Recommendations based on "Fight for the Ocean Kingdom, Book 3 Volume 2"

Based on your reading history, we think you will also enjoy the following books.

By RIORDAN RICK

From the creator of PERCY JACKSON, bestselling author Rick Riordan, comes a brand-new adventure, inspired by Jules Verne's Twenty Thousand Leagues Under the Sea .Ana Dakkar is a freshman at Harding-Pencroft Academy, a five-year high school that graduates the best marine scientists, naval warriors, navigators, and underwater explorers in the world. Ana's parents died while on a scientific expedition two years ago, and the only family's she's got left is her older brother, Dev, also a student at HP. Ana's freshman year culminates with the class's weekend trial at sea, the details of which have been kept secret. She only hopes she has what it'll take to succeed. All her worries are blown out of the water when, on the bus ride to the ship, Ana and her schoolmates witness a terrible tragedy that will change the trajectory of their lives.But wait, there's more. The professor accompanying them informs Ana that their rival school, Land Institute, and Harding-Pencroft have been fighting a cold war for a hundred and fifty years. But now the heat is on and the freshman are in danger of becoming fish food. In a race against deadly enemies, Ana will make amazing friends and astounding discoveries about her heritage as she puts her leadership skills to the test for the first time.Rick Riordan's trademark humour, fast-paced action, and wide cast of characters are on full display in this undersea adventure.Rick Riordan has now sold an incredible 180 million copies of his books worldwide.'This is the stuff of legends' - The Guardian on Percy Jackson

By Shannon Chakraborty

New York Times bestselling author Shannon Chakraborty sets sail into the second adventure of pirate Amina al-Sirafi as her quest to track down magical artifacts brings her to the island lair of a sorceress whose woven enchantments are impossible to flee. Amina al-Sirafi thinks she's struck gold. Tasked with hunting down arcane artifacts for the council of immortal peris, she can savor the occasional rollicking adventure on the high seas with her cherished criminal companions while still returning home to raise her beloved daughter, Marjana. But when Raksh, the spirit of discord with whom she is reluctantly wed, provokes the council's wrath, Amina is charged with a seemingly impossible quest: steal a spindle capable of rewriting fate from a mysterious sorceress on an island no one can escape. Forced to leave Marjana--who is increasingly frustrated at being peddled what are clearly lies about her mother's life and her own past--Amina finds her mission almost immediately thrown into peril. But deadly storms, an erratic poison mistress, and old enemies are the least of her worries. For the peris' story is unraveling, hinting at a far deadlier game whose rules Amina must swiftly puzzle out. A game that sets her against an adversary more cunning and powerful than she has ever faced. A game that not everyone on her crew wants her to win.

By RJ Barker

The sea dragons are returning, and Joron Twiner's dreams of freedom lie shattered. His Shipwife is gone and all he has left is revenge.Leading the black fleet from the deck of Tide Child Joron takes every opportunity to strike at his enemies, but he knows his time is limited. His fleet is shrinking and the Keyshan's Rot is running through his body. He runs from a prophecy that says he and the avian sorcerer, the Windseer, will end the entire world.But the sea dragons have begun to return, and if you can have one miracle, who is to say that there cannot be another?'Excellent . . . one of the most interesting and original fantasy worlds I've seen in years'Adrian Tchaikovsky

By Robin Hobb

In Ship of Magic, the breathtaking first volume in her new fantasy trilogy, Robin Hobb wrote of the Liveship Traders of Bingtown. Now a new tide of glory and terror sweeps forward the story of the proud Vestrit clan, their priceless liveship Vivacia, and all who strive to possess her."If Patrick O'Brian were to turn to writing fantasy, he might produce something like this, " raves Booklist, and truer words have never been spoken. This is a tale of the Old Traders of Bingtown and their rare magic ships--carved from sentient wizardwood that bonds them mystically with those who sail them. Theirs is an ancient tradition, but one that is slowly eroding under the harsh realities of a cold new order.For these once proud Traders, it is a humbling lesson to learn that the foundations of their world, which had seemed immutable, are resting on shifting sands. Their corrupt ruler is deeding away their ancestral lands to upstart newcomers, and a growing traffic in human flesh is eroding the boundaries of civilized society. A plague of sea serpents and pirates off the coast is destroying the established trade routes, and ancient fortunes are dwindling. Old debts are coming due, and talk of rebellion is growing. And added to this uneasy mix, ancient powers are stirring on the banks of the mysterious Rain Wild River.At the center of the conflict lies the Vestrit clan and their liveship Vivacia. The Vestrits long for the Vivacia to make port, certain that her arrival will restore the family fortunes. And Althea Vestrit, beautiful and dauntless, yearns more deeply than any. For she lives only to reclaim the liveship as her lost inheritance and captain her on the high seas.But unknown toAlthea, the lovely magical vessel has been seized for a slave galley and a privateer by the ruthless pirate captain Kennit, and now the Vivacia sails, her decks washed with blood, through the perilous southern passages of the Pirate Isles. Held captive onboard is Althea's nephew, Wintrow, who has made a desperate bargain: he has promised to heal Kennit of a mortal wound using arts learned in his monastic boyhood--or forfeit his life and that of his father.Meanwhile, in Bingtown, Althea finds her onetime sea mate Brashen still struggling to redeem his wild past and out to prove himself a ship's master. Though wary of each other since their brief, ill-fated flare of passion, they now make common cause in a quest to find the Vivacia. But should they risk all they possess to rescue a liveship who may not want to be rescued? For the Vivacia is far from unhappy in her new life--and for Althea and Brashen, the method of Vivacia's liberation may prove more dangerous than leaving her in Kennit's ambitious grasp.Mad Ship is a rich, tapestried epic of enchantment that will set your imagination ablaze, proving that Robin Hobb is a writer not only working at the top of her form, but constantly surpassing it.

