Recommendations based on "Guardians of the Flame The Warriors"

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By Nicholas Eames

A retired group of legendary mercenaries get the band back together for one last impossible mission in this award-winning debut epic fantasy."Fantastic, funny, ferocious." -- Sam SykesClay Cooper and his band were once the best of the best, the most feared and renowned crew of mercenaries this side of the Heartwyld.Their glory days long past, the mercs have grown apart and grown old, fat, drunk, or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help -- the kind of mission that only the very brave or the very stupid would sign up for.It's time to get the band back together.

By David Eddings

Selected as a 2003 Popular Paperback for Young Adults by the Young Adult Library Services AssociationLong ago, so the storyteller claimed, the evil God Torak sought dominion over all and drove the world to war. Now the one talisman keeping this sinister force from seizing power has been disturbed—and no one will be safe. . . .Raised on a quiet farm by his Aunt Pol, Garion spends his days lounging in his aunt’s warm kitchen and playing in the surrounding fields with his friends. He has never believed in magic, despite the presence of a cloaked, shadowless stranger who has haunted him from a distance for years. But one afternoon, the wise storyteller Wolf appears and urges Garion and his aunt to leave the farm that very night. Without understanding why, Garion is whisked away from the only home he has ever known—and thrown into dark and unfamiliar lands.Thus begins an extraordinary quest to stop a reawakened evil from devouring all that is good. It is a journey that will lead Garion to discover his heritage and his future. For the magic that once seemed impossible to Garion is now his destiny.The first exciting adventure in David Eddings’s The BelgariadPawn of Prophecy is the newest addition to the Del Rey Imagine program, which offers the best in fantasy and science fiction for readers twelve and up.

By Sebastien de Castell

A failed mage learns that just because he's not the chosen one it doesn't mean he can't be a hero in the fifth book of an adventure fantasy series from Sebastien de Castell. Kellen Argos is an outlaw spellslinger with a bad reputation, a long list of enemies, and zero luck. When he accidently smears blood on the Daroman flag, he's dragged before the queen to be executed for his act of treason. Face-to-face with the young monarch, Kellen is offered a chance to save himself. If he can defeat the queen at a game of cards, he'll walk free. . .if not, his life is forfeit. But what begins as a game reveals a conspiracy against the queen's life. And now, Kellen is not only playing for his own freedom, but also for the future of an empire. Spellslinger SeriesSpellslingerShadowblackCharmcasterSoulbinderQueenslayer For more from Sebastien de Castell, check out: The Greatcoats QuartetTraitor's BladeSaint's BloodKnight's ShadowTyrant's Throne span

By Peter F. Hamilton

Deploying invulnerable twenty-fifth-century soldiers called Skins, Zantiu-Braun's corporate starships loot entire planets. But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination

By David Gemmell

“David Gemmell tells a tale of very real adventure, the stuff of true epic fantasy.”—R.A. Salvatore, New York Times bestselling author Chaos and terror stalked the realm. The king had been slain by traitors, and the sword of power had been lost beyond the Circle of Mist. Armies of Saxons, Angles, Jutes, and Brigantes cut a gory swath across the land, led by puppets of the ruthless Witch Queen—whose minions included dark, bloodthirsty creatures and a savage, undead warrior. All hope lay with young Thuro—in whose veins flowed the blood of kings. He would have to defeat the Witch Queen’s monsters and travel to the land of the Mist, there to seek a ghostly army. And the only one who could prepare Thuro to achieve his birthright was the mountain warrior Culain, the one man who knew the queen’s deadly secret . . . The legend of the mystic Stones of Power begins with a tale of blood and glory, of love and betrayal, as a boy must come of age amidst the seemingly impossible quest to become the High King.

By Django Wexler

The King of Vordan is dying, and his daughter, Raesinia, is destined to become the first Queen in centuries. But politics knows no loyalties, especially for Duke Orlanko, Minister of Information and spymaster of the empire. The most feared man in the Vordan will bow his knee to no Queen, unless she is firmly under his influence. Freshly returned from their recent victories in the colonies, Colonel Janus, Marcus and Winter must play a new and far deadlier game than the open warfare of the front, using all their talents, earthly or supernatural.

By John Gwynne

War has erupted in the Banished Lands as the race for power intensifies. Corban flees his homeland searching for peace, but he soon discovers that there is no haven in the west as the agents of Rhin and roaming bands of giants hound his every step. Veradis leaves the battleground and rushes to his King's side. But he has witnessed both combat and betrayal and his duty weighs heavily upon him. Maquin seeks only revenge, but pirate slavers and the brutal world of pit-fighting stand in his way. Nathair becomes embroiled in the wars of the west as Queen Rhin marches against King Owain. The need to find the cauldron of the giants drives him on. Sides are chosen and oaths will be fulfilled or broken in a land where hell has broken loose.

By David Gemmell

Once the legendary knights of the Gabala defended the nine duchies. Their hearts were beautiful; their armor was beyond compare. They were greater than princes, more than men.But they were gone, disappeared through a demon-haunted gateway between worlds. Only one held back -- Manannan, whose every instinct told him to stay. Now he was the coward knight, and in torment.Murder and black magic beset the land. Rumors circulated that the king was enchanted, changed, that his soul was dead . . . and that a reign of terror was about to begin.Now Manannan realized he would have to face his darkest fears: he had no choice but to ride through that dreaded gate and seek out his vanished companions.And the secret he would learn there would tear his soul apart . . . ."A sharp, distinctive medieval fantasy. Dramatic, colorful, taut." -- Locus

By Michelle Paver

Michelle Paver's superb Bronze Age epic reaches its dramatic, spine-tingling conclusion.Hylas and Pirra return to Akea for their final confrontation with their arch-enemies, the Crows. They must recover the dagger of Koronos if they are to end the warriors' brutal rule. Only if old and new friends join forces can they hope to triumph - but the price of victory may be higher than either Hylas or Pirra has dreamed . . .

By R. S. Ford

From an unmissable voice in epic fantasy comes the final novel in a trilogy where guilds clash, magic fuels machines, and an all-out war has consumed an empire. War has come to Torwyn. Though the Guilds have scored a decisive victory against the Ministry, Sanctan Egelrath still holds Torwyn's capital in his iron grip. Each day the Guild army marches closer, ready to unleash its fury. But the Archlegate has no intention of losing, and even if the Guilds take the Anvil, Sanctan intends to call upon greater powers to secure his final victory. Beset on all sides, Rosomon Hawkspur is presented with a dark bargain to secure victory - one that carries a heavy price. Faced with the prospect of defeat, she must ask herself: is winning the war worth such sacrifice? With her children ready to fight alongside her, there is at least some light to dispel the shadow of war. But each of them is much changed, and the path to victory may be more treacherous than any of the Hawkspurs can possibly imagine... "Ford succeeds in building a complex fantasy world, complete with warring factions, fearsome creatures, and bloody struggles for power . . . Fans of R.A. Salvatore's DemonWars Saga will be especially hooked." -- Publishers Weekly on Engines of Empire "A heady blend of action, arcana, and intrigue." -- Gareth Hanrahan, author of The Gutter Prayer, on Engines of Empire "The latest from Ford is the first in a new series that will give fantasy readers exactly what they want: conspiracy, magic, a delectable cast of characters, and an ending that will leave them begging to know what happens next." -- Booklist on Engines of Empire