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By John Flanagan
From the Back CoverWill screamed in absolute animal terror as the freezing water hurled him along the deck of the Wolfship. Evanlyn was beside him and together they scrambled back to the mast, clinging on with renewed desperation . . .'I was hooked from the first few pages' Dylan McCarthy, Age 14Brilliant . . . I couldnt put it down! THOMAS EDWARDS, AGE 8Keep your eyes peeled for the next Ranger's Apprentice advenure about Will and his friends from Castle Redmont: OAKLEAF BEARERSProduct DescriptionThe Icebound Land is the third book in an exciting series about Will and his friends from Castle Redmont.About the AuthorJohn Flanagan began his working life in advertising before moving to freelance writing and script editing. He has written TV jingles and comedy-drama for television, and is one of Australia's more prolific TV writers.John wrote the first book in the Ranger's Apprentice series to encourage his twelve-year-old son to enjoy reading. Michael was a small boy, and all his friends were bigger and stronger that he was. John wanted to show him that reading was fun, and heroes weren't necessarily big and muscular. Now in his mid-twenties, Michael is six feet tall, broad-shouldered and powerful - but he still loves the Ranger's Apprentice.John lives in the beachside Sydney suburb of Manly.
By Christopher Paolini
Don’t miss the eagerly anticipated epic new fantasy from Christopher Paolini—Murtagh!The Empire is at war and the stakes have never been higher in Book Three of the Inheritance Cycle, perfect for fans of Lord of the Rings! This New York Times bestselling series has sold over 40 million copies and is an international fantasy sensation."Christopher Paolini is a true rarity." —The Washington PostOaths sworn . . . loyalties tested . . . forces collide... Eragon is the greatest hope to rid the land of tyranny. Can this once simple farm boy unite the rebel forces and defeat the king? Following the colossal battle against the Empire's warriors, Eragon and his dragon, Saphira, have narrowly escaped with their lives. Still, there is more adventure at hand for the Rider and his dragon, as Eragon finds himself bound by a tangle of promises he may not be able to keep.When unrest claims the rebels and danger strikes from every corner, Eragon must make choices-choices that will take him across the Empire and beyond, choices that may lead to unimagined sacrifice.
By Sebastien de Castell
A failed mage learns that just because he's not the chosen one it doesn't mean he can't be a hero in the fifth book of an adventure fantasy series from Sebastien de Castell. Kellen Argos is an outlaw spellslinger with a bad reputation, a long list of enemies, and zero luck. When he accidently smears blood on the Daroman flag, he's dragged before the queen to be executed for his act of treason. Face-to-face with the young monarch, Kellen is offered a chance to save himself. If he can defeat the queen at a game of cards, he'll walk free. . .if not, his life is forfeit. But what begins as a game reveals a conspiracy against the queen's life. And now, Kellen is not only playing for his own freedom, but also for the future of an empire. Spellslinger SeriesSpellslingerShadowblackCharmcasterSoulbinderQueenslayer For more from Sebastien de Castell, check out: The Greatcoats QuartetTraitor's BladeSaint's BloodKnight's ShadowTyrant's Throne span
By Sam Sykes
An outcast mage caught between two warring empires must either save the world or destroy everything she loves in the second novel of "an unforgettable epic fantasy" trilogy (Publishers Weekly).Sal the Cacophony -- outlaw, outcast, outnumbered -- destroys all that she loves. Her lover lost and cities burned in her wake, all she has left is her magical gun and her all-consuming quest for revenge against those who stole her power and took the sky from her.When the roguish agent of a mysterious patron offers her the chance to participate in a heist to steal an incredible power from the famed airship fleet, the Ten Arrows, she finds a new purpose. But a plot to save the world by bringing down empires swiftly escalates into a conspiracy of magic and vengeance that threatens to burn everything to ash, including herself.For more from Sam Sykes, check out:The Grave of Empires:Seven Blades in BlackTen Arrows of IronBring Down Heaven:The City Stained RedThe Mortal TallyGod's Last BreathThe Affinity for Steel Trilogy:Tome of the UndergatesBlack HaloThe Skybound Sea
By Anthony Ryan
Born into the troubled kingdom of Albermaine, Alwyn Scribe is raised as an outlaw. Quick of wit and deft with a blade, Alwyn is content with the freedom of the woods and the comradeship of his fellow thieves. But an act of betrayal sets him on a new path - one of blood and vengeance, which eventually leads him to a soldier's life in the king's army.Fighting under the command of Lady Evadine Courlain, a noblewoman beset by visions of a demonic apocalypse, Alwyn must survive war and the deadly intrigues of the nobility if he hopes to claim his vengeance. But as dark forces, both human and arcane, gather to oppose Evadine's rise, Alwyn faces a choice: can he be a warrior, or will he always be an outlaw?
