Recommendations based on "Epic Adventures for Kids 2-Book Collection"

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By James Rollins

Experience the exciting breadth of #1 New York Times bestselling author James Rollins’s wild imagination and adventurous spirit in this anthology of his short masterworks, including a new full-length novella featuring Captain Tucker Wayne and his military war dog, Kane, as well as eleven previously published short stories, gathered together for the first time.At the center of this breathtaking collection of short fiction—James Rollins’s first-ever anthology—is the never-before-published novella “Sun Dogs.” While trekking through the Sonora desert, a gunshot thrusts Tucker and Kane into an adventure that challenges their considerable skills. The discovery of secrets known only to the native tribes of Arizona threatens to unleash an ancient force that could irreparably alter the future. It also forces Tucker to make a terrible choice that will shatter his relationship with his soul-bonded companion Kane. As these partners learn, nothing remains buried forever and old debts must be paid, no matter the cost.Other stories—each with an introduction by James Rollins unique to this anthology—are just as compelling:“The Pit”: A young dog is kidnapped and brutalized into becoming the bloody champion of a dog-fighting ring. But can this tortured monster find redemption and a path back to the boy who first raised him with love and compassion?“Tagger”: A pair of teenage street artists must protect San Francisco from a demon who has been seeking revenge for centuries.“The Devil’s Bones”: In this jungle adventure—the first joint story from Rollins and Steve Berry—Commander Gray Pierce and Cotton Malone must work together to survive a deadly threat.The stories “The Midnight Watch,” “The Skeleton Key,” “Tracker,” “Kowalski’s in Love,” “Crash and Burn,” and “Ghost Ship” shine light into some of Sigma Force’s secrets.Rounding out this collection are a pair of entertaining stories, “Blood Brothers” and “City of Screams,” that complement the Order of the Sanguines series.Filled with adventure, intrigue, history, and speculative science, Unrestricted Access demonstrates Rollins’s remarkable creative powers and is a must-have collection for his many fans.

By Brenna Raney

No one cares that you cured cancer if you also cloned a horde of dinosaurs and let them rampage down the street.Supergenius and quasi-villain Rex normally can’t go a week without accidentally endangering Decimen City with her science shenanigans. It’s been two weeks since her genetically engineered dinosaurs rampaged through town―a good streak for her―but the peace is broken when actual villain Last Dance sets his sights on Decimen. And he wants Rex’s help. Before Rex can say “I didn’t do it,” superheroes who’ve dragged her to jail on her worst days are crowding her lab to conscript her into quasi-herodom.Rex would rather stay out of it and deal with the dinosaurs that keep calling her Mom, but she can’t ignore that she was somewhat responsible for Last Dance’s villainy. She’d kept a very disorganized lab. And he was such a nosy brother. She failed to help him back then, but maybe if she stops him now―and keeps the heroes fooled―she can finally set things right.

By Chris Colfer

Conner, Bree, and their friends from the Land of Stories discover that the fairytale world and the Otherworld are on a collision course that will open a portal connecting the two dimensions in New York, allowing Morina, the witches, the three literary emperors, and the literary army to enter and take over the city, but can Conner stop them and restore order to the fairytale world without the help of his twin sister Alex, who is in Morina's thrall?

By D. J. MacHale

Bobby Pendragon is a seemingly normal fourteen-year-old boy. But there is something very special about Bobby-- he is going to save the world. Join Bobby on his first two adventures to the alternate dimension of Denduron and the underwater territory of Cloral. His mission-- to save the world from ultimate evil. Given what the consequences would be, failure is not an option.

By Geoff Rodkey

This highly anticipated sequel to Rodkey's much-praised debut is funny, heartfelt, and action-packed. Don't miss it! After a narrow escape from Deadweather Island, Egg and his slightly deranged partner Guts head for the remote New Lands. They're in search of the lost Okalu tribe, who hold the key to the mysterious treasure map that Egg can't decipher. But the ruthless Roger Pembroke is hard on Egg's trail, and the New Lands are full of new enemies--against which our heroes' only weapons are their brains, their courage...and the two dozen swear words Guts just memorized in the local tongue. They're going to need help. But who can they trust? Is Kira, the beautiful and heavily armed Okalu refugee, their ally...or their enemy? Is Pembroke's daughter Millicent on Egg's side...or her father's? Why on earth is the notorious pirate Burn Healy being so nice to them? And the biggest question of all: what shocking secret is Egg about to discover in the shadow of an ancient Okalu temple?

