Recommendations based on "Elizabeth's Legacy A Children's Fantasy Adventure That Will Keep You Turning Pages"

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By Derek Landy

Experience Skulduggery Pleasant as never before – in this fully original graphic novel brought vibrantly to life in full colour‘A real cracker. Fun, thrilling, smartly scripted and powerfully making a stand for diversity and inclusion in the face of intimidation and ignorance. Even if this is your first encounter with the worlds of Skulduggery Pleasant, it’s one you will adore and never forget’ Win Wiacek, Now Read This!A small town in the middle of Ireland, a string of unexplained deaths and a monster on the loose. Better call in the experts.When Skulduggery Pleasant and Valkyrie Cain drive into Termoncara, they discover a town with a dark past and a people haunted by their own secrets. There is a creature stalking the streets – a creature who delights in cruelty, who feeds off the little hatreds, who grows stronger with every drop of blood spilled.Horror and mystery collide in an original graphic novel by Derek Landy, P. J. Holden, Matt Soffe, Rob Jones and Pye Parr.Derek Landy's book 'Until the End' was a Sunday Times bestseller w/c 11-04-2022.

By Megan Hopkins

Astrid has lived in the rhubarb shed her whole life. The outside world is dangerous, Mama explains; she will understand when she’s older, but she cannot set foot beyond the door. Astrid longs to see the world; to meet other children; to live in the farmhouse with Mama. But what she longs for most of all is to see the stars. Then one night, a stranger unlocks the a stranger with wings. She has come to take Astrid to a secret city in the sky called London Overhead, far above the highest peak of the Shard. For Astrid, like her, is a Librae – and will soon grow wings of her own . . . Astrid is swept into a breathtaking and magical world of new friendships, sweeping adventures and unimaginable discoveries at the ancient, beautiful school for Librae Starminster. But quickly she learns that all is not well in the glimmering city. And when rumours abound of missing children in London Underfoot, she begins to realise that Mama may have been right about the dangers waiting for Astrid all along . . .

By Linda Chapman

Lucy has gone on holiday with her best friend Allegra so that they can practise their magical stardust powers. Lucy's have become incredibly strong for such a young stardust spirit. But when they arrive Lucy senses something is wrong – there are dark stardust spirits at work. And Lucy's powers haven't gone unnoticed . . .

By Angie Sage

The fourth book in the internationally bestselling Septimus Heap series by Angie Sage, featuring the funny and fantastic adventures of a wizard apprentice and his quest to become an ExtraOrdinary Wizard.New York Times Bestselling Series“Breezy charm, gusts of spectacular Magyk and a buoyant plot combining drama and comedy in just the right proportions.” —Kirkus Reviews (starred review)“The Septimus Heap series remains one of the best outcomes of the young-wizard furor catalyzed by Harry Potter.” —ALA BooklistThere's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But Septimus and Jenna have other plans—they are headed for the mysterious House of Foryx, a place where all Time meets and the place where they fervently hope they will be able to find Nicko and Snorri, who were trapped back in time in Physik. But how will Septimus escape the Queste?

By Benedict Jacka

Alex Verus faces his dark side in this return to the bestselling urban fantasy series about a London-based mage.To protect his friends, Mage Alex Verus has had to change - and embrace his dark side. But the life mage Anne has changed too, and made a bond with a dangerous power. She's going after everyone she's got a grudge against - and it's a long list.In the meantime, Alex has to deal with his arch-enemy, Levistus. The Council's death squads are hunting Alex as well as Anne, and the only way for Alex to stop them is to end his long war with Levistus and the Council, by whatever means necessary. It will take everything Alex has to stay a step ahead of the Council and stop Anne from letting the world burn.

By Derek Landy

"Skulduggery Pleasant is gone, sucked into a parallel dimension overrun by the Faceless Ones. If his bones haven't already been turned to dust, chances are he's been driven out of his mind by the horror of the ancient gods. There is no official, Sanctuary-approved rescue mission. There is no official plan to save him. But Valkyrie's never had much time for plans. The problem is, even if she can get Skulduggery back, there might not be much left for him to return to. There's a gang of villains bent on destroying the Sanctuary, there are some very powerful people who want Valkyrie dead, and as if all that wasn't enough it looks very likely that a sorcerer named Darquesse is going to kill the world and everyone on it. Skulduggery is gone. All our hopes rest with Valkyrie. The world's weight is on her shoulders, and its fate is in her hands. These are dark days indeed"--Amazon.