By Summer Waters

Exciting new magical adventure series for girls - will you answer the call of Silver Dolphins? Antonia is a secret Silver Dolphin - she's responsible for helping the creatures of the bay when their environment is threatened, by responding to the call of her magic necklace. When her cousins come to stay, Antonia's loyalties are divided between family and her dolphin friends. New Sea Watch members are also causing rifts and she can't help getting swept up in rivalry with Rosie, the latest volunteer. Will Antonia end up breaking the most important promise of all?

By Summer Waters

Exciting new magical adventure series – will you answer the call of the Silver Dolphins? Antonia loves being a Silver Dolphin and her confidence in her powers is growing. But then a fearful storm wrecks a cargo ship at the mouth of Sandy Bay...Can Antonia avert an environmental disaster or are the dolphins of Sandy Bay doomed? Perhaps a new friend will come to her aid.

By Peter Danielson

As this monumental epic continues, the Sea Peoples face devastation when their supply ships are being hijacked by a brutal but cunning pirate king. But these men and women of blazing courage will face any danger to claim what is rightfully theirs.

By Makiia Lucier

Ancient grievances, long-held grudges, and dangerous magic combine in this sweeping fantasy perfect for fans of Tamora Pierce and Rachel Hartman.   As the granddaughter of a famed navigator, seventeen-year-old Reyna has always lived life on her own terms, despite those who say a girl could never be an explorer for the royal house of St. John del Mar. She is determined to prove them wrong, and as she returns home after a year-long expedition, she knows her dream is within reach. No longer an apprentice, instead: Reyna, Master Explorer. But when menacing raiders attack her ship, those dreams are pushed aside. Reyna’s escape is both desperate and dangerous, and when next she sees her ship, a mystery rises from the deep. The sailors—her captain, her countrymen—have vanished. To find them, Reyna must use every resource at her disposal . . . including placing her trust in a handsome prince from a rival kingdom. Together they uncover a disturbing truth. The attack was no isolated incident. Troubling signs point to a shadowy kingdom in the north, and for once, the rulers of the Sea of Magdalen agree: something must be done. But can Reyna be brave enough to find a way?

By Tomm Moore

A lush graphic novel about family adrift and the magical adventure that brings them together. Based on the award-winning film, this gorgeous adaptation includes a bonus story from the film's creator. Many years after the disappearance of their mother, siblings Ben and Saoirse are still drowning in grief, as is their lighthouse-keeper father. Ben blames his little sister for the loss of their mother, and despite being six years old, Saoirse has yet to speak. When the kids discover that Saoirse is a selkie and the magical world that their mother told stories about is real, they dive into an adventure to keep the spirit world from disappearing forever. Based on the award-winning film Song of the Sea, this graphic novel is a wonder of magical storytelling and visual splendor that is destined to become a classic. Includes an 18-page bonus story written and illustrated by film creator Tomm Moore and a Gaelic glossary. Song of the Sea (along with Wolfwalkers and The Secret of Kells) is part of Cartoon Saloon's Irish Folklore Trilogy which celebrates magic, fantasy, and Celtic mythology.

By Brian Jacques

Ben and his Labrador, Ned, castaways of the Flying Dutchman, are cursed by an angel to roam the earth and sail the seas for all eternity, never stopping in one place and never growing a single day older. Now adrift in the Mediterranean Sea, the boy and his dog fall into the clutches of the brutal Slave Lord, Al Misurata. And so begins a daring and dangerous adventure that takes them from the Libyan coast to the Italian border in their quest to escape the curse of Captain Vanderdecken and his ghostly crew ...