Recommendations based on "Into Darkness"
Based on your reading history, we think you will also enjoy the following books.
By Lian Hearn
Peace comes at the price of bloodshed--five battles will buy you peace, four to win and one to lose. At the temple of Terayama, the words of the blind sage's prophecy continue to haunt Takeo as he readies his armies for battle. Determined to avenge Shigeru's death and claim his rightful inheritance, Takeo and Kaede, together with Takeo's forces, fight their way to the domain of Maruyama. But then they must separate. Takeo makes plans for a battle by the sea, and Kaede returns to her family's home at Shirakawa. Will they see each other again?'Blood-splashed combat alternates with contemplative stillness, and the writing is extraordinary. Hearn's trilogy ends as it began, virtually pitchperfect' - Francis Spufford, " Evening Standard"
By Kevin Hearne
NEW YORK TIMES BESTSELLER For a two-thousand-year-old Druid, Atticus O’Sullivan is a pretty fast runner. Good thing, because he’s being chased by not one but two goddesses of the hunt—Artemis and Diana—for messing with one of their own. Dodging their slings and arrows, Atticus, Granuaile, and his wolfhound Oberon are making a mad dash across modern-day Europe to seek help from a friend of the Tuatha Dé Danann. His usual magical option of shifting planes is blocked, so instead of playing hide-and-seek, the game plan is . . . run like hell. Crashing the pantheon marathon is the Norse god Loki. Killing Atticus is the only loose end he needs to tie up before unleashing Ragnarok—AKA the Apocalypse. Atticus and Granuaile have to outfox the Olympians and contain the god of mischief if they want to go on living—and still have a world to live in. Includes Kevin Hearne’s novella “Two Ravens and One Crow” in the back of the book Don’t miss any of Kevin Hearne’s phenomenal Iron Druid Chronicles novels: HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED Praise for Kevin Hearne “It may be possible that Hearne and Atticus are the logical heir to Butcher and Dresden.”―SFFWorld “An exciting mix of comedy, action, and mythology . . . [Atticus] is one of the best main characters currently present in the urban fantasy genre.”—Fantasy Book Critic, on Tricked “Superb . . . eminently readable . . . plenty of quips and zap-pow-bang fighting.”—Publishers Weekly (starred review), on Hounded Praise for Hunted “Hunted is the best by far! . . . Storytelling doesn’t get much better than this, folks. The author has caught lightning (pun intended) in a bottle and he keeps doing it again, and again. If you haven’t caught on to the joy that is the Iron Druid Chronicles, you should remedy that, post-haste.”—My Bookish Ways “Hunted is everything you’ve come to expect from an Iron Druid book, and then some. I give Hunted [a] five out of five.”—Roqoo Depot “A fun, action packed book that delivers some great sequences, and some superb narrative with some great humour.”—The Founding Fields “Hunted is filled with everything I love about the series. Snark runs rampant, action is non-stop, the world building is phenomenal, and the characters are ones that you would love to sit down and have a drink with.”—Mad Hatter Reads “Hunted is an adrenaline-filled read with tons of action, fantastic mythology and some real twists. The epilogue has me itching to get my hands on the next in the series.”—Vampire Book Club
By Trudi Canavan
International No.1 bestselling author Trudi Canavan returns with the second novel in the Millennium's Rule series -- her most powerful and thrilling adventure yet.Tyen is teaching mechanical magic at a school respected throughout the worlds. News arrives that the formidable ruler of all worlds, long believed to be dead, is back and enforcing his old laws -- including the one forbidding schools of magic. As teachers and students flee, Tyen is left with no home and no purpose. . .except the promise he made to Vella, the sorcerer imprisoned in a book. Tyen must decide what he is willing to do to free her.After five years among the tapestry weavers of Schpeta, Rielle's peaceful new life has been shattered by a local war. As defeat looms, the powerful Angel of Storms appears and invites Rielle to join the artisans of his celestial realm. But what will he require in return for this extraordinary offer?Escape to a new world.Discover the magic of Trudi Canavan.
By Kevin Hearne
'truly Epic Fantasy' James Islington, Author Of The Shadow Of What Was Lost From The East Came The Bone Giants. From The South, The Fire-wielding Hathrim. It Was An Invasion That Sparked War Across The Six Nations Of Teldwen. Now The Kingdom's Only Hope Is The Discovery Of A New Form Of Magic - One That Will Call The Wondrous Beasts Of The World To Fight By The Side Of Humankind. In The Start Of A Thrilling New Series, The New York Times Bestselling Author Of The Iron Druid Chronicles Creates An Unforgettable Fantasy World Of Warring Giants And Elemental Magic. 'this Isn't Just A Breath Of Fresh Air For The Genre, It's A Damned Hurricane' Jason M. Hough, New York Times Bestselling Author 'a Rare Masterpiece That's Both Current And Timeless . . . Merging The Fantasy Bones Of Tolkien And Rothfuss With A Wide Cast Of Characters Who'll Break Your Heart' Delilah S. Dawson
By Raymond E Feist
The first volume in legendary master and New York Times bestselling author Raymond E. Feist’s epic heroic fantasy series, The Firemane Saga—an electrifying tale of two young men whose choices will determine a world’s destiny.For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable—and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained.Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew.Soon, the two young men—an unknowing rightful heir to a throne and a brilliantly talented young swordsmith—will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended . . . and they must discover the secret of who truly threatens their world.
