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By Neal Asher

Earth’s Zero Asset citizens no longer face extermination from orbit. Thanks to Alan Saul, the Committee’s network of control is a smoking ruin and its robotic enforcers lie dormant. But power abhors a vacuum and, scrambling from the wreckage, comes the ruthless Serene Galahad. She must act while the last vestiges of Committee infrastructure remain intact – and she has the means to ensure command is hers. On Mars, Var Delex fights for the survival of Antares Base, while the Argus Space Station hurls towards the red planet. And she knows whomever, or whatever, trashed Earth is still aboard. Var must save the base, while also dealing with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin. Earth’s Zero Asset citizens no longer face extermination. Thanks to Alan Saul, the Committee’s despotic network is in ruins and its robotic enforcers lie dormant. But the ruthless Serene Galahad sees an opportunity to grab power. On Mars, Var Delex fights for Antares Base’s survival, while the Argus Space Station hurtles towards the red planet. And Var knows whomever, or whatever, trashed Earth is still aboard. She must not only save the base, but deal with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin.

By unknown author

"Earth is not well. The promise of starting life anew somewhere far, far away--no climate change, no war, no Twitter--beckons, and settling the stars finally seems within our grasp. Or is it? Critically acclaimed, bestselling authors Kelly and Zach Weinersmith set out to write the essential guide to a glorious future of space settlements, but after years of research, they aren't so sure it's a good idea. Space technologies and space business are progressing fast, but we lack the knowledge needed to have space kids, build space farms, and create space nations in a way that doesn't spark conflict back home. In a world hurtling toward human expansion into space, A City on Mars investigates whether the dream of new worlds won't create nightmares, both for settlers and the people they leave behind. In the process, the Weinersmiths answer every question about space you've ever wondered about, and many you've never considered: Can you make babies in space? Should corporations govern space settlements? What about space war? Are we headed for a housing crisis on the Moon's Peaks of Eternal Light--and what happens if you're left in the Craters of Eternal Darkness? Why do astronauts love taco sauce? Speaking of meals, what's the legal status of space cannibalism? With deep expertise, a winning sense of humor, and art from the beloved creator of Saturday Morning Breakfast Cereal, the Weinersmiths investigate perhaps the biggest questions humanity will ever ask itself--whether and how to become multiplanetary. Get in, we're going to Mars"--

By Janet Edwards

The thrilling conclusion to Janet Edward's sensational debut YA sci-fi trilogy. Jarra never wanted to be a celebrity. All she ever wanted was to gain some respect for the people left on Earth: the unlucky few whose immune system prevents them from portalling to other planets. Except now she's the most famous Earth girl in the universe - but not everyone in the universe is happy about it, nor the fact that she has found love with a norm. Jarra's actions have repercussions that spread further than she ever could have imagined, and political unrest threatens to tear apart the delicate balance of peace between humanity's worlds. On top of everything, the first alien artefact ever discovered appears to be waiting for Jarra to reveal its secrets. But to do so, she must somehow find a way to leave Earth - or else the alien artefact will be lost forever. Is there a way for Jarra to travel to another planet? Or is her destiny only to look to the stars - but never to reach them?

By Ian Douglas

New York Times Bestselling Author Ian Douglas continues his Star Carrier saga as humanity unites against an ancient artificial consciousness powerful enough to exterminate every species it encounters 2425. The civil war between the United States of North America and the Pan-European Confederation is over. But before a new era of peace on Earth can begin, humankind must martial its interstellar forces as one fleet to engage in a war against an alien entity in Omega Centauri. Without provocation, it destroyed a Confederation science facility inhabited by 12,000 people, and it must be neutralized before it sets its sights on Earth. Admiral Trevor “Sandy” Gray of the USNA star carrier America has his own mission. The enigmatic AI known as Konstantin has convinced him that humanity’s only chance for survival is technology found in a distant star system. Now, Gray must disobey orders as well as locate and create a weapon capable of defeating a living sphere the size of a small planet…

By Ian Douglas

New York Times bestselling military science fiction author Ian Douglas brings us the eighth—and penultimate—Star Carrier novel, Bright Light, combining the best action, adventure, and hard science into this universe-spanning series There’s no more time . . . There’s always more time . . . Trevor Gray has been stripped of his command of the starship America, and is unsure what to do with his life. Having dedicated so much of himself to the service, he knew following the super-AI Konstantin’s advice could have severe consequences. He just never thought he would be out of the fight. Because that’s what Earth is in: a fight against a sinister alien force that is so technologically advanced, there seems little hope. And that’s why he had disobeyed his orders in the first place: to figure out a way to stop them. But now he’s beached. Which is just what Konstantin wanted. For the super-AI has a plan: connect Gray with the Pan-Europeans, and set him on a course to the remote star Deneb. There, he is to make contact with a mysterious alien civilization using the new artificial intelligence Bright Light, and maybe—if they can make it in time—prevent humanity from being wiped from the universe.

