Nix

Abhorsen-In-Waiting Lirael and Prince Sameth, a Wallmaker, must confront and bind the evil spirit Oranis before it can destroy all life.

By Cressida Cowell

The How to Train Your Dragon series chronicles the adventures and misadventures of Viking underdog Hiccup Horrendous Haddock III and his dragon, Toothless. In Book 9, a dragon rebellion is coming--filled with the meanest, nastiest dragons in the Archipelago. Razor-wings, Tonguetwisters, and Vampire Ghouldeaths are attacking Vikings and seem to be seeking one soul in particular: Hiccup Horrendous Haddock the Third! Only a King can save them...and only a champion with all of the King's Lost Things can be King. In his adventures, Hiccup has collected quite a few "things" himself. But can a scrawny Viking save the entire Archipelago from certain doom? To find out, Hiccup will have to outwit a witch, fight his arch-enemy, and beat back an army of bloodthirsty dragons with just one sword.

By Bernard Cornwell

The new novel in Bernard Cornwell's number one bestselling series on the making of England and the fate of his great hero, Uhtred of Bebbanburg. The years after King Alfred's death are peaceful: the Danes rule in northern Britain, the Saxons hold the south. But for a warrior, a time of restless peace is the hardest challenge. Too often, it allows the cautious and the timid to dominate. Uhtred, a celebrated warrior of the late King Alfred, is out of favour with the new regime, and in one ill-considered moment of rage he is thrown off his land and banished. He becomes an outcast, spurned by Christians and Pagans alike. Supported by a handful of loyal men, Uhtred goes north in a daring attempt to recapture Bebbanburg, his ancestral home and the greatest fortress of Britain. But elsewhere, the uneasy peace is breaking. Cnut Longsword, most feared and savage of all the Danish lords, rises in fury at the capture of his wife and heir. All the kingdoms are dragged into a bloody war which will decide whether there will be an England or a Daneland. Northumbrians, East Anglians, Mercians and West Saxons will meet in a climactic battle. And it is Uhtred, lord of outcasts, whose fate is to decide when and where that battle will be fought.

By Stephen R. Lawhead

A magnificent epic of cataclysmic upheaval and heroic love in a breathless age of mythic wondersIt was a time of legend, when the last shadows of the mighty Roman conqueror faded from the captured Isle of Britain. While, across a vast sea, bloody war shattered a peace that had flourished for two thousand years in the doomed kingdom of Atlantis.From the award-winning author of THE DRAGON KING TRILOGY comes a majestic tale of breathtaking scope and haunting beauty. It is the remarkable adventure of Charis—the courageous princess from Atlantis who escapes the terrible devastation of her land—and of the fabled seer and druid prince Taliesin, singer at the dawn of the age. A story of an incomparable love that joins two astonishing worlds amid the fires of chaos, and spawns the miracles of Merlin . . . and Arthur the king!TALIESIN“Reminiscent of C. S. Lewis . . . Highly recommended.”—Library Journal

By George R. R. Martin

SOON TO BE A MAJOR TV SERIES A KNIGHT OF THE SEVEN KINGDOMS compiles the first three official prequel novellas to George R.R. Martin's ongoing masterwork, A SONG OF ICE AND FIRE. A century before A GAME OF THRONES, two unlikely heroes wandered Westeros... Before Tyrion Lannister and Podrick Payne there was Dunk and Egg. A young, naïve but courageous hedge knight, Ser Duncan the Tall towers above his rivals - in stature if not experience. Tagging along with him is his diminutive squire, a boy called Egg - whose true identity must be hidden from all he and Dunk encounter: for in reality he is Aegon Targaryen, and one day he will be king. Improbable heroes though they be, great destinies lie ahead for Dunk and Egg; as do powerful foes, royal intrigue, and outrageous exploits. Set in an age when the Targaryen line still holds the Iron Throne, and the memory of the last dragon has not yet passed from living memory, and featuring more than 160 illustrations by Gary Gianni, one of the finest fantasy artists of our time, this beautiful volume will transport readers to the world of the Seven Kingdoms in an age of bygone chivalry.

By Bernard Cornwell

The seventh installment of Bernard Cornwell’s New York Times bestselling series chronicling the epic saga of the making of England, “like Game of Thrones, but real” (The Observer, London)—the basis for The Last Kingdom, the hit television series.At the onset of the tenth century, England is in turmoil. Alfred the Great is dead and Edward, his son, reigns as king. Wessex survives, but peace cannot hold: the Danes in the north, led by Viking Cnut Longsword, stand ready to invade and will not rest until the emerald crown is theirs. Uhtred, once Alfred’s great warrior but now out of favor with the new king, must lead a band of outcasts north to recapture his old family home, that great Northumbrian fortress, Bebbanburg. In The Pagan Lord, loyalties will be divided and men will fall, as every Saxon kingdom is drawn into the bloodiest battle yet with the Danes: a war that will decide the fate of every king, and the entire British nation. 

By Janny Wurts

The gripping penultimate instalment of the Alliance of Light. When half brothers Lysaer and Arithon defeated the Mistwraith its revenge left them cursed to lifelong enmity. Having conquered the maze and acheived self-redemption, Arithon, Master of Shadow, is now the guest of the formidable sorcerer, Davien the Betrayor. No one knows how his influence will affect Arithon's recovered mage power, or his newly awakened rogue talent for prescience. Meanwhile Arithon's relentless enemies will stop at nothing to acheive his downfall. The Koriani enchantresses are determined to make him their captive and their pawn. And as the Alliance of Light fanatics regroup after their defeat, the core of their priesthood now stands corrupted by a dark cabal who plot to enslave their leader, Lysaer, and use the Mistwraith's curse as their own private weapon to break the world's order. The sorcerers of the Fellowship compact are sorely beset and the clans are counting their ruinous losses. Arithon, who holds their last hope of survival, chooses the most dangerous course: heart and mind he dedicates himself to avoiding killing, though allies and enemies muster for war, single-mindedly blind to the consequences.

By David Gemmell

Eight hundred years have passed since King Connavar of the Rigante and his bastard son, Bane, defeated the invading army of Stone. Now the Rigante have lost the freedom and culture so many gave their lives to preserve. Only one woman remains who follows the ancient ways–the Wyrd of Wishing Tree Wood–and she alone knows the nature of the evil soon to be unleashed. But the Wyrd pins her hope on two men: a giant Rigante fighter, a man haunted by his failure to save his best friend from betrayal; and a youth whose deadly talents will earn him the rancor of the brutal Varlish. One will become the Ravenheart, an outlaw leader whose daring exploits will inspire the Rigante. The other will forge a legend–and light the fires of revolution. . . .