Recommendations based on "Enter Into Valhalla (The Kurtherian Endgame Book 6) (English Edition)"

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By Robert Jackson Bennett

Revenge. It’s something Sigrud je Harkvaldsson is very, very good at. Maybe the only thing.So when he learns that his oldest friend and ally, former Prime Minister Shara Komayd, has been assassinated, he knows exactly what to do—and that no mortal force can stop him from meting out the suffering Shara’s killers deserve.Yet as Sigrud pursues his quarry with his customary terrifying efficiency, he begins to fear that this battle is an unwinnable one. Because discovering the truth behind Shara’s death will require him to take up arms in a secret, decades-long war, face down an angry young god, and unravel the last mysteries of Bulikov, the city of miracles itself. And—perhaps most daunting of all—finally face the truth about his own cursed existence.

By Robert Jackson Bennett

Revenge. It’s something Sigrud je Harkvaldsson is very, very good at. Maybe the only thing. So when he learns that his oldest friend and ally, former Prime Minister Shara Komayd, has been assassinated, he knows exactly what to do—and that no mortal force can stop him from meting out the suffering Shara’s killers deserve. Yet as Sigrud pursues his quarry with his customary terrifying efficiency, he begins to fear that this battle is an unwinnable one. Because discovering the truth behind Shara’s death will require him to take up arms in a secret, decades-long war, face down an angry young god, and unravel the last mysteries of Bulikov, the city of miracles itself. And—perhaps most daunting of all—finally face the truth about his own cursed existence.

By Matthew J. Kirby

Fix the past. Save the future.Europe is in the grip of the Dark Ages, but there is a light in the dark: Baghdad. The great city has become a center of learning, populated by scholars, merchants, and explorers from all across the known world. But danger lurks in the desert... and Dak, Sera, and Riq must act fast to save the world's greatest library from utter destruction.

By Adrian Tchaikovsky

The Arthur C. Clarke award-winning author of Children of Time brings us the second novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all. After eighty years of fragile peace, the Architects are back, wreaking havoc as they consume entire planets. In the past, Originator artefacts - vestiges of a long-vanished civilization - could save a world from annihilation. This time, the Architects have discovered a way to circumvent these protective relics. Suddenly, no planet is safe. Facing impending extinction, the Human Colonies are in turmoil. While some believe a unified front is the only way to stop the Architects, others insist humanity should fight alone. And there are those who would seek to benefit from the fractured politics of war - even as the Architects loom ever closer. Idris, who has spent decades running from the horrors of his past, finds himself thrust back onto the battlefront. As an Intermediary, he could be one of the few to turn the tide of war. With a handful of allies, he searches for a weapon that could push back the Architects and save the galaxy. But to do so, he must return to the nightmarish unspace, where his mind was broken and remade. What Idris discovers there will change everything.

By Darren Shan

When Grubbs Grady first encounters Lord Loss and his evil minions, he learns three things: the world is vicious, magic is possible, demons are real. He thinks that he will never again witness such a terrible night of death and darkness. He is wrong.

By Mark Anthony

From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage. Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace. Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods. Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.

By Glen Cook

Determined to stop a series of brutal murders of women, Garrett enters the sleazy underside of a medievalesque bazaar of sex, getting into one mess after another

By Kieran Larwood

“‘Why are you worried? You have us beside you! We’ve captured three spirits already. We’ve beaten Endwatchers, two clans, snakes, plagues and a whole ocean of disgusting maggots.’ After capturing Charice, there is only one spirit left for Uki to find: Mortix, the most dangerous of all. With his friends Jori, Cole and Kree, Uki heads to Eisenfell – the greatest city in Hulstland – only to find that Mortix has taken control of Emperor Ash and is plotting to conquer the whole Five Realms with her terrifying army. Uki must dodge the Endwatch, the Shrikes, Clan Septys and the guards and find a way to complete his quest before all is lost."--

By Ian Irvine

In the astonishing finale to the The View from the Mirror series, Karan -- the young Sensitive who holds the Mirror of Aachen, which has the power to heal or permanently destroy the rift between Worlds -- is held captive in desolate Carcharon Tower. Her lover, Llian, is in chains, falsely accused of betraying her to the enemy. And, with the dark moon rising, the Charon Rulke is now unstoppable as he prepares to open the Way between the Worlds. If he succeeds, the World will be overwhelmed by the demonic creatures of the Void, and the lands will be ravaged in the ultimate clash of a 3,000-year-long war. There is only one solution left: Karan must make the most unbearable sacrifice.

By Matthew Woodring Stover

SOME LAWS YOU BREAK. SOME BREAK YOU. AND THEN THERE'S CAINE'S LAW. From the moment Caine first appeared in the pages of Heroes Die, two things were clear. First, that Matthew Stover was one of the most gifted fantasy writers of his generation. And second, that Caine was a hero whose peers go by such names as Conan and Elric. Like them, Caine was something new: a civilized man who embraced savagery, an actor whose life was a lie, a force of destruction so potent that even gods thought twice about crossing him. Now Stover brings back his greatest creation for his most stunning performance yet. Caine is washed up and hung out to dry, a crippled husk kept isolated and restrained by the studio that exploited him. Now they have dragged him back for one last deal. But Caine has other plans. Those plans take him back to Overworld, the alternate reality where gods are real and magic is the ultimate weapon. There, in a violent odyssey through time and space, Caine will face the demons of his past, find true love, and just possibly destroy the universe. Hey, it's a crappy job, but somebody's got to do it.