By Jasper Fforde

Thursday Next, literary detective and newlywed, is back to embark on an adventure that begins, quite literally on her own doorstep. It seems that Landen, her husband of four weeks, actually drowned in an accident when he was two years old. Someone, somewhere, sometime, is responsible. The sinister Goliath Corporation wants its operative Jack Schitt out of the poem in which Thursday trapped him, and it will do almost anything to achieve this - but bribing the ChronoGuard? Is that possible? Having barely caught her breath after The Eyre Affair, Thursday must battle corrupt politicians, try to save the world from extinction, and help the Neanderthals to species self-determination. Mastadon migrations, journeys into Just William, a chance meeting with the Flopsy Bunnies, and violent life-and-death struggles in the summer sales are all part of a greater plan. But whose? and why?

By Sebastien de Castell

A failed mage learns that just because he's not the chosen one it doesn't mean he can't be a hero in the fourth book of an exciting adventure fantasy series from Sebastien de Castell. For an outlaw spellslinger, the only way to survive is to hide. Kellen's curse is growing stronger, promising a future of madness and murder. And now that the bounty hunter sworn to kill ever last shadow black have caught his trail, he knows his days are numbered Desperate, Kellen braves a barren desert to find a mysterious order of monks rumored to posses a cure. But there are secrets darker and more dangerous than Kellen expected, and the price of his salvation may be more than he's willing to pay. Spellslinger SeriesSpellslingerShadowblackCharmcasterSoulbinder For more from Sebastien de Castell, check out: The Greatcoats QuartetTraitor's BladeSaint's BloodKnight's ShadowTyrant's Throne

By Stacia Kane

Karen Marie Moning has called Stacia Kane’s Downside Ghosts series “dark, sexy urban fantasy at its finest.” Now, in this breathtakingly suspenseful eBook novella, Kane has written a prequel to her thrilling series. Before Chess Putnam was a magic-wielding Churchwitch, she was a student in the Church of Real Truth—with a keen sensitivity to magic, a strong rebellious streak, and a penchant for self-destruction. And in Finding Magic, a grisly ghost murder becomes Chess’s baptism of fire.   When eighteen-year-old Chess Putnam is offered the chance to train with a special team of investigators known as the Black Squad, she feels torn. She’s never been a team player and hates how one male Inquisitor condescends to “the new kid.” But at her first bloody crime scene, she gets a taste for investigation—and is hooked on the high. Though the seasoned Inquisitors consider the series of ghost murders random events, Chess starts to detect a pattern. Is a psycho killer summoning ghosts from the City of Eternity and using them as murder weapons? As Chess gets closer to the dark truth, she puts herself in grave danger and risks losing everything she’s fought so hard for.   Includes a special preview of Stacia Kane’s upcoming urban fantasy thriller, Chasing Magic!

By B. B. Alston

The hardcover box set of the blockbuster New York Times bestseller Amari and the Night Brothers and its sequel, Amari and the Great Game--two exhilarating fantasy novels, perfect for fans of Percy Jackson and Artemis Fowl. AMARI AND THE NIGHT BROTHERS: Amari Peters has never stopped believing her missing brother, Quinton, is alive. So when she discovers a ticking briefcase in his closet containing a nomination for a tryout at the Bureau of Supernatural Affairs, she's certain the secretive organization holds the key to locating Quinton--if only she can wrap her head around the idea of magicians, fairies, aliens, and other supernatural creatures all being real. Now she must compete for a spot against kids who've known about magic their whole lives. No matter how hard she tries, Amari can't seem to escape their scrutiny and doubt--especially when her own supernaturally enhanced talent is deemed "illegal." With an evil magician threatening the supernatural world, and her own classmates thinking she's an enemy, Amari has never felt more alone. But if she doesn't pass the tryouts, she may never find out what happened to Quinton. AMARI AND THE GREAT GAME: After finding her brother and saving the entire supernatural world, Amari is convinced her first full summer as a Junior Agent will be a breeze. But between the new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope--so how can Amari refuse?