Recommendations based on "Elysia The Coming of Cthulhu"

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By James Islington

It has been twenty years since the end of the war. The dictatorial Augurs - once thought of almost as gods - were overthrown and wiped out during the conflict, their much-feared powers mysteriously failing them. Those who had ruled under them, men and women with a lesser ability known as the Gift, avoided the Augurs' fate only by submitting themselves to the rebellion's Four Tenets. A representation of these laws is now written into the flesh of any who use the Gift, forcing those so marked into absolute obedience.As a student of the Gifted, Davian suffers the consequences of a war fought – and lost – before he was born. Despised by most beyond the school walls, he and those around him are all but prisoners as they attempt to learn control of the Gift. Worse, as Davian struggles with his lessons, he knows that there is further to fall if he cannot pass his final tests.But when Davian discovers he has the ability to wield the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the north, an ancient enemy long thought defeated begins to stir. And to the west, a young man whose fate is intertwined with Davian’s wakes up in the forest, covered in blood and with no memory of who he is…

By Karen Traviss

Continuing the saga of the bestselling game series! In the third of three official tie-in novels to the hugely successful videogame from Microsoft and Epic Games, Marcus Fenix and his Gears defend humanity’s final city from the Locust horde.With the Locust Horde apparently destroyed, Jacinto’s survivors have begun to rebuild human society on the Locust stronghold. Raiding pirate gangs take a toll—but it’s nothing that Marcus Fenix and the Gears can’t handle. Then the nightmare they thought they’d left behind begins to stalk them again. Something far worse, something even the Locust dreaded, has emerged to spread across the planet, and not even this remote island haven is beyond its reach. Gears and Stranded must fight side by side to survive their deadliest enemy yet, falling back on the savage tactics of another bloody siege—Anvil Gate.

By Joe Dever

Lone Wolf has returned from Daziarn to discover all his mortal enemies are poised to conquer Magnamund. His mission is to travel to the underworld of Helegedad to confront Darklord Gnagg. That is the scene, and it is up to the readers to supply the end, for only they can determine Lone Wolf's destiny.

By Eliot Schrefer

A heart-pounding new adventure from the New York Times bestselling series. In the world of Erdas, every child must discover if they will summon a spirit animal, a rare and incredible gift. Conor, Abeke, Meilin, and Rollan were rare even among those few. They summoned legendary animals--brave guardians who were reborn to protect their world. Now more of these legends are appearing across Erdas, bonded to special children. But a dark force has emerged. Older than memory, it has slept for centuries beneath the surface of the world. With the power to tear away spirit animals, it begins a rampage that will be felt in every corner of Erdas. If the young heroes can't stop it, the darkness will first consume the spirit animals . . . and then the world.

By Patrick Carman

The thrilling prequel to the bestselling Land of Elyon trilogy -- with exciting illustrations and a whole new adventure!Before the walls went up ... there were adventures. Follow young Thomas Warvold and his brother as they journey through Elyon, discovering new mysteries, new challenges, and new magical creatures that will alter the history of the land.

By Jack L. Chalker

The rift in the fabric of space was fast approaching the Well World, and time was running out. Troops all over the planet were gathering for the final battle.Nathan Brazil and Mavra Chang somehow had to reach the Well of Souls in time to save the universe and before any of the hostile natives managed to kill them.At best, a difficult mission. At worst, impossible -- especially since there was a price on Brazil's head and many would-be claimants! For Brazil, the difficult was but the work of a moment -- the impossible would take a little longer!

By Angus Watson

~b~>The outrageously thrilling West of West trilogy comes to an action-packed close in Where Gods Fear to Go -- a gritty epic fantasy journey in which a mismatched group of refugees battle animals and monsters, an unforgiving land and each other as they cross a continent to fulfill a prophecy.Battling across the Shining Mountains, the questers discover a land more terrifying than they ever could've imagined--and they've fought thunder lizards.All the while fighting and falling in love, the tentatively allied Wootah and Calnians must survive monster attacks, flash floods, and tornados to uncover the secret of The Meadows. And then comes the hard part.To save themselves and everybody else, they will travel west of west, deeper into danger...and attempt to take on a goddess who has already killed all the gods. West of WestYou Die When You DieThe Land You Never LeaveWhere Gods Fear to GoFor more Angus Watson, check out:Iron AgeAge of IronClash of IronReign of Iron span

By Jon Steele

The highly anticipated final book in Jon Steele's thrilling cosmic Angelus trilogy, The Way of Sorrows counts down the dwindling hours between humanity and the apocalypse. Steele again sets the stage for an epic battle, played out in Alaska, Russia, Switzerland, and ultimately Jerusalem, pitting the protectors of paradise--the eternal angels--against the "goons" of timeless evil. As the forces engage, we find the former escort Katherine Taylor having somehow survived the hideous scorched-earth attack on her Pacific Northwest home, but with no other signs of life in sight. Katherine soon realizes that her memory has been wiped clean, with few clues whether her toddler, Max, the child of prophecy who will guide creation through the next stage of evolution, has been killed or captured. Meanwhile, Detective Jay Harper is once again at Lausanne Cathedral, where he is following a new directive from his immortal, heavenly central command: rescue both Katherine and Max before the goons eliminate all trace of goodness from the world at midnight. What unfolds is a thrill-packed, action-filled journey that spans the globe--and the heavens. Combining science, religion, and fantasy, The Way of Sorrows is a wildly imaginative, inventive, one-of-a-kind finale to Jon Steele's monumental trilogy.

By Derek Landy

Discover the world of Skulduggery Pleasant in this prequel to the bestselling series. So many enemies, so little time . . . Italy, 1703. As the war with Mevolent rages on, the Dead Men are dispatched to a walled town in the Tuscan hills - not to assassinate the Lord of the Dark Sorcerers, but to save him. A rift has opened to a hellish dimension where a being of devastating power awaits, and only Mevolent is strong enough to seal it and save the world. A simple mission, then, which turns ever-so-slightly trickier when Skulduggery is presented with the opportunity to finally get revenge on Nefarian Serpine, the man who murdered him and killed his family thirteen years earlier. Return to the world of Skulduggery Pleasant in a short novel set hundreds of years before Valkyrie Cain is even born, and follow Skulduggery, Ghastly, Shudder, Ravel, Saracen, Dexter and Hopeless as they argue, bicker and battle their way through an army of their most hated enemies in order to save their oldest enemy so they can stop another, brand new, enemy... And that's when things get complicated.

By Brian Lumley

This omnibus edition includes The Burrowers Beneath, The Transition of Titus Crow and The Clock of Dreams. Titus Crow and Henri de Marigny are the crusaders in the cause of universal sanity against the evil, brooding forces of the Cthulhu Mythos and defy the demons of unknown space.