Recommendations based on "Empire The Chronicles of the Invaders"
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By James S. A. Corey
A special edition hardcover that celebrates the 10th anniversary of James S. A. Corey’s modern masterwork of science fiction.This 10th anniversary edition hardcover includes: A striking new cover Stained edges and illustrated endpapers A black and magenta foil case A reversible cover that features the full, uncropped artwork of the original cover art A new introduction from the authorsFrom New York Times-bestselling and Hugo award-winning author James S. A. Corey comes the first book in the genre-defining space opera series, The Expanse, introducing a captain, his crew, and a detective as they unravel a horrifying solar system wide conspiracy that begins with a single missing girl. Now a Prime original series.HUGO AWARD FOR BEST SERIES Humanity has colonized the solar system—Mars, the Moon, the Asteroid Belt and beyond—but the stars are still out of our reach.Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, the Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for—and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why.Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to the Scopuli and rebel sympathizer Holden, he realizes that this girl may be the key to everything.Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations—and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe."Interplanetary adventure the way it ought to be written." —George R. R. MartinThe ExpanseLeviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathLeviathan FallsMemory's LegionThe Expanse Short FictionDriveThe Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange DogsAuberonMemory's Legion
By Peter F. Hamilton
With refreshing determination and hopeful grit, humanity activates a bold endgame against an alien invasion in the finale of a series heralded as “a modern classic” (Stephen Baxter) from “one of the finest writers the genre has produced” (Gareth L. Powell). Humanity is struggling to hold out against a hostile takeover by an alien race that claims to be on a religious mission to bring all sentient life to its God at the End of Time. But while billions of cocooned humans fill the holds of the Olyix’s deadly arkships, humankind is playing an even longer game than the aliens may have anticipated. From an ultra-secret spy mission to one of the grandest battles ever seen, no strategy is off the table. Will a plan millennia in the making finally be enough to defeat this seemingly unstoppable enemy? And what secrets are the Olyix truly hiding in their most zealously protected stronghold? With his trademark optimism about humanity’s tenacity and capacity for greatness, Peter F. Hamilton wraps up this brilliant saga with a bang—and reminds us why freedom of choice is the most important freedom there is.
By James S. A. Corey
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
By Claire North
"An astonishing, thought-provoking and above all touching story of found meaning and lost humanity." --Adrian Tchaikovsky, Arthur C. Clarke Award-winning author of Children of Time Slow Gods is the galaxy-spanning tale of one man's impossible life charted against the fate of humanity amongst the stars--a powerfully imaginative space opera from multi-award-winning author Claire North, perfect for fans of A Memory Called Empire and The Vanished Birds. My name is Mawukana na-Vdnaze, and I am a very poor copy of myself. In telling my story, there are certain things I should perhaps lie about. I should make myself a hero. Pretend I was not used by strangers and gods, did not leave people behind. Here is one truth: out there in deep space, in the pilot's chair, I died. And then, I was reborn. I became something not quite human, something that could speak to the infinite dark. And I vowed to become the scourge of the world that wronged me. This is the story of the supernova event that burned planets and felled civilizations. This is also the story of the many lives I've lived since I died for the first time. Are you listening?
By Orson Scott Card
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
By Kenneth Oppel
An exhilarating journey to the stars--or a heartbreaking battle for survival?Pilot-in-training Matt Cruse and his love interest, Kate de Vries, an expert on high-altitude life-forms, are invited aboard the Starclimber, a vessel that literally climbs its way into the cosmos. Matt secretly plans on asking Kate to marry him, but before they even set foot aboard the ship, Kate announces her engagement--to someone else.Despite this bombshell, and Matt's anguish, they embark on their journey into space, but soon the ship is surrounded by strange and unsettling life-forms, and the crew is forced to combat devastating mechanical failure. For Matt, Kate, and the entire crew of the Starclimber, what began as an exciting race to the stars has now turned into a battle to save their lives.
By Alastair Reynolds
With eight short stories and novellas--including three original to this collection--Galactic North imparts the centuries-spanning events that have produced the dark and turbulent world of Revelation Space.
By Jack Campbell (Naval officer)
The New York Times bestselling author of The Lost Fleet returns to the "strong saga"* of a rebellion against a totalitarian regime and the determination of two people to create a better future in the farthest reaches of the colonized galaxy... The Syndicate Worlds continue to splinter as more star systems pledge allegiance to President Gwen Iceni, General Artur Drakon, and the new government they're establishing at Midway. But the toxic legacy of Syndicate rule continues to undermine their efforts as the rebels encounter difficulty trusting one another and believing their new leaders' promises of freedom from tyranny. Before Iceni and Drakon can put their house in order, they must deal with an even greater threat. An enigma warship has appeared and vanished near a Syndic colony. If the aliens are capable of jumping into other human-occupied star systems, then billions of people could be vulnerable to a hostile invasion fleet anywhere they choose to strike. But an even greater vulnerability lies with Iceni and Drakon, as a once-trusted adviser-turned-saboteur plans revenge... *Genre Go Round Reviews
By Kekla Magoon
The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don't have long to wait--six books are coming all in one year! Earth is in danger! The only things that can save our planet are six essential elements scattered throughout the galaxy. And it is up to the Voyagers--a team of four remarkable kids and an alien--to gather them all and return to Earth. On the fourth planet, Infinity, the Voyagers journey deep underground, through a complex maze of tunnels. The tunnels are full of alien life--and danger. And before they can escape, one of their own will be taken from them. . . . Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.
By Roger MacBride Allen
In a universe protected by the Three Laws of Robotics, humans are safe. The Third Law states, A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. The world of Inferno is dying. A world where Spacers work with Settlers, where standard Three-Law robots exist alongside the controversial New-Law robots. A world that will be uninhabitable in a few decades. Their only hope comes from a plan some call insane, and some call visionary: drop a comet on the planet. The impact could create new rivers that would save the planet but it could also destroy Inferno completely! Now the Spacers of Inferno must take a risk. A risk that their robots, pledged to protect humans from any harm, real or imagined, may not let them take...