Recommendations based on "Escape from the Center of the Earth"
Based on your reading history, we think you will also enjoy the following books.
By Ann Leckie
The mystery of a missing translator sets three lives on a collision course that will have a ripple effect across the stars in this powerful novel from a Hugo, Nebula, and Arthur C. Clarke award-winning author."There are few who write science fiction like Ann Leckie can. There are few who ever could." —John ScalziQven was created to be a Presger translator. The pride of their Clade, they always had a clear path before them: learn human ways, and eventually, make a match and serve as an intermediary between the dangerous alien Presger and the human worlds. The realization that they might want something else isn't "optimal behavior". It's the type of behavior that results in elimination.But Qven rebels. And in doing so, their path collides with those of two others. Enae, a reluctant diplomat whose dead grandmaman has left hir an impossible task as an inheritance: hunting down a fugitive who has been missing for over 200 years. And Reet, an adopted mechanic who is increasingly desperate to learn about his genetic roots—or anything that might explain why he operates so differently from those around him.As a Conclave of the various species approaches—and the long-standing treaty between the humans and the Presger is on the line—the decisions of all three will have ripple effects across the stars.Masterfully merging space adventure and mystery, and a poignant exploration about relationships and belonging, Translation State is a triumphant new standalone story set in the celebrated Imperial Radch universe."Leckie’s humane, emotionally intelligent, and deeply perceptive writing makes this tautly plotted adventure feel fundamentally true while also offering longtime fans a much anticipated glimpse into the Radch’s most mysterious species. Readers will be thrilled." —Publishers Weekly (starred review)"Another of Leckie’s beautiful mergings of the political, philosophical, and personal." —Kirkus (starred review)
By Peter F. Hamilton
An innovator praised as one of the inventors of “the new space opera,” Peter F. Hamilton has also been hailed as the heir of such golden-age giants as Heinlein and Asimov. His star-spanning sagas are distinguished by deft plotting, engaging characters, provocative explorations of science and society, and soaring imaginative reach. Now, in one of the most eagerly anticipated offerings of the year, Hamilton brings his acclaimed Void trilogy to a stunning close.Exposed as the Second Dreamer, Araminta has become the target of a galaxywide search by government agent Paula Myo and the psychopath known as the Cat, along with others equally determined to prevent—or facilitate—the pilgrimage of the Living Dream cult into the heart of the Void. An indestructible microuniverse, the Void may contain paradise, as the cultists believe, but it is also a deadly threat. For the miraculous reality that exists inside its boundaries demands energy—energy drawn from everything outside those boundaries: from planets, stars, galaxies . . . from everything that lives.Meanwhile, the parallel story of Edeard, the Waterwalker—as told through a series of addictive dreams communicated to the gaiasphere via Inigo, the First Dreamer—continues to unfold. But now the inspirational tale of this idealistic young man takes a darker and more troubling turn as he finds himself faced with powerful new enemies—and temptations more powerful still.With time running out, a repentant Inigo must decide whether to release Edeard’s final dream: a dream whose message is scarcely less dangerous than the pilgrimage promises to be. And Araminta must choose whether to run from her unwanted responsibilities or face them down, with no guarantee of success or survival. But all these choices may be for naught if the monomaniacal Ilanthe, leader of the breakaway Accelerator Faction, is able to enter the Void. For it is not paradise she seeks there, but dominion.
By Alastair Reynolds
Alastair Reynolds pushes the boundaries of science fiction and “confirms his place among the leaders of the hard-science space-opera renaissance” (Publishers Weekly) in this novel in his Revelation Space universe.Late in the twenty-sixth century, the human race has advanced enough to accidentally trigger the Inhibitors—alien killing machines designed to detect intelligent life and destroy it. The only hope for humanity lies in the recovery of a secret cache of doomsday weapons—and a renegade named Clavain who is determined to find them. But other factions want the weapons for their own purposes—and the weapons themselves have another agenda altogether...
By Grant Naylor
Lister lives in a replica of Bedford Falls from It's a Wonderful Life, Rimmer is married to a supermodel, and the Cat lives in Denmark in a palace surrounded by a moat of milk. Life's good on Earth. Or is it?The crew of the Red Dwarf are trapped within an addictive virtual reality called Better Than Life, a game that transports you to a perfect world of your imagination. But it is killing them, and to escape, you have to want to.Rejoin this trepid band of space zeroes - Lister, Rimmer, Kryten, Holly and the Cat - as they continue their epic journey through frontal-lobe knotting realities where none dare venture but the bravest of the brave, the boldest of the bold, the feeblest of the feeble-minded.