By John Gwynne
War has erupted in the Banished Lands as the race for power intensifies. Corban flees his homeland searching for peace, but he soon discovers that there is no haven in the west as the agents of Rhin and roaming bands of giants hound his every step. Veradis leaves the battleground and rushes to his King's side. But he has witnessed both combat and betrayal and his duty weighs heavily upon him. Maquin seeks only revenge, but pirate slavers and the brutal world of pit-fighting stand in his way. Nathair becomes embroiled in the wars of the west as Queen Rhin marches against King Owain. The need to find the cauldron of the giants drives him on. Sides are chosen and oaths will be fulfilled or broken in a land where hell has broken loose.
By John Flanagan
The international bestselling series with over 5 million copies sold in the U.S. alone!Still far from their homeland after escaping slavery in the icebound land of Skandia, Will and Evanlyn's plans to return to Araluen are spoiled when Evanlyn is taken captive by a Temujai warrior. Though still weakened by the warmweed's toxic effects, Will employs his Ranger training to locate his friend, but an enemy scouting party has him fatally outnumbered. Will is certain death is close at hand, until Halt and Horace make a daring, last-minute rescue. The reunion is cut short, however, when Halt makes a horrifying discovery: Skandia's borders have been breached by the entire Temujai army. And Araluen is next in their sights. If two kingdoms are to be saved, an unlikely union must be made. Will it hold long enough to vanquish a ruthless new enemy? Or will past tensions spell doom for all?The battles and drama are nonstop in Book Four of this hugely popular epic. Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.
By David Gemmell
Enter the extraordinary, action-filled world that became Legend--as the exciting Drenai adventure continues to unfold . . .A mighty warrior and a feared assassin among the Drenai, Waylander the Slayer is now a man hunted by his own people--with a fortune in gold offered as grim reward for his murder. But this is only one of many evils closing in on Waylander and his daughter, Miriel, the beautiful and deadly Battle Queen of Kar-Barzac.For, once separated, father and daughter face certain death as the sorcerers and demons, soldiers and shamans of three empires summon their blackest, most destructive powers in an effort to annihilate these two most gifted Drenai warriors.
By Diana Wynne Jones
For centuries, Dalemark has been a land divided by the warring earldoms of the North and South. Now, with the help of the Undying, the mysterious gods of Dalemark, four extraordinary young people -- from the past, present, and future -- must join forces to reunify their beloved land.ONLY THE ADON'S GIFTS -- THE RING, THE SWORD, AND THE CUP -- CAN REUNITE DALEMARK. CAN MAEWEN, A GIRL FROM DALEMARK'S FUTURE, HELP MORIL AND MITT FIND THE OBJECTS WITHOUT FALLING PREY TO THE ANCIENT EVIL OF KANKREDIN?
By Raymond E. Feist
From the New York Times bestselling author of the Riftwar Cycle—including the original Riftwar, the Serpentwar, the Darkwar, the Demonwar, and now the Chaoswar—comes the latest entry in one of the most treasured and enduring sagas in modern fantasy. A Crown Imperilled War rages in Midkemia once again, and behind the chaos, disquieting evidence points to dark elements at work. As enemies march across the realm wreaking destruction, its brave and loyal defenders battle to survive—a struggle made more perilous now that Jim Dasher's trusted intelligence network has been cleverly dismantled. Region by region, Midkemia is being ripped apart, and the loyal spy and his allies find themselves overpowered at every turn. Signs of the kingdom's impending doom surround them. King Gregory of the Isles has yet to produce an heir. Roldem and Rillanon have each been plagued by palace coups that threaten to topple their thrones. Lord Hal of Crydee and his great friend Ty Hawkins, champion swordsman of the Masters' Court, have been entrusted with smuggling Princess StephanÉ and her lady-in-waiting, the lovely and perplexing Lady Gabriella, out of Roldem to safety. But the rising danger has made finding refuge treacherous. Nowhere is safe, including Ylith, Midkemia's strategic bastion, where Hal's younger brothers Martin and Brendan hold off an onslaught of brutal Keshian Dog Soldiers and a mysterious force from beneath the sea. Yet courage alone is not enough to withstand the continued enemy assault. Without reinforcements, hope of success fades. Martin, Brendan, and their compatriots know that while losing Crydee, the legendary city on the kingdom's edge, would be devastating, the realm can still be saved. But if Ylith falls, all is lost. As Jim, Hal, and all their brothers in arms fight for their lives, Pug and the Conclave of Shadows embark on a magical quest to hunt down the dark force orchestrating the destruction before Midkemia is annihilated. And time is running out. . . .