By Robin Hobb
A small and sadly untried coterie - the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz - sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge to her betrothed: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only with the completion of this quest can the marriage proceed, and the resulting alliance signal an end to war between the two kingdoms. It is not a happy ship: tensions between the folk of the Six Duchies and their traditional enemies, the Outislanders, lie just beneath the surface. Thick is constantly ill, and his random but powerful Skilling has taken on a dark and menacing tone, while Chade's fascination with the Skill is growing to the point of obsession. Having ensured that his beloved friend the Fool is safely left behind in Buckkeep, Fitz is guilt-stricken; but he is determined to keep his fate at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...
By Peter V. Brett
Two exciting short stories set in the engrossing world of The Demon Cycle from bestselling fantasy author Peter V. Brett, available together in the UK in hardback and on e-book. Humanity has been brought to the brink of extinction. Each night, the world is overrun by demons – bloodthirsty creatures of nightmare that have been hunting and killing humanity for over 300 years. A scant few hamlets and half-starved city-states are all that remain of a once proud civilization, and it is only by hiding behind wards, ancient symbols with the power to repel the demons, that they survive. A handful of Messengers brave the night to keep the lines of communication open between the increasingly isolated populace. But there was a time when the demons were not so bold. A time when wards did more than hold the demons at bay. They allowed man to fight back, and to win. Messenger Arlen Bales will search anywhere, dare anything, to return this magic to the world. Abban, a merchant in the Great Bazaar of Krasia, purports to sell everything a man's heart could desire, including, perhaps, the key to Arlen's quest. The Great Bazaar and Brayan’s Gold is the essential addition to one of the most exciting epic fantasy series having been published.
By Taran Matharu
The next installment in New York Times bestselling author Taran Matharu's Soulbound Saga, continuing the harrowing journey of Jai as he navigates returning to his own people, growing in his magic and as a warrior, fending off attacks both without and within...and, of course, bonding even more with his dragon! Jai dreams of being a dragon rider. He dreams of freedom from the Sabine Empire and a world in which he can lead his people, the Kidara, to freedom. But even though he has his dragon, Winter, she is still growing, just as he's still growing in his own power. And the road to victory is even more fraught than he had hoped. Because even when he finds a tribe on the Great Steppe, they are not his people. More, they are outcasts, the Tainted, and he finds that he knows little of the customs and political intricacies that take place in these vast grasslands. He is a stranger amongst his own kind, and that is even more apparent when he reunites with the Kidara, for Jai's uncle rules, and is loath to cede power to his nephew. And even if Jai was sure he could take the reins of the leadership, he isn't sure he could actually hold them. But the legionaries and Gryphon Guard of the Sabine Empire are wreaking havoc against the other tribes of the Great Steppe, and Jai is forced to learn a lifetime's worth of knowledge in a matter of months. From taming the massive khiroi that make up the tribe's calvary, to levelling up his magic, to becoming a true warrior, worrying over the fate of the woman he loves, and strengthening his bond with Winter, Jai is a dragon rider with a massive weight on his young shoulders. And his greatest hope is that the shoulders of Winter will soon be strong enough to help carry him.
By Cinda Williams Chima
Sweeping adventure, breathtaking twists of fate, and immersive worlds based in Norse mythology are woven into this first volume of the Runestone Saga, from the New York Times bestselling author of the Seven Realms and Shattered Realms series. Since Ragnarok--the great war between the gods and the forces of chaos--the human realm of the Midlands has become a desperate and dangerous place, bereft of magic. Sixteen-year-old Eiric Halvorsen is among the luckier ones--his family has remained prosperous. But he stands to lose everything when he's wrongly convicted by a rigged jury of murdering his modir and stepfadir. Also at risk is Eiric's half-systir, Liv, who's under suspicion for her interest in seidr, or magic. Then a powerful jarl steps in: He will pay the blood price if Eiric will lead a mission to the fabled Temple at the Grove--the rich stronghold of the wyrdspinners, the last practitioners of sorcery. Spellsinger, musician, and runecaster Reginn Eiklund has spent her life performing at alehouses for the benefit of her master, Asger, a fire demon she is desperate to escape. After one performance that amazes even herself, two wyrdspinners in the audience make Reginn an irresistible offer: return with them to the Temple to be trained in seidr, forever free of Asger. Eiric's, Liv's, and Reginn's journeys converge in New Jotunheim, a paradise fueled by magic and the site of the Temple. They soon realize that a great evil lurks beneath the dazzling surface and that old betrayals and long-held grudges may fuel another cataclysmic war. It will require every gift and weapon at their command to prevent it.
By Janny Wurts
Where there is light, there must always be shadow... The fourth volume in Janny Wurts's spectacular epic fantasy, now re-released with a striking new cover design along with the rest of the series. The curse that hangs over the Master of Shadow, Arithon, and Lord of Light, Lysaer, is drawing the two half-brothers ever closer towards direct conflict. For the Natural Balance to be maintained, the two must never fight. If they do, one is sure to perish and the Mistwraith will regain its evil power over their world. Even now, Lysaer - convinced of his own godhead and aided by the treacherous Koriani Sisterhood - is tracking Arithon the Masterbard through the snows and wastes of the winter-locked mountains and the Barrens of Daon Ramon. Arithon is tortured by the knowledge that for the sake of future generations he must not be killed, no matter the cost of others' lives now. Fighting valiantly to prevent unnecessary suffering, he strikes out on his own; but he is injured and failing fast. Meanwhile, the ancient Paravians are stirring, summoned by trespassers on their sacred domain; and the Fellowship of Seven are battling on many other fronts, as the Mistwraith's wards begin to break, and khadrim and free wraiths roam the land...