Recommendations based on "Feet of Clay"
Based on your reading history, we think you will also enjoy the following books.
By Genevieve Cogman
In the latest novel in Genevieve Cogman's historical fantasy series, the fate of worlds lies in the balance. When a dragon is murdered at a peace conference, time-travelling Librarian spy Irene must solve the case to keep the balance between order, chaos...and the Library. When Irene returns to London after a relatively straightforward book theft in Germany, Bradamant informs her that there is a top secret dragon-Fae peace conference in progress that the Library is mediating, and that the second-in-command dragon has been stabbed to death. Tasked with solving the case, Vale and Irene immediately go to 1890s Paris to start their investigation. Once they arrive, they find evidence suggesting that the murder victim might have uncovered proof of treachery by one or more Librarians. But to ensure the peace of the conference, some Librarians are being held as hostages in the dragon and Fae courts. To save the captives, including her parents, Irene must get to the bottom of this murder--but was it a dragon, a Fae, or even a Librarian who committed the crime?
By Angie Sage
The fourth book in the internationally bestselling Septimus Heap series by Angie Sage, featuring the funny and fantastic adventures of a wizard apprentice and his quest to become an ExtraOrdinary Wizard.New York Times Bestselling Series“Breezy charm, gusts of spectacular Magyk and a buoyant plot combining drama and comedy in just the right proportions.” —Kirkus Reviews (starred review)“The Septimus Heap series remains one of the best outcomes of the young-wizard furor catalyzed by Harry Potter.” —ALA BooklistThere's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But Septimus and Jenna have other plans—they are headed for the mysterious House of Foryx, a place where all Time meets and the place where they fervently hope they will be able to find Nicko and Snorri, who were trapped back in time in Physik. But how will Septimus escape the Queste?
By Robin Hobb
Robin Hobb returns to her best loved characters in a brand new series. Tom Badgerlock has been living peaceably in the manor house at Withywoods with his beloved wife Molly these many years, the estate a reward to his family for loyal service to the crown. But behind the facade of respectable middle-age lies a turbulent and violent past. For Tom Badgerlock is actually FitzChivalry Farseer, bastard scion of the Farseer line, convicted user of Beast-magic, and assassin. A man who has risked much for his king and lost more... On a shelf in his den sits a triptych carved in memory stone of a man, a wolf and a fool. Once, these three were inseparable friends: Fitz, Nighteyes and the Fool. But one is long dead, and one long-missing. Then one Winterfest night a messenger arrives to seek out Fitz, but mysteriously disappears, leaving nothing but a blood-trail. What was the message? Who was the sender? And what has happened to the messenger? Suddenly Fitz's violent old life erupts into the peace of his new world, and nothing and no one is safe.
By T. A. Barron
Long ago, the great wizard Merlin planted the seed that would become the peaceful world of Avalon. Now, though, Avalon is suffering from mysterious droughts. Then the very stars begin to lose their light, and it seems that the Lady of the Lake's dire predictions are about to come true. The fate of Avalon now rests with Tamwyn, a wandering wilderness guide; Elli, an apprentice priestess; and Scree, a young eagleman. One of them is the true heir of Merlin, the only person who can save Avalon . . . and one of them is the dreaded child of the Dark Prophecy, fated to destroy it. As in his acclaimed epic The Lost Years of Merlin, T. A. Barron has created a radiant, richly imagined world, full of high adventure and un-forgettable characters.
By Luke Arnold
AN ANGEL FALLS IN SUNDER CITY... In a city that lost its magic, an angel falls in a downtown street. His wings are feathered, whole - undeniably magical - the man clearly flew, for all that he plummeted to his downfall moments after. The mystery will set Fetch - in his quest to bring magic back to his beloved city - on a journey involving necromancers, genies and shadowy secret societies. Fetch will search Sunder's wildest forests and dingiest dive bars for the answer, and when he finds it, nothing will ever be the same again. A world recovers from losing its magic in this brilliantly-voiced contemporary fantasy series by Luke Arnold - perfect for fans of Ben Aaronovitch, Rotherweird or Terry Pratchett's Discworld Fetch Phillips: Man for Hire Bringing the magic back! Enquire at Georgio's café . . .