By John Birmingham
In this epic sci-fi adventure for fans of The Expanse and Battlestar Galactica, five intrepid heroes must unite to save civilization after a long-dormant enemy awakens and strikes a devastating blow “This jarring, engrossing story of a species-wide fight for survival is recommended for all science fiction readers.”—Publishers Weekly (starred review) The galaxy was once terrorized by the Sturm, a group of “species purists” intent on destroying any human with genetic or cybernetic enhancements. Fashioning themselves as the one true “Human Republic,” the Sturm cut a bloody swath across the stars, killing billions before finally being defeated and driven into the far reaches of Dark Space. Centuries of peace bred complacency. Everyone believed the Sturm had died out in the Dark. They were wrong. The enemy has returned and, with a brutal and decisive attack, knocks out almost all of humanity’s defenses. Now on the brink of annihilation, humankind’s only hope is a few brave souls who survived the initial attack: Commander Lucinda Hardy, thrust into uncertain command of the Royal Armadalen Navy’s only surviving warship. Booker3, a soldier of Earth, sentenced to die for treason, whose time on death row is cut short when the Sturm attack his prison compound. Princess Alessia, a young royal of the Montanblanc Corporation, forced to flee when her home planet is overrun and her entire family executed. Sephina L’trel, the leader of an outlaw band who must call on all of her criminal skills to resist the invasion. And, finally, Admiral Frazer McLennan, the infamous hero of the first war with the Sturm hundreds of years ago, who hopes to rout his old foes once and for all—or die trying. These five flawed, reluctant heroes must band together to prevail against a relentless enemy and near-impossible odds. For if they fail, the future itself is doomed. “Frenetic action viewed in a black fun-house mirror.”—Kirkus Reviews
By Janet Edwards
The thrilling conclusion to Janet Edward's sensational debut YA sci-fi trilogy. Jarra never wanted to be a celebrity. All she ever wanted was to gain some respect for the people left on Earth: the unlucky few whose immune system prevents them from portalling to other planets. Except now she's the most famous Earth girl in the universe - but not everyone in the universe is happy about it, nor the fact that she has found love with a norm. Jarra's actions have repercussions that spread further than she ever could have imagined, and political unrest threatens to tear apart the delicate balance of peace between humanity's worlds. On top of everything, the first alien artefact ever discovered appears to be waiting for Jarra to reveal its secrets. But to do so, she must somehow find a way to leave Earth - or else the alien artefact will be lost forever. Is there a way for Jarra to travel to another planet? Or is her destiny only to look to the stars - but never to reach them?
By John J. Gobbell
Commander Todd Ingram is on the bridge of his ship, the destroyer USS Maxwell, on radar picket duty on a misty, overcast day when four Japanese Val dive bombers emerge screaming from the overcast. The coordinated attack is sudden and devastating, the ship rocked by massive explosions as the bombers hit their target. The concussions hurtle Ingram overboard and he watches in horror as his embattled ship leaves him behind.Ingram barely lasts the night, clinging to a floating piece of his ship's lifeboat in rough seas. As he begins to lose hope, a periscope cuts through the water and in moments a submarine surfaces nearby. His joy turns to horror as he spots the numbers I-57 on the conning tower. He is now a prisoner of a Japanese U-boat and his troubles have just begun--but so has the race to save him.A secret U.S. Naval Signal Intelligence Service station in Australia intercepts a situation report from the Commander of the submarine to his superiors in Tokyo--they have an American prisoner, Alton C. Ingram. A strategy is developed by the U.S. Navy and a classified plan put in motion: ensure that the I-57 escapes a net of ASW HUK groups (anti-submarine hunter killer) laying across the sub's path to Lorient, France and ambush it when it reaches shore. But the I-57 has other plans as it dodges depth charges and Allied ships in a deadly game whose outcome may effect the balance of power in a war that threatens to consume them all...From the Philippine Sea to the Nazi U-boat pens in Lorient, France, The Neptune Strategy is a complex cat and mouse game between the Japanese submarine 1-57 and a U.S. Navy determined to save one of their own and is the most thrilling novel yet by a master of the WWII thriller.
By Anne McCaffrey
As director of the Jerhattan Parapsychic Center, telepath Rhyssa Owen coordinated the job assignments for psychically gifted Talents. And though she had her hands full dealing with the unreasonable demand for kinetics to work on the space platform that would be humankind's stepping-stone to the stars, she was always ready to welcome new Talents to the Center.Feisty and streetwise, twelve-year-old Tirla used her extraordinary knack for languages to eke out a living in the Linear developments, where the poor struggled to make ends meet and children were conscripted or sold into menial work programs. Young Peter, paralyzed in a freak accident, hoped someday to get into space where zero gravity would enable him to function more easily. Both desperately needed help only other Talents could provide.With the appearance in her life of one extraordinary man with no measurable Talent at all, Rhyssa suddenly found herself questioning everything she thought she knew about her people. And when two Talented children were discovered to have some very unusual -- and unexpected -- abilities, she realized that she would have to reassess the potential of all Talentkind...From the Paperback edition.
By William Kotzwinkle, Melissa Mathison
A boy discovers an extraterrestrial botanist in his mother's vegetable patch, and helps him return to his planet, 3 million light years away.
By Jack Campbell
Legendary war hero Captain “Black Jack” Geary fights to stay ahead of his enemies in the fourth novel in Jack Campbell’s New York Times bestselling military science fiction series. Deep within Syndicate World space, the Alliance fleet continues its dangerous journey home under the command of Captain John “Black Jack” Geary—revived after a century spent in suspended animation. Geary’s victories over the enemy have earned both the respect—and the envy—of his fellow officers... Geary has made many risky decisions as commander of the Alliance fleet, but ordering them back to the Lakota Star System where the Syndics nearly destroyed them has his officers questioning his sanity. It’s a desperate gamble that may buy the fleet just enough time to prepare for the Syndics’ inevitable return. Even as he struggles to give the fleet a fighting chance at survival, Geary faces dissent from within. An unknown number of officers want a change of command, but Geary knows that the Alliance fleet must stand together, or else the Syndic forces will tear them apart...