By S. J. Kincaid

The impossible was just the beginning. Now in their second year as superhuman government weapons-in-training at the Pentagonal Spire, Tom and his friends are midlevel cadets in the elite combat corps known as the Intrasolar Forces. But as training intensifies and a moment arrives that could make or break his entire career, Tom's loyalties are again put to the test.Encouraged to betray his ideals and friendships for the sake of his country, Tom is convinced there must be another way. And the more aware he becomes of the corruption surrounding him, the more determined he becomes to fight it, even if he sabotages his own future in the process.Drawn into a power struggle more dramatic than he has ever faced before, Tom stays a hyperintelligent step ahead of everyone, like the exceptional gamer he is—or so he believes. But when he learns that he and his friends have unwittingly made the most grievous error imaginable, Tom must find a way to outwit an enemy so nefarious that victory seems hopeless. Will his idealism and bravado cost him everything—and everyone—that matters to him?Filled with action and intelligence, camaraderie and humor, the second book in S. J. Kincaid's futuristic World War III Insignia trilogy continues to explore fascinating and timely questions about power, politics, technology, loyalty, and friendship.

By Peter Newman

The thrilling conclusion to an epic trilogy of dynastic struggles in a world of crystal castles, winged knights, and savage wilderness. THE BATTLEHouse Sapphire has a new leader, but High Lord Vasinidra cannot stand still for a moment. The monsters of the Wild are hunting with a new intelligence and purpose, and one Deathless family is already on the brink of extinction. THE BETRAYERSIn the forests of the Wild, Chandni faces a choice that will transform her or destroy her. Far above, her two sons are reunited at last and forced to confront their true origins. AND THE BOUNDLESSPari Tanzanite has never stayed within the rules. On a desperate journey to the source of her world’s magic, Pari will discover secrets even she could never have imagined – secrets that will change the rules completely. A NEW POWER IS APPROACHING

By Ian Irvine

The terrifying Merdrun are invading - and the world no longer has an army. Karan and Llian fled to the future to save their gifted nine-year-old daughter, but two days later Sulien far-sees the Crimson Gate reopen. The Merdrun are back, this time for good. And Santhenar, after the 160-year Lyrinx War and the decade of chaos that followed, is in ruins. Within days, its greatest cities fall to the most deadly army the world has ever faced. But before the allies can begin the fightback, the Merdrun discover the worst folly of Scrutator Xervish Flydd's long life. The location of the Council's terrible lost weapon, an intelligent killing machine - the spellcaster. A weapon the Merdrun are desperate to find, to cleanse Santhenar of the human race. And only Karan, Flydd and his handful of tormented veterans stand in their way. You won't want to miss this truly epic fantasy series by a million-selling author. What reviewers say about the Three Worlds books "A compelling adventure in a landscape full of wonders." - Locus "A page-turner of the highest order ... Formidable!" - SFX on Geomancer "It is the most engrossing book I've read in years." - Van Ikin, Sydney Morning Herald "Readers of Eddings, Goodkind and Jordan will lap this one up." - Starlog "Utterly absorbing." Stephen Davenport, Independent Weekly "For sheer excitement, there's just no one like Irvine." SFX on The Destiny of the Dead "As good as anything I have read in the fantasy genre." - Adelaide Advertiser

By John McNally

Get shrunk! Humour and high-stakes combine in the conclusion to the action-packed Infinity Drake series. A BIG adventure with a tiny hero! And you thought 9mm was small? Infinity Drake takes it to a whole 'nother level... After months of captivity Finn and Carla reach their final destination; evil mastermind Kaparis's secret lair in the Carpathian mountains. Once there Finn learns the villain's true purpose - to conquer his paralysis and rise again. To do so Kaparis must shrink a team of medics down to microscopic size to repair his damaged spine, and now he's cracked the Boldklub code it seems nothing can stop him. Apart, that is, from a microscopic hero... Join Infinity Drake on his wildest ride yet - deep inside the body of his nemesis, where he must fight for his life... and bring down the giant once and for all.

By Chris Kunz, Justine Flynn

Resistance will not be tolerated. The Unlisted are running out of time. With Infinity Group closing in on the vigilante teenagers, it's up to twins Dru and Kal Sharma to infiltrate the headquarters of the sinister corporation to try to uncover what they are planning. Rebel groups of Unlisted are emerging across the globe, ready to rise up. But Infinity Group is one step ahead, and they have an army of teens under their influence. The Unlisted are in more danger than ever, and help will arrive from the strangest places. ABC/Netflix TV tie-in series.