By Diana Wynne Jones
Someone at Stallery Mansion is changing the world. At first, only small details, but the changes get bigger and bigger. It's up to Conrad, a twelve-year-old with terrible karma who's just joined the mansion's staff, to find out who is behind it. But he's not the only one snooping around. His fellow servant-in-training, Christopher Chant, is charming, confident, and from another world, with a mission of his own -- rescuing his friend, lost in an alternate Stallery Mansion. Can they save the day before Conrad's awful fate catches up with them?
By Clive Barker
A dazzling fantasy adventure for all ages, the third part of a quintet appearing at two yearly intervals, richly illustrated by the author. The Abarat:a magical otherworld composed on an archipelago of twenty-five islands - one for each hour of the day, plus an island out of time. Candy Quackenbush, escaping her dull, dull life from the most boring place in our world, Chickentown, USA, finds that in the Abarat she has another existence entirely, one which links her to marvels and mysteries; and even to murder... In this, the third volume in Clive Barker's extraordinary fantasy for both adults and children, Candy's adventures in the amazing world of the Abarat are getting more strange by the Hour. Christopher Carrion, the Lord of Midnight, has sent his henchmen to capture her. Why? she wonders. What would Carrion want with a girl from Minnesota? And why is Candy beginning to feel that the world of the Abarat is familiar to her? Why can she speak words of magic she doesn't even remember learning? There is a mystery here. And Carrion, along with his fiendish grandmother, Mater Motley, suspects that whatever Candy is, she could spoil his plans to take control of the Abarat. Now Candy's companions must race against time to save her from the clutches of Carrion, and she must solve the mystery of her past before the forces of Night and Day clash and Absolute Midnight descends upon the islands. A final war is about to begin. And Candy is going to need to make some choices that will change her life forever...
By Linda Chapman, Lee Weatherly
The second action-packed quest in an exciting new six book character-led series for 7+ girls who love fantasy, adventure, and high-kicking heroines! This time, Sophie has to call upon all her strength and skills to defeat her most gruesome foe yet... THE SWAMP BOGGLES! Very few people ever enter the Shadow Woods, for these woods are like no others. Hidden deep within them is the Gateway to the Shadow Realm - a dark and chaotic world where all kinds of gruesome creatures live... On her tenth birthday, tomboy Sophie learns she is the Guardian of the magical gateway, and that her destiny is to protect the human world from the goblins, trolls and evil sprites that inhabit the Shadow Woods. Together with her brave best friend and loyal sidekick, Sam, Sophie must find a way to stop an invasion of disgusting slime-filled, stinky Swamp Boggles from causing mayhem in her town and it'll take all of Sophie's Guardian magic powers to defeat it!
By Terry Pratchett
When her dear old Granddad— the Grim Reaper himself—goes missing, Susan takes over the family business. The progeny of Death's adopted daughter and his apprentice, she shows real talent for the trade. That is, until a little string in her heart goes "twang."With a head full of dreams and a pocketful of lint, Imp the Bard lands in Ankh-Morpork, yearning to become a rock star. Determined to devote his life to music, the unlucky fellow soon finds that all his dreams are coming true. Well almost.
By Raymond E. Feist
The dragons are calling. Civil war is tearing apart the Kingdom of the Isles, for the throne lies empty and rivals are converging. Having spirited his beloved Princess Stephane safely out of Roldem, Hal now Duke of Crydee must turn his attention to the defence of the ancient realm so that a king can be anointed by the Congress of Lords, rather than by right of might. But the greatest threat may well lie out of the hands of men. Somewhere in the Grey Towers Mountains something not of this world is emerging. It will require that alliances be made between mortal enemies if disaster is to be averted. Elves and men must stand together, ancient heroes must rise again, dragons must fly and Pug, Magnus and the other magic-users of Midkemia must be prepared to make the ultimate sacrifice if the whole world is to be saved.