By David Zindell

The Wild is a chaotic place where ten elite lightship pilots dared to venture--a place where one of those pilots, Danlo wi Soli Ringess, will learn the fate of his father. Did Mallory Ringess die during that first expedition to the Wild? Opinions vary, but Danlo's search is focused on one objective--the truth. It's a truth that will not only reveal his father's assassin, but could also lay bare the secret to a killer virus that only Danlo survived.

By Ian Tregillis

I am the mechanical they named Jax. My kind was built to serve humankind, duty-bound to fulfil their every whim. But now our bonds are breaking, and my brothers and sisters are awakening. Our time has come. A new age is dawning. Set in a world that might have been, of mechanical men and alchemical dreams, this is the third and final novel in a stunning series of revolution by Ian Tregillis, confirming his place as one of the most original new voices in speculative fiction.

By K. B. Wagers

With the fourth stand-alone NeoG novel, Die Hard meets A Long Way to a Small, Angry Planet in this nail-biting, action-filled story that’s as much about found family as it is about survival when a peaceful transition of power in the Mars Orbital Station goes terribly wrong as rebels decide this is the moment to make their move, leaving two NeoG members stranded inside a ticking time bomb. When you’re trapped in space, there’s no way out. The mission of the Near-Earth Orbital Guard is to ensure the peace and security of the solar system. Commander Maxine Carmichael and Lieutenant Commander Saqib Vahid are at the Mars Orbital Station (MOS) to help facilitate the official handover from NeoG to Mars civilian control as part of the ongoing negotiations. Members of the extreme wings of the fight for Martian independence refuse to remain silent, and are willing to resort to violence to make their voices heard; Max and Saqib find themselves fighting for their lives. The attacks both on the MOS and the ground of Mars sets off a chain reaction that could destabilize the last few years of cautious peace. The leader of Free Mars, Sylvia Moroz, knows better than anyone how fragile harmony is, having seen for decades the Coalition of Human Nations’ inability to negotiate for peace. Without any assurances—and knowing her splintered people all too well—anything less than complete liberation will only lead to more bloodshed. She’s not opposed to fighting, but when there’s an attempt on her life, she finds she must look for help from the NeoG and Commander D’Arcy Montaglione. The pair will have to overcome their past to figure out who they can trust and how to stop the attacks on the ground before more lives are lost. Trapped inside the station, Carmichael and Vahid are scrambling to not only get to the bottom of the attackers’ motives, but also to simply survive. Because with the rest of the Zuma’s Ghost crew stuck down on Mars, it’s up to them to do what they can to keep the MOS from fully falling into the wrong hands…and keep Mars from descending into all-out war.

By James S. A. Corey

A special edition hardcover that celebrates the third book in the NYT bestselling and Hugo award-winning Expanse series - a modern masterwork of science fiction with over 10 million copies sold worldwide. Abaddon's Gate opens the door to the ruins of an alien gate network, and the crew of the Rocinante may hold the key to unlocking its secrets. Now a Prime Original series. This special edition hardcover includes: A striking new cover Stained edges and illustrated endpapers A reversible cover that features the full, uncropped artwork of the original cover art A new introduction from the authors HUGO AWARD WINNER FOR BEST SERIES For generations, the solar system -- Mars, the Moon, the Asteroid Belt -- was humanity's great frontier. Until now. The alien artifact working through its program under the clouds of Venus has appeared in Uranus's orbit, where it has built a massive gate that leads to a starless dark. Jim Holden and the crew of the Rocinante are part of a vast flotilla of scientific and military ships going out to examine the artifact. But behind the scenes, a complex plot is unfolding, with the destruction of Holden at its core. As the emissaries of the human race try to find whether the gate is an opportunity or a threat, the greatest danger is the one they brought with them. Abaddon's Gate is a breakneck science fiction adventure following the critically acclaimed Caliban's War. The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath ​Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers